Remove embedding of colors.txt in executable

master
ShadowNinja 2014-03-28 17:40:00 -04:00 committed by Rogier
parent 251664e9c9
commit dc10bd20b1
4 changed files with 0 additions and 29 deletions

1
.gitignore vendored
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@ -1,4 +1,3 @@
colors.h
colors.txt
minetestmapper
minetestmapper.exe

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@ -60,24 +60,6 @@ if(ENABLE_LEVELDB)
endif(LEVELDB_LIBRARY AND LEVELDB_INCLUDE_DIR)
endif(ENABLE_LEVELDB)
# Find xxd
find_program(XXD_EXECUTABLE xxd)
if (XXD_EXECUTABLE)
message(STATUS "Found xxd")
else (XXD_EXECUTABLE)
message(FATAL_ERROR "xxd not found")
endif (XXD_EXECUTABLE)
# Add command to turn colors.txt into a C header file
add_custom_command(
OUTPUT colors.h
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/colors.txt colors.txt
COMMAND ${XXD_EXECUTABLE} -i colors.txt colors.h
DEPENDS colors.txt
)
set_property(SOURCE TileGenerator.cpp APPEND PROPERTY OBJECT_DEPENDS colors.h)
include_directories(
"${PROJECT_BINARY_DIR}"
"${CMAKE_CURRENT_SOURCE_DIR}"

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@ -8,7 +8,6 @@ Requirements
* libgd
* sqlite3
* xxd binary (You can get xxd from your distribution packages or use '' wget -O xxd.c http://www.opensource.apple.com/source/vim/vim-43/vim/src/xxd/xxd.c?txt && gcc xxd.c -o xxd '')
Compilation
-----------
@ -136,8 +135,3 @@ verbose:
* number of blocks: in the world, and in the map area.
* database access statistics.
Customization of colors.txt
^^^^^^^^^^^^^^^^^^^^^^^^^^^
Default `colors.txt` is included in binary. Color definitions can be redefined
using external `colors.txt` file.

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@ -21,7 +21,6 @@
#include "PlayerAttributes.h"
#include "TileGenerator.h"
#include "ZlibDecompressor.h"
#include "colors.h"
#include "db-sqlite3.h"
#if USE_LEVELDB
#include "db-leveldb.h"
@ -132,9 +131,6 @@ TileGenerator::TileGenerator():
m_tileMapXOffset(0),
m_tileMapYOffset(0)
{
string colors_txt_data(reinterpret_cast<char *>(colors_txt), colors_txt_len);
istringstream colors_stream(colors_txt_data);
parseColorsStream(colors_stream);
}
TileGenerator::~TileGenerator()