add set_attribute_to_nil

master
A. Demant 2018-12-31 09:24:30 +01:00
parent 7a34fc75a5
commit 7f83be5b0a
1 changed files with 12 additions and 9 deletions

21
api.lua
View File

@ -72,6 +72,12 @@ xpfw.player_set_attribute=function(player,attrib,val)
pm:set_float(xpfw.prefix.."_"..attrib,setvalue)
M.player[playername].flags[attrib]=1
end
xpfw.player_set_attribute_to_nil=function(player,attrib)
local pm=player:get_meta()
local playername=player:get_player_name()
local att_def=M.player[playername].attributes[attrib]
pm:set_float(xpfw.prefix.."_"..attrib,-1)
end
xpfw.player_ping_attribute=function(player,attrib)
local playername=player:get_player_name()
@ -103,7 +109,6 @@ end
xpfw.player_reset_attributes=function(player)
for i,att_def in pairs(xpfw.attributes) do
print(dump2(att_def))
local setval=att_def.min or 0
if att_def.default ~= nil then
setval=att_def.default
@ -133,11 +138,9 @@ minetest.register_on_joinplayer(function(player)
if playerhud == 1 then
M.player[playername].hud=1
end
-- print(dump2(M.player[playername].attributes))
for i,tdef in pairs(M.player[playername].attributes) do
local rf=xpfw.mod_storage:get_int(playername.."_"..i.."_rf")
local maf=xpfw.mod_storage:get_int(playername.."_"..i.."_maf")
print(i,rf,maf)
if rf>0 then
M.player[playername].attributes[i].recreation_factor=rf
end
@ -154,6 +157,9 @@ minetest.register_on_joinplayer(function(player)
xpfw.player_add_hud(player)
end
playerdata.dtime=0
print(dump2(player:get_pos()))
print(minetest.get_node_light(player:get_pos(),.5))
xpfw.player_set_attribute_to_nil(player,"meanlight")
end
)
@ -236,7 +242,6 @@ end)
xpfw.save_player_data=function(player)
local playerdata=M.player[player:get_player_name()]
-- print(dump2(playerdata))
for i,tdef in pairs(playerdata.attributes) do
if tdef.moving_average_factor ~= nil then
xpfw.mod_storage:set_int(player:get_player_name().."_"..i.."_maf",tdef.moving_average_factor)
@ -244,13 +249,11 @@ xpfw.save_player_data=function(player)
if tdef.recreation_factor ~= nil then
xpfw.mod_storage:set_int(player:get_player_name().."_"..i.."_rf",tdef.recreation_factor)
end
-- print(i)
end
end
minetest.register_on_shutdown(function()
local leave=os.time()
-- print(dump2(minetest.get_connected_players()))
local players = minetest.get_connected_players()
for i=1, #players do
local player=players[i]
@ -307,6 +310,9 @@ minetest.register_globalstep(function(dtime)
--calculating mean sun level
local light_level=minetest.get_node_light(act_pos)
if light_level ~= nil then
if xpfw.player_get_attribute(player,"meanlight") == (-1) then
xpfw.player_set_attribute(player,"meanlight",light_level)
end
xpfw.player_add_attribute(player,"meanlight",light_level)
end
@ -324,12 +330,9 @@ minetest.register_globalstep(function(dtime)
if playerdata.dtime>xpfw.rtime then
playerdata.dtime=0
-- print(dump2(player:hud_get_flags()))
for i,att_def in pairs(xpfw.attributes) do
local att=xpfw.attributes[i]
-- print(i)
if att_def.recreation_factor ~= nil and xpfw.player_get_attribute(player,i) > att.min and playerdata.flags[i] == nil then
-- print(att.min)
xpfw.player_sub_attribute(player,i)
end
playerdata.flags[i]=nil