Fix choice between c++11 unordered_map and c++0x regular (ordered) map
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@ -965,7 +965,7 @@ inline void TileGenerator::renderMapBlock(const ustring &mapBlock, const BlockPo
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if (content == m_blockIgnoreId || content == m_blockAirId) {
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continue;
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}
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std::map<int, std::string>::iterator blockName = m_nameMap.find(content);
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NodeID2NameMap::iterator blockName = m_nameMap.find(content);
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if (blockName == m_nameMap.end())
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continue;
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const string &name = blockName->second;
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@ -14,7 +14,11 @@
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#include <climits>
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#include <iosfwd>
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#include <list>
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#if __cplusplus >= 201103L
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#include <unordered_map>
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#else
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#include <map>
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#endif
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#include <set>
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#include <stdint.h>
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#include <string>
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@ -31,7 +35,13 @@
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class TileGenerator
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{
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private:
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#if __cplusplus >= 201103L
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typedef std::unordered_map<std::string, ColorEntry> ColorMap;
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typedef std::unordered_map<int, std::string> NodeID2NameMap;
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#else
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typedef std::map<std::string, ColorEntry> ColorMap;
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typedef std::map<int, std::string> NodeID2NameMap;
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#endif
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public:
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TileGenerator();
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@ -158,7 +168,7 @@ private:
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int m_pictWidth;
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int m_pictHeight;
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std::list<BlockPos> m_positions;
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std::map<int, std::string> m_nameMap;
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NodeID2NameMap m_nameMap;
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ColorMap m_colors;
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uint16_t m_readedPixels[16];
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std::set<std::string> m_unknownNodes;
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@ -3,7 +3,7 @@
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#include "db.h"
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#include <sqlite3.h>
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#if _cplusplus >= 201103L
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#if __cplusplus >= 201103L
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#include <unordered_map>
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#else
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#include <map>
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@ -14,7 +14,7 @@
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#include "types.h"
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class DBSQLite3 : public DB {
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#if _cplusplus >= 201103L
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#if __cplusplus >= 201103L
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typedef std::unordered_map<int64_t, ustring> BlockCache;
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#else
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typedef std::map<int64_t, ustring> BlockCache;
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