Text gets converted by the PaintEngine
This commit is contained in:
parent
face7c0b0f
commit
b1f507634e
@ -43,7 +43,6 @@ Mapper::Mapper(const string &executablePath, const string &executableName ) :
|
|||||||
executablePath(executablePath),
|
executablePath(executablePath),
|
||||||
executableName(executableName)
|
executableName(executableName)
|
||||||
{
|
{
|
||||||
charConvUTF8 = CharEncodingConverter::createStandardConverter("UTF-8");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int Mapper::start(int argc, char *argv[]) {
|
int Mapper::start(int argc, char *argv[]) {
|
||||||
@ -802,7 +801,7 @@ int Mapper::start(int argc, char *argv[]) {
|
|||||||
usage();
|
usage();
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
drawObject.text = charConvUTF8->convert(localizedText);
|
drawObject.text = localizedText;
|
||||||
}
|
}
|
||||||
|
|
||||||
generator.drawObject(drawObject);
|
generator.drawObject(drawObject);
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "CharEncodingConverter.h"
|
|
||||||
#include "TileGenerator.h"
|
#include "TileGenerator.h"
|
||||||
#include <getopt.h>
|
#include <getopt.h>
|
||||||
#include <istream>
|
#include <istream>
|
||||||
@ -75,7 +74,6 @@ private:
|
|||||||
std::string heightMapNodesFile;
|
std::string heightMapNodesFile;
|
||||||
bool foundGeometrySpec = false;
|
bool foundGeometrySpec = false;
|
||||||
bool setFixedOrShrinkGeometry = false;
|
bool setFixedOrShrinkGeometry = false;
|
||||||
CharEncodingConverter *charConvUTF8;
|
|
||||||
|
|
||||||
const std::string nodeColorsDefaultFile = "colors.txt";
|
const std::string nodeColorsDefaultFile = "colors.txt";
|
||||||
const std::string heightMapNodesDefaultFile = "heightmap-nodes.txt";
|
const std::string heightMapNodesDefaultFile = "heightmap-nodes.txt";
|
||||||
|
Loading…
x
Reference in New Issue
Block a user