Setup VisualStudio project files
parent
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commit
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###############################################################################
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# Set default behavior to automatically normalize line endings.
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###############################################################################
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* text=auto
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###############################################################################
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# Set default behavior for command prompt diff.
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#
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# This is need for earlier builds of msysgit that does not have it on by
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# default for csharp files.
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# Note: This is only used by command line
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###############################################################################
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#*.cs diff=csharp
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###############################################################################
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# Set the merge driver for project and solution files
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#
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# Merging from the command prompt will add diff markers to the files if there
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# are conflicts (Merging from VS is not affected by the settings below, in VS
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# the diff markers are never inserted). Diff markers may cause the following
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# file extensions to fail to load in VS. An alternative would be to treat
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# these files as binary and thus will always conflict and require user
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# intervention with every merge. To do so, just uncomment the entries below
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###############################################################################
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#*.sln merge=binary
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#*.csproj merge=binary
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#*.vbproj merge=binary
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#*.vcxproj merge=binary
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#*.vcproj merge=binary
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#*.dbproj merge=binary
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#*.fsproj merge=binary
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#*.lsproj merge=binary
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#*.wixproj merge=binary
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#*.modelproj merge=binary
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#*.sqlproj merge=binary
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#*.wwaproj merge=binary
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###############################################################################
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# behavior for image files
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#
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# image files are treated as binary by default.
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###############################################################################
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#*.jpg binary
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#*.png binary
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#*.gif binary
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###############################################################################
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# diff behavior for common document formats
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#
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# Convert binary document formats to text before diffing them. This feature
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# is only available from the command line. Turn it on by uncommenting the
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# entries below.
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###############################################################################
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#*.doc diff=astextplain
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#*.DOC diff=astextplain
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#*.docx diff=astextplain
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#*.DOCX diff=astextplain
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#*.dot diff=astextplain
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#*.DOT diff=astextplain
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#*.pdf diff=astextplain
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#*.PDF diff=astextplain
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#*.rtf diff=astextplain
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#*.RTF diff=astextplain
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@ -11,3 +11,241 @@ build_config.h
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*.rpm
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*.tar.gz
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*~
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## The following lines where taken at 23.01.2016 from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# User-specific files
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*.suo
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*.user
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*.userosscache
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*.sln.docstates
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# User-specific files (MonoDevelop/Xamarin Studio)
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*.userprefs
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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x64/
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x86/
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bld/
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[Bb]in/
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[Oo]bj/
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# Visual Studio 2015 cache/options directory
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.vs/
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# Uncomment if you have tasks that create the project's static files in wwwroot
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#wwwroot/
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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# NUNIT
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*.VisualState.xml
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TestResult.xml
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# Build Results of an ATL Project
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[Dd]ebugPS/
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[Rr]eleasePS/
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dlldata.c
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# DNX
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project.lock.json
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artifacts/
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*_i.c
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*_p.c
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*_i.h
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*.ilk
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*.meta
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*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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# Chutzpah Test files
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_Chutzpah*
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opendb
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*.opensdf
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*.sdf
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*.cachefile
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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*.sap
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# TFS 2012 Local Workspace
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$tf/
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# Guidance Automation Toolkit
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*.gpState
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# JustCode is a .NET coding add-in
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.JustCode
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# TeamCity is a build add-in
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_TeamCity*
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# DotCover is a Code Coverage Tool
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*.dotCover
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# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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nCrunchTemp_*
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# MightyMoose
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*.mm.*
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AutoTest.Net/
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# Web workbench (sass)
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.sass-cache/
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# Installshield output folder
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[Ee]xpress/
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# DocProject is a documentation generator add-in
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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# Click-Once directory
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publish/
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# Publish Web Output
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*.[Pp]ublish.xml
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*.azurePubxml
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# TODO: Comment the next line if you want to checkin your web deploy settings
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# but database connection strings (with potential passwords) will be unencrypted
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*.pubxml
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*.publishproj
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# NuGet Packages
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*.nupkg
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# The packages folder can be ignored because of Package Restore
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**/packages/*
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# except build/, which is used as an MSBuild target.
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!**/packages/build/
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# Uncomment if necessary however generally it will be regenerated when needed
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#!**/packages/repositories.config
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# NuGet v3's project.json files produces more ignoreable files
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*.nuget.props
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*.nuget.targets
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# Microsoft Azure Build Output
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csx/
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*.build.csdef
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# Microsoft Azure Emulator
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ecf/
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rcf/
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# Microsoft Azure ApplicationInsights config file
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ApplicationInsights.config
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# Windows Store app package directory
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AppPackages/
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BundleArtifacts/
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# Visual Studio cache files
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# files ending in .cache can be ignored
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*.[Cc]ache
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# but keep track of directories ending in .cache
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!*.[Cc]ache/
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# Others
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ClientBin/
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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*.pfx
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*.publishsettings
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node_modules/
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orleans.codegen.cs
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# RIA/Silverlight projects
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Generated_Code/
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# Backup & report files from converting an old project file
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# to a newer Visual Studio version. Backup files are not needed,
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# because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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# SQL Server files
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*.mdf
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*.ldf
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# Business Intelligence projects
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*.rdl.data
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*.bim.layout
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*.bim_*.settings
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# Microsoft Fakes
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FakesAssemblies/
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# GhostDoc plugin setting file
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*.GhostDoc.xml
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# Node.js Tools for Visual Studio
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.ntvs_analysis.dat
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# Visual Studio 6 build log
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*.plg
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# Visual Studio 6 workspace options file
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*.opt
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# Visual Studio LightSwitch build output
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**/*.HTMLClient/GeneratedArtifacts
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**/*.DesktopClient/GeneratedArtifacts
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**/*.DesktopClient/ModelManifest.xml
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**/*.Server/GeneratedArtifacts
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**/*.Server/ModelManifest.xml
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_Pvt_Extensions
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# Paket dependency manager
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.paket/paket.exe
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# FAKE - F# Make
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.fake/
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minetestmapper.VC.db
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@ -0,0 +1,89 @@
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// Microsoft Visual C++ generated resource script.
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//
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#include "versioninfo.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "winres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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BEGIN
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"versioninfo.h\0"
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END
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2 TEXTINCLUDE
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BEGIN
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"#include ""winres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION GEN_VER_DIGITAL_VERSION
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PRODUCTVERSION GEN_VER_DIGITAL_VERSION
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS 0x40004L
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FILETYPE 0x1L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "FileDescription", "Generates maps of minetest and freeminer worlds "
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VALUE "FileVersion", GEN_VER_VERSION_STRING
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VALUE "InternalName", "minetestmapper.exe"
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VALUE "LegalCopyright", "LGPLv2.1+/ BSD 2-clause license"
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VALUE "OriginalFilename", "minetestmapper.exe"
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VALUE "ProductName", "Minetestmapper"
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VALUE "ProductVersion", GEN_VER_VERSION_STRING
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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@ -0,0 +1,194 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{3F30298F-2395-4811-A79E-EBB603F42948}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>minetestmapper</RootNamespace>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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||||
</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
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</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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||||
<PropertyGroup Label="UserMacros" />
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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||||
<LinkIncremental>false</LinkIncremental>
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||||
</PropertyGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||
<ClCompile>
|
||||
<PrecompiledHeader>
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||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
</ClCompile>
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||||
<Link>
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||||
<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
</Link>
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||||
</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
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||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
</Link>
|
||||
</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
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||||
<WarningLevel>Level3</WarningLevel>
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||||
<PrecompiledHeader>
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||||
</PrecompiledHeader>
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||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
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||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
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||||
<Link>
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||||
<SubSystem>Console</SubSystem>
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||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
</Link>
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||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
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||||
<ClInclude Include="..\BlockPos.h" />
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<ClInclude Include="..\CharEncodingConverter.h" />
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<ClInclude Include="..\Color.h" />
|
||||
<ClInclude Include="..\config.h" />
|
||||
<ClInclude Include="..\db-leveldb.h" />
|
||||
<ClInclude Include="..\db-sqlite3.h" />
|
||||
<ClInclude Include="..\db.h" />
|
||||
<ClInclude Include="..\minetest-database.h" />
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||||
<ClInclude Include="..\PixelAttributes.h" />
|
||||
<ClInclude Include="..\PlayerAttributes.h" />
|
||||
<ClInclude Include="..\porting.h" />
|
||||
<ClInclude Include="..\Settings.h" />
|
||||
<ClInclude Include="..\TileGenerator.h" />
|
||||
<ClInclude Include="..\types.h" />
|
||||
<ClInclude Include="..\ZlibDecompressor.h" />
|
||||
<ClInclude Include="resource.h" />
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||||
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||||
<ItemGroup>
|
||||
<ResourceCompile Include="minetestmapper.rc" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ClCompile Include="..\BlockPos.cpp" />
|
||||
<ClCompile Include="..\CharEncodingConverter.cpp" />
|
||||
<ClCompile Include="..\Color.cpp" />
|
||||
<ClCompile Include="..\db-leveldb.cpp" />
|
||||
<ClCompile Include="..\db-sqlite3.cpp" />
|
||||
<ClCompile Include="..\mapper.cpp" />
|
||||
<ClCompile Include="..\PixelAttributes.cpp" />
|
||||
<ClCompile Include="..\PlayerAttributes.cpp" />
|
||||
<ClCompile Include="..\Settings.cpp" />
|
||||
<ClCompile Include="..\TileGenerator.cpp" />
|
||||
<ClCompile Include="..\ZlibDecompressor.cpp" />
|
||||
</ItemGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This projekt requires at least one NuGet-Package which is missing on this Computer. Use Restore NuGet Packages to download the missing files. More informations are aviable under "http://go.microsoft.com/fwlink/?LinkID=322105". The missing file is "{0}".</ErrorText>
|
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</PropertyGroup>
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<Error Condition="!Exists('..\packages\zlib.v120.windesktop.msvcstl.dyn.rt-dyn.1.2.8.8\build\native\zlib.v120.windesktop.msvcstl.dyn.rt-dyn.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\zlib.v120.windesktop.msvcstl.dyn.rt-dyn.1.2.8.8\build\native\zlib.v120.windesktop.msvcstl.dyn.rt-dyn.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\zlib.v140.windesktop.msvcstl.dyn.rt-dyn.1.2.8.8\build\native\zlib.v140.windesktop.msvcstl.dyn.rt-dyn.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\zlib.v140.windesktop.msvcstl.dyn.rt-dyn.1.2.8.8\build\native\zlib.v140.windesktop.msvcstl.dyn.rt-dyn.targets'))" />
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||||
<Error Condition="!Exists('..\packages\sqlite.redist.3.8.4.2\build\native\sqlite.redist.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\sqlite.redist.3.8.4.2\build\native\sqlite.redist.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\sqlite.3.8.4.2\build\native\sqlite.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\sqlite.3.8.4.2\build\native\sqlite.targets'))" />
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<Error Condition="!Exists('..\packages\Crc32C.1.0.4\build\native\Crc32C.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Crc32C.1.0.4\build\native\Crc32C.props'))" />
|
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<Error Condition="!Exists('..\packages\Snappy.1.1.1.7\build\native\Snappy.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Snappy.1.1.1.7\build\native\Snappy.props'))" />
|
||||
<Error Condition="!Exists('..\packages\LevelDB.1.16.0.5\build\native\LevelDB.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\LevelDB.1.16.0.5\build\native\LevelDB.props'))" />
|
||||
<Error Condition="!Exists('..\packages\libpng.redist.1.6.20.1\build\native\libpng.redist.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\libpng.redist.1.6.20.1\build\native\libpng.redist.targets'))" />
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@ -0,0 +1,113 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<Filter Include="Resource files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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<Filter Include="Header files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
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<ItemGroup>
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<ClInclude Include="resource.h">
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<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\BlockPos.h">
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<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\Color.h">
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<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\config.h">
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<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\db.h">
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<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\db-leveldb.h">
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<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\db-sqlite3.h">
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||||
<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\minetest-database.h">
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||||
<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\PixelAttributes.h">
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||||
<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\PlayerAttributes.h">
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||||
<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\TileGenerator.h">
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<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\types.h">
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<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\ZlibDecompressor.h">
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<Filter>Header files</Filter>
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</ClInclude>
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<ClInclude Include="..\porting.h">
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||||
<Filter>Header files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="resource.h">
|
||||
<Filter>Header files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Settings.h">
|
||||
<Filter>Header files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CharEncodingConverter.h">
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||||
<Filter>Header files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="minetestmapper.rc">
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||||
<Filter>Resource files</Filter>
|
||||
</ResourceCompile>
|
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</ItemGroup>
|
||||
<ItemGroup>
|
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<ClCompile Include="..\BlockPos.cpp">
|
||||
<Filter>Source files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Color.cpp">
|
||||
<Filter>Source files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\db-leveldb.cpp">
|
||||
<Filter>Source files</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="..\db-sqlite3.cpp">
|
||||
<Filter>Source files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\mapper.cpp">
|
||||
<Filter>Source files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\PixelAttributes.cpp">
|
||||
<Filter>Source files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\PlayerAttributes.cpp">
|
||||
<Filter>Source files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\TileGenerator.cpp">
|
||||
<Filter>Source files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\ZlibDecompressor.cpp">
|
||||
<Filter>Source files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Settings.cpp">
|
||||
<Filter>Source files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CharEncodingConverter.cpp">
|
||||
<Filter>Source files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
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<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,14 @@
|
|||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by minetestmapper.rc
|
||||
|
||||
// Nächste Standardwerte für neue Objekte
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
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#define _APS_NEXT_RESOURCE_VALUE 101
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
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#define _APS_NEXT_CONTROL_VALUE 1001
|
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#define _APS_NEXT_SYMED_VALUE 101
|
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#endif
|
||||
#endif
|
|
@ -0,0 +1,28 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
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||||
VisualStudioVersion = 14.0.24720.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "minetestmapper", "MSVC\minetestmapper.vcxproj", "{3F30298F-2395-4811-A79E-EBB603F42948}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||
{3F30298F-2395-4811-A79E-EBB603F42948}.Debug|x64.ActiveCfg = Debug|x64
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||||
{3F30298F-2395-4811-A79E-EBB603F42948}.Debug|x64.Build.0 = Debug|x64
|
||||
{3F30298F-2395-4811-A79E-EBB603F42948}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{3F30298F-2395-4811-A79E-EBB603F42948}.Debug|x86.Build.0 = Debug|Win32
|
||||
{3F30298F-2395-4811-A79E-EBB603F42948}.Release|x64.ActiveCfg = Release|x64
|
||||
{3F30298F-2395-4811-A79E-EBB603F42948}.Release|x64.Build.0 = Release|x64
|
||||
{3F30298F-2395-4811-A79E-EBB603F42948}.Release|x86.ActiveCfg = Release|Win32
|
||||
{3F30298F-2395-4811-A79E-EBB603F42948}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
Loading…
Reference in New Issue