Fix computation of map size with tiles (height could be miscomputed)

master
Rogier 2014-05-21 16:29:59 +02:00
parent 20163ec7a4
commit bd2ff09dfb
1 changed files with 2 additions and 2 deletions

View File

@ -860,8 +860,8 @@ void TileGenerator::computeMapParameters()
// Input parameters
m_zMin,
m_zMax,
m_mapYEndNodeOffset,
m_mapYStartNodeOffset,
-m_mapYEndNodeOffset,
-m_mapYStartNodeOffset,
m_tileZOrigin,
m_tileHeight,
// Input / Output parameters