minetest_farming/config.lua

40 lines
1.1 KiB
Lua

--[[
Farming settings can be changed here and kept inside mod folder
even after the mod has been updated, or you can place inside
world folder for map specific settings.
--]]
-- true to enable crop/food in-game and on mapgen
farming.carrot = true
farming.potato = true
farming.tomato = true
farming.cucumber = true
farming.corn = true
farming.coffee = true
farming.melon = true
farming.pumpkin = true
farming.cocoa = true
farming.raspberry = true
farming.blueberry = true
farming.rhubarb = true
farming.beans = true
farming.grapes = true
farming.barley = true
farming.chili = true
farming.hemp = true
farming.onion = true
farming.garlic = true
farming.pepper = true
farming.pineapple = true
farming.peas = true
farming.beetroot = true
-- rarety of crops on map, default is 0.001 (higher number = more crops)
farming.rarety = 0.002
-- node type, where grain can be randomly found
farming.change_soil = {"default:dirt","default:dirt_with_grass","default:dirt_with_dry_grass","default:dirt_with_rainforest_litter",
"default:dirt_with_coniferous_litter","default:permafrost_with_moss"}
farming.change_soil_desert = {"default:desert_sand"}