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README.txt

Minetest Game mod: farming
==========================
See license.txt for license information.

Mod for extending the farming capabilities of minetest. 
You have wild crops, which you can cultivate to get faster and more harvest.
The crops can be infected, where you get nothing. And the infection spreads to nearby crops.
A culture of crops can be destroyed by the infection, where the cultured variant of crops 
are easier infected than the wild form.
With special plants you can make a curing mixture. And other plants can protect the culture.

Authors of source code
----------------------
Originally by PilzAdam (MIT)
webdesigner97 (MIT)
ademant (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures)
---------------------------
Created by PilzAdam (CC BY 3.0):
  farming_bread.png
  farming_soil.png
  farming_soil_wet.png
  farming_soil_wet_side.png
  farming_string.png

Created by BlockMen (CC BY 3.0):
  farming_tool_steelhoe.png
  farming_tool_stonehoe.png
  farming_tool_woodhoe.png

Created by MasterGollum (CC BY 3.0):
  farming_straw.png

Created by Gambit (CC BY 3.0):
  farming_wheat.png
  farming_wheat_*.png
  farming_cotton_*.png
  farming_flour.png
  farming_cotton_seed.png
  farming_wheat_seed.png

Created by Napiophelios (CC BY-SA 3.0):
  farming_cotton.png

Created by Ten1Plus (CC BY-SA 3.0):
  farming_hemp.png
  farming_beetroot

Created by ademant (CC BY 3.0):
  farming_tool_flail.png
  farming_tool_coffee_grinder.png (based on art by cactus_cowboy on openclipart.org)
  farming_tool_scythe
  farming_tool_billhook
  farming_sugerbeet (based on farming_beetroot)
  farming_blackberry (based on farming_blueberry)
  farming_strawberry (based on farming_raspberry)
  farming_mustard
  farming_spelt (based on farming_barley)
  farming_hop
  farming_tobaco (based on pictures of wikimedia)