Improve parsing of heightmap colors file
Error detection was not entirely correct
This commit is contained in:
parent
f908282a16
commit
56af6644fb
@ -706,7 +706,7 @@ void TileGenerator::parseHeightMapColorsLine(const std::string &line, std::strin
|
||||
iline.clear();
|
||||
iline >> std::ws;
|
||||
iline >> value >> std::ws;
|
||||
if (iline.good()) {
|
||||
if (!iline.fail()) {
|
||||
if (value == "-oo" || (c == '-' && value=="oo"))
|
||||
height[i] = INT_MIN;
|
||||
else if (value == "oo" || value == "+oo")
|
||||
@ -755,7 +755,7 @@ void TileGenerator::parseHeightMapNodesLine(const std::string &line, std::string
|
||||
m_nodeColors[name] = ColorEntry(0,0,0,255,1,0); // Dummy entry - but must not be transparent
|
||||
}
|
||||
// Don't care if not at eof (== really eol). We might be reading a colors.txt file...
|
||||
if (iline.bad()) {
|
||||
if (iline.fail()) {
|
||||
std::cerr << filename << ":" << linenr << ": bad line in heightmap nodes file (" << line << ")" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user