you can start fires again.

master
NathanSalapat 2015-06-03 14:38:44 -05:00
parent 6449a9a9cf
commit bd2f730e4e
3 changed files with 2 additions and 5 deletions

View File

@ -5,8 +5,6 @@
local MOD_PATH = minetest.get_modpath(MOD_NAME)
local Vec3 = dofile(MOD_PATH..'/lib/Vec3_1-0.lua')
more_fire = {}
minetest.register_craftitem('more_fire:molotov_cocktail', {
description = 'Molotov Cocktail',
inventory_image = 'more_fire_molotov_cocktail.png',

View File

@ -258,6 +258,7 @@ minetest.register_node('more_fire:embers_contained', {
local inv = meta:get_inventory()
inv:set_size('fuel', 4)
timer:start(190)
print 'called the on_construct function.'
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos);
@ -469,7 +470,7 @@ minetest.register_node('more_fire:oil_lamp_table_off', {
light_source = 1,
selection_box = {
type = 'fixed',
fixed = {-.2, -.4, -0.1, 0.2, .35, .5},
fixed = {-.2, -.5, -0.2, 0.2, .25, .2},
},
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)

View File

@ -5,8 +5,6 @@
local MOD_PATH = minetest.get_modpath(MOD_NAME)
local Vec3 = dofile(MOD_PATH..'/lib/Vec3_1-0.lua')
more_fire = {}
minetest.register_craftitem('more_fire:smokebomb', {
description = 'Smoke Bomb',
inventory_image = 'more_fire_smokebomb.png',