Preparation to use libiconv
parent
6d958c2274
commit
e219fd8896
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@ -29,6 +29,8 @@ set(sources
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main.cpp
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CharEncodingConverter.cpp
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CharEncodingConverter.h
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CharEncodingConverterIConv.cpp
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CharEncodingConverterIConv.h
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PaintEngine.h
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PaintEngine_libgd.cpp
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PaintEngine_libgd.h
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@ -1,37 +1,26 @@
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#include "CharEncodingConverter.h"
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#include <iostream>
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#include "build_config.h"
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#include "CharEncodingConverter.h"
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#ifdef _WIN32
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#pragma message ("No standard charset converter defined for WIN32 - disabling conversion")
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#else
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#include <iostream>
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#ifdef USE_ICONV
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#include "CharEncodingConverterIConv.h"
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#endif
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CharEncodingConverter *CharEncodingConverter::createStandardConverter(const std::string to, const std::string from)
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CharEncodingConverter *CharEncodingConverter::createStandardConverter(const std::string &to, const std::string &from)
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{
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#ifdef _WIN32
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return new CharEncodingConverterDummy(to, from);
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#else
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#if USE_ICONV
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#ifdef USE_ICONV
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return new CharEncodingConverterIConv(to, from);
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#else
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#else
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return new CharEncodingConverterDummy(to, from);
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#endif
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#endif
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}
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std::string CharEncodingConverter::getCurrentCharEncoding(void)
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{
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#ifdef _WIN32
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return CharEncodingConverterDummy::getCurrentCharEncoding();
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#else
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#if USE_ICONV
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#ifdef USE_ICONV
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return CharEncodingConverterIConv::getCurrentCharEncoding();
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#else
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#else
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return CharEncodingConverterDummy::getCurrentCharEncoding();
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#endif
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#endif
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}
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@ -1,27 +1,29 @@
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#ifndef _CHARENCODINGCONVERTER_H_INCLUDED_
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#define _CHARENCODINGCONVERTER_H_INCLUDED_
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#pragma once
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#include <string>
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class CharEncodingConverter
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{
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public:
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CharEncodingConverter(const std::string to, const std::string from)
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: m_toFormat(to), m_fromFormat(from) {
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if (m_toFormat == "") m_toFormat = getCurrentCharEncoding();
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if (m_fromFormat == "") m_fromFormat = getCurrentCharEncoding();
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}
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CharEncodingConverter(const std::string &to, const std::string &from)
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: m_toFormat(to), m_fromFormat(from)
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{
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if (m_toFormat.empty())
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m_toFormat = getCurrentCharEncoding();
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if (m_fromFormat.empty())
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m_fromFormat = getCurrentCharEncoding();
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}
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virtual ~CharEncodingConverter(void) {}
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// Create a converter with an unspecified but suitable backend.
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// (for usage convenience)
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static CharEncodingConverter *createStandardConverter(const std::string to, const std::string from = "");
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static std::string getCurrentCharEncoding(void);
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static CharEncodingConverter *createStandardConverter(const std::string &to, const std::string &from = "");
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static std::string getCurrentCharEncoding();
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virtual std::string convert(const std::string &src) = 0;
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virtual std::string fromFormat(void) { return m_fromFormat; }
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virtual std::string toFormat(void) { return m_toFormat; }
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virtual std::string fromFormat() { return m_fromFormat; }
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virtual std::string toFormat() { return m_toFormat; }
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protected:
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std::string m_toFormat;
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std::string m_fromFormat;
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@ -30,13 +32,10 @@ protected:
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class CharEncodingConverterDummy : public CharEncodingConverter
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{
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public:
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CharEncodingConverterDummy(const std::string to, const std::string from = "")
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CharEncodingConverterDummy(const std::string &to, const std::string &from = "")
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: CharEncodingConverter(to, from) {}
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virtual ~CharEncodingConverterDummy(void) {}
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virtual ~CharEncodingConverterDummy() {}
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static std::string getCurrentCharEncoding(void) { return "UTF-8"; }
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static std::string getCurrentCharEncoding() { return "UTF-8"; }
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std::string convert(const std::string &src) override { return src; }
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};
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#endif // _CHARENCODINGCONVERTER_H_INCLUDED_
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@ -1,17 +1,22 @@
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#include "CharEncodingConverterIConv.h"
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#include <cstring>
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#include <stdexcept>
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#include <sstream>
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#include <iostream>
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#include <langinfo.h>
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#ifdef USE_ICONV
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#include <cerrno>
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#include <cstring>
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#include <iostream>
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#ifndef _WIN32
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#include <langinfo.h>
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#endif
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#include <sstream>
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#include <stdexcept>
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#define ICONV_BUFSIZE 16
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std::string CharEncodingConverterIConv::getCurrentCharEncoding(void)
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std::string CharEncodingConverterIConv::getCurrentCharEncoding()
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{
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#ifdef _WIN32
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return "UTF-8"; // TODO: Get the correct codepage on Windows and convert it to something that iconv can use
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#else
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setlocale(LC_CTYPE, "");
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char *enc = nl_langinfo(CODESET);
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std::string encoding;
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@ -31,27 +36,31 @@ std::string CharEncodingConverterIConv::getCurrentCharEncoding(void)
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// Alternative: modify conversion to replace unknown chars with '?' manually.
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setlocale(LC_CTYPE, "C");
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return encoding;
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#endif
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}
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CharEncodingConverterIConv::CharEncodingConverterIConv(std::string to, std::string from)
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CharEncodingConverterIConv::CharEncodingConverterIConv(const std::string &to, const std::string &from)
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: CharEncodingConverter(to, from)
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{
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to = m_toFormat + "//TRANSLIT";
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from = m_fromFormat;
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m_iconv = iconv_open(to.c_str(), from.c_str());
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if (m_iconv == (iconv_t) -1) {
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std::string toFormat = m_toFormat + "//TRANSLIT";
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std::string fromFormat = m_fromFormat;
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m_iconv = iconv_open(toFormat.c_str(), fromFormat.c_str());
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if (m_iconv == (iconv_t)-1) {
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int rno = errno;
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std::string msg = std::string("Error initializing iconv charset converter (")
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+ (from=="" ? std::string("(default)") : from) + " --> "
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+ (to=="" ? std::string("(default)") : to) + "): " + strerror(rno);
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throw std::runtime_error(msg);
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std::ostringstream oss;
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oss << "Error initializing iconv charset converter ("
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<< (fromFormat.empty() ? "(default)" : from) << " --> "
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<< (toFormat.empty() ? "(default)" : toFormat) << "): "
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<< strerror(rno) << std::endl;
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throw std::runtime_error(oss.str());
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}
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}
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CharEncodingConverterIConv::~CharEncodingConverterIConv(void)
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{
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if (m_iconv != (iconv_t) -1)
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if (m_iconv != (iconv_t)-1)
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iconv_close(m_iconv);
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}
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@ -72,7 +81,7 @@ std::string CharEncodingConverterIConv::convert(const std::string &src)
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size_t rv;
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do {
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rv = iconv(m_iconv, &fromBufP, &fromBufLen, &toBufP, &toBufLen);
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if (rv == (size_t) -1) {
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if (rv == (size_t)-1) {
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int rno = errno;
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if (rno != E2BIG) {
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std::ostringstream oss;
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<< fromFormat() << " to " << toFormat()
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<< " (text: '[" << std::string(src.c_str(), 0, fromBufP - src.c_str()) << "]" << std::string(fromBufP) << "'): "
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<< strerror(rno);
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// Note: strerror() can be misleading, e.g. complaining about invalid input
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// when really the character cannot be represented in the output...
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// (but //TRANSLIT avoids (most of?) those kinds of errors...)
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// Note: strerror() can be misleading, e.g. complaining about invalid input
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// when really the character cannot be represented in the output...
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// (but //TRANSLIT avoids (most of?) those kinds of errors...)
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throw std::runtime_error(oss.str());
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}
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}
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dst += std::string(toBuffer, ICONV_BUFSIZE - toBufLen);
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toBufLen = ICONV_BUFSIZE;
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toBufP = toBuffer;
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} while (rv == (size_t) -1);
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} while (rv == (size_t)-1);
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iconv(m_iconv, NULL, NULL, NULL, NULL);
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return dst;
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}
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#endif
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@ -1,21 +1,22 @@
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#pragma once
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#ifndef _CHARENCODINGCONVERTERICONV_H_INCLUDED_
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#define _CHARENCODINGCONVERTERICONV_H_INCLUDED_
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#include <iconv.h>
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#include "CharEncodingConverter.h"
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#include "build_config.h"
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#ifdef USE_ICONV
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#include <iconv.h>
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class CharEncodingConverterIConv : public CharEncodingConverter
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{
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public:
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CharEncodingConverterIConv(std::string to, std::string from = "");
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virtual ~CharEncodingConverterIConv(void);
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CharEncodingConverterIConv(const std::string &to, const std::string &from = "");
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virtual ~CharEncodingConverterIConv();
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static std::string getCurrentCharEncoding(void);
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static std::string getCurrentCharEncoding();
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std::string convert(const std::string &src) override;
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private:
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iconv_t m_iconv;
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};
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#endif // _CHARENCODINGCONVERTERICONV_H_INCLUDED_
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#endif
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@ -7,3 +7,5 @@
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#cmakedefine USE_LEVELDB
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#cmakedefine USE_REDIS
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#cmakedefine USE_ICONV
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