Rogier
5296f9f9e7
Report world coordinate limits and map heigth and depth limits with --verbose
2014-03-23 20:52:58 +01:00
Rogier
6420eb48fb
Add option --forcegeometry to force using the requested geometry
...
Instead of reducing the map size to the minimum necessary for the
size of the world, a map of the requested size is always generated.
2014-03-23 20:06:35 +01:00
Rogier
a2bec337a9
Fix vertical limits handling
...
Node and map-block coordinates were mixed up, causing the min/max
vertical coordinate limitation to be broken.
The confusion was removed, and --min-y and --max-y now work as they
should.
2014-03-23 19:47:49 +01:00
Rogier
a32516d5be
Add option '--verbose', and make it report requested and actual map coordinates.
2014-03-23 18:35:00 +01:00
Rogier
18303eda33
Fix SEGV after failing to open output file: throw runtime error
...
The result of opening the file was not checked, resulting in a
NULL pointer dereference if it failed.
2014-03-23 17:31:50 +01:00
Rogier
4f504a6357
Set initial y limits to INT_MIN/INT_MAX (instead of -/+30000)
2014-03-23 17:15:03 +01:00
Rogier
2a7c53b55a
Fix computation of block number bounds (off-by-one)
...
The block numbers could be off by one due to incorrect rounding.
m_geom* now contain the minimum and maximum block numbers that
should be in the map.
2014-03-23 16:47:00 +01:00
Sfan5
f8edccffb7
Small optimization
2014-03-22 09:30:14 +01:00
Sfan5
5bf2039bbb
Make sure whole map is always drawn
2014-03-16 20:55:09 +01:00
Sfan5
46023f77f5
Make it (almost) compile for windows
2014-03-09 12:32:13 +01:00
Sfan5
0a5a0d0d51
Fix sqlite3 not being usable as backend
2014-03-05 22:40:01 +01:00
Sfan5
393d7e2ac0
LevelDB support
2014-03-05 21:42:21 +01:00
Sfan5
15444ff8f6
Add --min-y and --max-y options
2014-03-05 18:06:05 +01:00
Sfan5
33f323b1e3
Add --noshading option, Fix SIGABRT because of uncaught exception when any exception occured
2014-03-05 17:20:06 +01:00
ShadowNinja
6b511e5e79
Fix unknown nodes showing up as black
2013-03-18 14:12:02 -04:00
Miroslav Bendík
7d15dbf4ed
Added --geometry support.
2012-11-24 19:25:13 +01:00
Miroslav Bendík
5969c61e54
Removed hard size limit.
2012-11-24 18:43:48 +01:00
Miroslav Bendík
28e9450573
Zlib moved into separate module.
2012-09-18 10:43:34 +02:00
Miroslav Bendík
6133aff2f3
Small cast cleaning.
2012-09-18 10:15:50 +02:00
Miroslav Bendík
7c5f4751f6
Player attributes moved to separate class.
2012-09-01 16:40:18 +02:00
Miroslav Bendík
88bf8bc88b
Fixed windows compatibility.
2012-09-01 16:01:08 +02:00
Miroslav Bendík
112ccc5d08
File colors.txt compiled into binary
2012-09-01 15:51:02 +02:00
Miroslav Bendík
1edbba5a94
Added path separator handling.
2012-09-01 13:41:00 +02:00
Miroslav Bendík
6dff561ec0
Rendering Z blocks in reverse order.
2012-09-01 13:34:27 +02:00
Miroslav Bendík
b9e40ed972
Removed Boost dependency.
2012-09-01 13:01:31 +02:00
Miroslav Bendík
cb65bbbc4c
Better sqlite3_open error reporting.
2012-09-01 12:19:33 +02:00
Miroslav Bendík
4d9a3cc5d9
Added windows support.
2012-08-28 11:27:51 +02:00
Miroslav Bendík
e5cafeb8b8
Fixed crash on std::length_error
2012-08-27 07:46:11 +02:00
Miroslav Bendík
5a2375e608
Added printing of unknown nodes.
2012-08-25 16:41:53 +02:00
Miroslav Bendík
8396275bf8
Implemented rendering of names.
2012-08-25 16:29:41 +02:00
Miroslav Bendík
3349bee3a4
Added draworigin.
2012-08-25 15:21:51 +02:00
Miroslav Bendík
b0f36ba4cf
Implemented drawscale.
2012-08-25 15:06:11 +02:00
Miroslav Bendík
908697427b
Removed drawunderground parameter.
2012-08-25 14:12:54 +02:00
Miroslav Bendík
a009d3e191
Added border support.
2012-08-25 14:11:55 +02:00
Miroslav Bendík
5be190b5a1
Removed bad shadows.
2012-08-25 13:27:40 +02:00
Miroslav Bendík
1aee368837
Implemented shading.
2012-08-25 13:21:28 +02:00
Miroslav Bendík
5ad849385a
Moved static functions outside of class.
2012-08-25 07:49:46 +02:00
Miroslav Bendík
eca111cf15
Implemented generation of map.
2012-08-24 22:51:17 +02:00
Miroslav Bendík
18598bba3c
Reading timers.
2012-08-24 14:48:55 +02:00
Miroslav Bendík
2319d5f0ed
Added node name reading.
2012-08-24 14:13:46 +02:00
Miroslav Bendík
feb945b1f9
Added metadata skipping.
2012-08-24 12:10:26 +02:00
Miroslav Bendík
6743984e16
Added zlib decompressor.
2012-08-24 11:49:42 +02:00
Miroslav Bendík
231f48c529
Added sorting of blocks.
2012-08-24 11:01:48 +02:00
Miroslav Bendík
0b9adc95b7
Added storing of blocks.
2012-08-24 10:44:48 +02:00
Miroslav Bendík
6e653648b5
Added reading of data.
2012-08-24 09:46:14 +02:00
Miroslav Bendík
1dc09c4830
Optimized selection of blocks.
2012-08-24 08:31:31 +02:00
Miroslav Bendík
ace6f3b5b5
Added selection of blocks.
2012-08-23 15:35:00 +02:00
Miroslav Bendík
b7f69cc3df
Added color parser.
2012-08-23 14:43:11 +02:00
Miroslav Bendík
0d8358d4e3
Added generation of background.
2012-08-23 14:21:34 +02:00
Miroslav Bendík
a6abd1445d
Added calculation of image size.
2012-08-23 14:06:16 +02:00