fixed
parent
7f2c3b059d
commit
9f6bc70e7b
2
api.lua
2
api.lua
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@ -119,8 +119,6 @@ function x_marketplace.find_signs(player_pos, text)
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local sign_text = sign_meta:get_string("text"):trim()
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if sign_text == text then
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print("sign_text", sign_text)
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print("text", text)
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found = true
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break
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end
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@ -80,7 +80,6 @@ minetest.register_chatcommand("mp", {
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item_count = itemstack:get_stack_max()
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end
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player:set_wielded_item(ItemStack(""))
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local sell_price = store_item.sell * item_count
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local new_balance, msg = x_marketplace.set_player_balance(caller, sell_price)
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@ -89,6 +88,8 @@ minetest.register_chatcommand("mp", {
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return false, minetest.colorize(x_marketplace.colors.yellow, "MARKET PLACE: You will go above the maximum balance if you sell this item. Transaction cancelled.")
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end
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player:set_wielded_item(ItemStack(""))
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minetest.sound_play("x_marketplace_gold", {
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object = player,
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max_hear_distance = 10,
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@ -177,7 +178,7 @@ minetest.register_chatcommand("mp", {
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if leftover_item:get_count() > 0 then
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local p = table.copy(player:get_pos())
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p.y = p.y + 1.2
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local obj = minetest.add_item(p, itemstack)
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local obj = minetest.add_item(p, leftover_item)
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if obj then
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local dir = player:get_look_dir()
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@ -224,8 +225,8 @@ minetest.register_chatcommand("mp", {
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local inv = player:get_inventory("main")
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local itemstack = ItemStack(params[2])
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local balance = x_marketplace.get_player_balance(caller)
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local new_balance = 0
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local amount = 0
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local over_max_balance = false
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for k, v in ipairs(inv:get_list("main")) do
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if v:get_name() == params[2] then
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@ -237,19 +238,26 @@ minetest.register_chatcommand("mp", {
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amount = amount + amount_to_remove
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if balance + amount * store_item.sell > x_marketplace.max_balance then
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if (balance + amount * store_item.sell) > x_marketplace.max_balance then
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amount = amount - amount_to_remove
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minetest.chat_send_player(caller, minetest.colorize(x_marketplace.colors.yellow, "MARKET PLACE: We couldn't buy all your items without going above your maximum balance."))
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over_max_balance = true
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break
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else
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new_balance = balance + amount * store_item.sell
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inv:remove_item("main", v)
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end
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end
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end
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local sell_price = amount * store_item.sell
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new_balance, msg = x_marketplace.set_player_balance(caller, sell_price)
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local new_balance = x_marketplace.set_player_balance(caller, sell_price)
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if amount == 0 then
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return false, minetest.chat_send_player(caller, minetest.colorize(x_marketplace.colors.yellow, "MARKET PLACE: We couldn't buy all your items without going above your maximum balance."))
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end
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if over_max_balance then
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minetest.chat_send_player(caller, minetest.colorize(x_marketplace.colors.yellow, "MARKET PLACE: We couldn't buy all your items without going above your maximum balance."))
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end
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minetest.sound_play("x_marketplace_gold", {
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object = player,
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@ -257,7 +265,7 @@ minetest.register_chatcommand("mp", {
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gain = 1.0
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})
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return true, minetest.colorize(x_marketplace.colors.green, "MARKET PLACE: You sold "..amount.." item(s) of "..params[2].." for "..sell_price.." BitGold. Your new balance is: "..new_balance.." BitGold")
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return true, minetest.colorize(x_marketplace.colors.green, "MARKET PLACE: You sold "..amount.." item(s) of "..params[2].." for "..sell_price.." BitGold. Your new balance is: "..x_marketplace.get_player_balance(caller).." BitGold")
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else
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-- item does not exists in the store
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return false, minetest.colorize(x_marketplace.colors.red, "MARKET PLACE: You cannot sell this item. Search in store for items you can sell, example: /mp find stone. See some suggestion from the store: ")..x_marketplace.store_get_random()
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@ -392,7 +400,7 @@ minetest.register_chatcommand("mp", {
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if leftover_item:get_count() > 0 then
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local p = table.copy(player:get_pos())
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p.y = p.y + 1.2
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local obj = minetest.add_item(p, itemstack)
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local obj = minetest.add_item(p, leftover_item)
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if obj then
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local dir = player:get_look_dir()
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