reading new config and registering within new config scheme #6

master
A. Demant 2018-10-10 07:42:52 +02:00
parent e6cb9548b9
commit 13d9254eed
23 changed files with 220 additions and 986 deletions

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@ -22,6 +22,6 @@ spelt,1,,10,7,2,1,,,1,1,,1,,3,15,50,10,50,0,100,11,14,1E-05,0.001,0.001
strawberry,1,,10,4,2,1,,,,,1,,,3,15,50,10,50,0,100,11,14,1E-05,0.001,0.001
tea,1,,20,5,2,1,,,,,1,,1,3,25,50,10,50,50,,11,14,1E-05,0.001,0.001
tobaco,,,10,8,2,2,,,,1,,1,1,3,15,50,10,50,0,100,11,14,1E-05,0.001,0.001
tomato,1,,10,8,2,1,,,1,1,1,1,,3,15,50,10,50,0,100,11,14,1E-05,0.001,0.001
urtica,,,10,8,2,1,,,1,,,,,3,15,50,10,50,0,100,11,14,1E-05,0.001,0.01
tomato,1,,10,8,2,1,,,1,1,1,1,,3,,50,10,50,0,100,11,14,1E-05,0.001,0.001
urtica,,,10,8,2,1,,,1,,,,,3,15,50,10,50,0,200,11,14,1E-05,0.001,0.01
wheat,1,culturewheat,10,8,2,1,,,1,1,,1,,3,15,50,10,50,0,100,11,14,1E-05,0.001,0.001

1 #name enabled next_plant rarety steps harvest_max eat_hp to_culture to_dig has_harvest on_soil punchable infectable seed_extractable snappy temperature_min temperature_max humidity_min humidity_max elevation_min elevation_max light_min light_max infect_rate_base infect_rate_monoculture spread_rate
22 strawberry 1 10 4 2 1 1 3 15 50 10 50 0 100 11 14 1E-05 0.001 0.001
23 tea 1 20 5 2 1 1 1 3 25 50 10 50 50 11 14 1E-05 0.001 0.001
24 tobaco 10 8 2 2 1 1 1 3 15 50 10 50 0 100 11 14 1E-05 0.001 0.001
25 tomato 1 10 8 2 1 1 1 1 1 3 15 50 10 50 0 100 11 14 1E-05 0.001 0.001
26 urtica 10 8 2 1 1 3 15 50 10 50 0 100 200 11 14 1E-05 0.001 0.01
27 wheat 1 culturewheat 10 8 2 1 1 1 1 3 15 50 10 50 0 100 11 14 1E-05 0.001 0.001

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@ -4,25 +4,18 @@ farming.path = minetest.get_modpath("farming")
local crop_definition = {}
-- import configurations from crops.csv
local file = io.open(farming.path .. "/crops.csv", "r")
for line in file:lines() do
local attribs = line:split(",", true)
local name,enabled,next_plant,rarety,steps,harvest_max,eat_hp,to_culture,has_harvest,on_soil,punchable,infectable,
seed_extractable,snappy,temperature_min,temperature_max,humidity_min,humidity_max,elevation_min,elevation_max,
infect_rate_base,infect_rate_monoculture,spread_rate = unpack(attribs)
local name,enabled,next_plant,rarety,steps,harvest_max,eat_hp,to_culture,to_dig,has_harvest,on_soil,punchable,infectable,seed_extractable,snappy,temperature_min,temperature_max,humidity_min,humidity_max,elevation_min,elevation_max,light_min,light_max,infect_rate_base,infect_rate_monoculture,spread_rate = unpack(attribs)
if #name > 0 and name:sub(1,1) ~= "#" and #enabled > 0 and #steps > 0 then
biom_def={min_temp=tonumber(temperature_min) or 0,
max_temp=tonumber(temperature_max) or 100,
min_humidity=tonumber(humidity_min) or 0,
max_humidity=tonumber(humidity_max) or 100,
spawnon={spawn_min=tonumber(elevation_min) or 0,
spawn_max=tonumber(elevation_max)} or 31000,
}
crop_definition[name]={
paramtype2 = "meshoptions",
fertility = {"grassland"},
place_param2 = 3,
groups = {farming=1},
mod_name=minetest.get_current_modname(),
steps = tonumber(steps),
grow_time_mean=tonumber(grow_time_mean),
harvest_max=tonumber(harvest_max),
@ -34,12 +27,12 @@ for line in file:lines() do
humidity_max=tonumber(humidity_max),
elevation_min=tonumber(elevation_min),
elevation_max=tonumber(elevation_max),
name=name,
rarety=tonumber(rarety),
description=S(name),
eat_hp=tonumber(eat_hp),
next_plant=next_plant,
spawnon = farming.change_soil or {"default:dirt_with_grass"},
next_plant="farming:culturewheat",
next_plant_rarity=12,
infect = {
base_rate = tonumber(infect_rate_base),
mono_rate = tonumber(infect_rate_monoculture),
@ -47,7 +40,6 @@ for line in file:lines() do
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = tonumber(spread_rate),
},
biomes=farming.get_biomes(biom_def),
}
if #on_soil > 0 then
crop_definition[name].groups["on_soil"]=tonumber(on_soil)
@ -75,25 +67,44 @@ for line in file:lines() do
end
end
-- voids are filled from default
if crop_definition["default"]~=nil then
local default_def = crop_definition["default"]
print(#crop_definition)
print(dump(default_def))
for i,tdef in ipairs(crop_definition) do
print(dump(tdef))
for i,tdef in pairs(crop_definition) do
if tdef.name ~= "default" then
local tdef_name = tdef.name
for _,colu in ipairs({"rarety","harvest_max","temperature_min","temperature_max",
"humidity_min","humidity_max","elevation_min","elevation_max",
"infect_rate_base","infect_rate_monoculture","spread_rate"}) do
print(colu)
"humidity_min","humidity_max","elevation_min","elevation_max"}) do
if crop_definition[tdef_name][colu] == nil then
print(colu)
print(default_def[colu])
crop_definition[tdef_name][colu] = default_def[colu]
end
end
if crop_definition[tdef_name].infect.base_rate == nil then
crop_definition[tdef_name].infect.base_rate = default_def.infect.base_rate or 0.001
end
if crop_definition[tdef_name].infect.mono_rate == nil then
crop_definition[tdef_name].infect.mono_rate = default_def.infect.mono_rate or 0.01
end
if crop_definition[tdef_name].spread.base_rate == nil then
crop_definition[tdef_name].spread.base_rate = default_def.spread.base_rate or 0.001
end
biom_def={
min_temp=crop_definition[tdef_name].temperature_min,
max_temp=crop_definition[tdef_name].temperature_max,
min_humidity=crop_definition[tdef_name].humidity_min,
max_humidity=crop_definition[tdef_name].humidity_max,
spawnon={spawn_min=crop_definition[tdef_name].elevation_min,
spawn_max=crop_definition[tdef_name].elevation_max,
},}
crop_definition[tdef_name].biomes=farming.get_biomes(biom_def)
end
end
end
-- print(dump(crop_definition))
-- register crops
for i,tdef in pairs(crop_definition) do
if i ~= "default" then
print("farming registering "..tdef.name)
farming.register_plant(tdef)
end
end

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@ -1,39 +0,0 @@
local S = farming.intllib
-- Barley
farming.register_plant("farming:barley", {
description = "Barley Seed",
paramtype2 = "meshoptions",
inventory_image = "farming_barley_seed.png",
steps = 7,
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat=1, grain = 1, flammable = 4, on_soil = 1,snappy=1,food=1,infectable=1},
place_param2 = 3,
min_temp=10,
max_temp=50,
min_humidity=10,
max_humidity=70,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 0,
spawn_max = 500,
spawnby = nil,
spawn_num = -1},
eat_hp=1,
infect = {
base_rate = 10,
mono_rate = 5,
infect_rate = 5,
intervall = 50,
},
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 10,
spread = 5,
intervall = 12,
change = 0.0001, --part of soil, which get plants
},
max_harvest=2,
})

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@ -1,40 +0,0 @@
-- Beetroot
local po_def={
description = "Beetroot",
paramtype2 = "meshoptions",
inventory_image = "farming_beetroot.png",
steps = 8,
max_harvest=4,
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat = 1, flammable = 4,no_harvest=1, on_soil = 1,snappy=1,food=1},
place_param2 = 3,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 10,
spawn_max = 250,
spawnby = nil,
scale = 0.006, -- 0.006
spawn_num = -1},
infect = {
base_rate = 10,
mono_rate = 5,
infect_rate = 5,
intervall = 50,
},
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 10,
spread = 5,
intervall = 12,
change = 0.0001, --part of soil, which get plants
},
min_temp=20,
max_temp=50,
min_humidity=30,
max_humidity=70,
}
farming.register_plant("farming:beetroot", po_def)

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@ -1,38 +0,0 @@
local S = farming.intllib
-- Blacberry
local sdef={
paramtype2 = "meshoptions",
steps = 4, -- steps till full-grown plant
mean_grow_time=20, -- mean time till next step
range_grow_time=3, -- plus/minus for random generator
max_harvest=2, -- max amount of harvesting item for full grown plant
-- eat_hp=1, -- set in config for eatable plants
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food=1,grain = 1, flammable = 4,no_harvest=1 ,punchable = 1,snappy=1},
place_param2 = 3,
min_temp=25,
max_temp=55,
min_humidity=30,
max_humidity=70,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 0,
spawn_max = 200,
spawnby = nil,
spawn_num = -1},
description = S("Blackberry"),
inventory_image = "farming_blackberry.png",
eat_hp=2,
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 1,
spread = 50,
intervall = 12,
change = 0.00001, --part of soil, which get plants
},
}
farming.register_plant("farming:blackberry", sdef)

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@ -1,32 +0,0 @@
-- Blueberry
farming.register_plant("farming:blueberry", {
description = "Blueberry",
paramtype2 = "meshoptions",
inventory_image = "farming_blueberry.png",
steps = 4,
switch_drop_count = 3, -- at which stage more harvest
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat = 1, flammable = 4,no_seed=1},
place_param2 = 3,
min_temp=20,
max_temp=55,
min_humidity=50,
max_humidity=70,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 10,
spawn_max = 100,
spawnby = nil,
scale = 0.006, -- 0.006
spawn_num = -1},
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 1,
spread = 50,
intervall = 12,
change = 0.00001, --part of soil, which get plants
},
})

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@ -1,40 +0,0 @@
-- Carrot
local po_def={
description = "Carrot",
paramtype2 = "meshoptions",
inventory_image = "farming_carrot.png",
steps = 8,
max_harvest=4,
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat = 1, flammable = 4,no_harvest=1, on_soil = 1,snappy=1,food=1,infectable=1},
place_param2 = 3,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 10,
spawn_max = 150,
spawnby = nil,
scale = 0.006, -- 0.006
spawn_num = -1},
infect = {
base_rate = 10,
mono_rate = 5,
infect_rate = 5,
intervall = 50,
},
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 10,
spread = 5,
intervall = 12,
change = 0.0001, --part of soil, which get plants
},
min_temp=10,
max_temp=40,
min_humidity=20,
max_humidity=50,
}
farming.register_plant("farming:carrot", po_def)

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@ -1,32 +0,0 @@
-- Chili
farming.register_plant("farming:chili", {
description = "Chili Seed",
paramtype2 = "meshoptions",
inventory_image = "farming_chili_seed.png",
steps = 8,
switch_drop_count = 6, -- at which stage more harvest
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat = 1, flammable = 4},
place_param2 = 3,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 40,
spawn_max = 400,
spawnby = nil,
scale = 0.006, -- 0.006
spawn_num = -1},
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 10,
spread = 5,
intervall = 12,
change = 0.0001, --part of soil, which get plants
},
min_temp=40,
max_temp=70,
min_humidity=15,
max_humidity=50,
})

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@ -1,37 +0,0 @@
local S = farming.intllib
-- Cocoa !!!!
local sdef={
paramtype2 = "meshoptions",
steps = 4, -- steps till full-grown plant
mean_grow_time=20, -- mean time till next step
range_grow_time=3, -- plus/minus for random generator
max_harvest=2, -- max amount of harvesting item for full grown plant
-- eat_hp=1, -- set in config for eatable plants
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food=1,grain = 1, flammable = 4,no_harvest=1 ,punchable = 1,snappy=1},
place_param2 = 3,
min_temp=40,
max_temp=80,
min_humidity=45,
max_humidity=100,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 100,
spawn_max = 2000,
spawnby = nil,
spawn_num = -1},
description = S("Cocoa"),
inventory_image = "farming_cocoa.png",
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 1,
spread = 50,
intervall = 12,
change = 0.00001, --part of soil, which get plants
},
}
farming.register_plant("farming:coffee", sdef)

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@ -1,35 +0,0 @@
local S = farming.intllib
-- Coffee !!!!
local sdef={
paramtype2 = "meshoptions",
steps = 5, -- steps till full-grown plant
mean_grow_time=20, -- mean time till next step
range_grow_time=3, -- plus/minus for random generator
max_harvest=2, -- max amount of harvesting item for full grown plant
-- eat_hp=1, -- set in config for eatable plants
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food=1,grain = 1, flammable = 4,no_harvest=1 ,punchable = 1,snappy=1},
place_param2 = 3,
min_temp=30,
max_temp=80,
min_humidity=50,
max_humidity=100,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 150,
spawn_max = 2000,
spawnby = nil,
spawn_num = -1},
description = S("Coffee"),
inventory_image = "farming_coffee.png",
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 1,
spread = 50,
intervall = 12,
change = 0.00001, --part of soil, which get plants
},
}
farming.register_plant("farming:coffee", sdef)

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@ -1,33 +0,0 @@
local S = farming.intllib
-- Corn
local po_def={
description = "Corn",
paramtype2 = "meshoptions",
inventory_image = "farming_corn.png",
steps = 8,
max_harvest=4,
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat = 1, flammable = 4,no_harvest=1, on_soil = 1,snappy=1,food=1},
place_param2 = 3,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 10,
spawn_max = 150,
spawnby = nil,
scale = 0.006, -- 0.006
spawn_num = -1},
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 10,
spread = 5,
intervall = 12,
change = 0.0001, --part of soil, which get plants
},
min_temp=30,
max_temp=60,
min_humidity=40,
max_humidity=70,
}
farming.register_plant("farming:corn", po_def)

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@ -1,28 +0,0 @@
-- Cotton
local S = farming.intllib
local cdef={
paramtype2 = "meshoptions",
steps = 8, -- steps till full-grown plant
mean_grow_time=20, -- mean time till next step
range_grow_time=3, -- plus/minus for random generator
max_harvest=2, -- max amount of harvesting item for full grown plant
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {cotton = 1, flammable = 4,no_harvest=1,punchable=1},
place_param2 = 3,
min_temp=45,
max_temp=80,
min_humidity=40,
max_humidity=70,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 50,
spawn_max = 500,
spawnby = nil,
spawn_num = -1},
description = S("Cotton Seed"),
inventory_image = "farming_cotton_seed.png",
}
farming.register_plant("farming:cotton", cdef)

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@ -1,26 +0,0 @@
-- Garlic
farming.register_plant("farming:garlic", {
description = "Garlic",
paramtype2 = "meshoptions",
inventory_image = "farming_garlic.png",
steps = 5,
switch_drop_count = 4, -- at which stage more harvest
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat = 1, flammable = 4,no_seed=1},
place_param2 = 3,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 0,
spawn_max = 500,
spawnby = nil,
scale = 0.006, -- 0.006
spawn_num = -1},
min_temp=25,
max_temp=50,
min_humidity=30,
max_humidity=70,
})

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@ -1,26 +0,0 @@
local S = farming.intllib
-- Hops
farming.register_plant("farming:hops", {
description = "Hops",
paramtype2 = "meshoptions",
inventory_image = "farming_hops_seed.png",
steps = 8,
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat=1, grain = 1, flammable = 4, on_soil = 1,snappy=1,food=1,punchable=1},
place_param2 = 3,
min_temp=25,
max_temp=55,
min_humidity=50,
max_humidity=80,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 0,
spawn_max = 100,
spawnby = nil,
spawn_num = -1},
eat_hp=1,
max_harvest=2,
})

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@ -1,31 +0,0 @@
local S = farming.intllib
-- Mustard
farming.register_plant("farming:mustard", {
description = "Mustard Seed",
paramtype2 = "meshoptions",
inventory_image = "farming_mustard_seed.png",
steps = 5,
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_mustard=1, grain = 1, flammable = 4, snappy=1,food=1,no_harvest=1},
place_param2 = 3,
min_temp=40,
max_temp=70,
min_humidity=10,
max_humidity=40,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 20,
spawn_max = 150,
spawnby = nil,
spawn_num = -1},
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 10,
spread = 5,
intervall = 12,
change = 0.0001, --part of soil, which get plants
},
max_harvest=2,
})

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@ -1,40 +0,0 @@
local S = farming.intllib
-- Potato
local po_def={
description = "Potato",
paramtype2 = "meshoptions",
inventory_image = "farming_potato.png",
steps = 4,
max_harvest=4,
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat = 1, flammable = 4,no_harvest=1, on_soil = 1,snappy=1,food=1,infectable=1},
place_param2 = 3,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 50,
spawn_max = 300,
spawnby = nil,
scale = 0.006, -- 0.006
spawn_num = -1},
infect = {
base_rate = 10,
mono_rate = 5,
infect_rate = 5,
intervall = 50,
},
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 10,
spread = 5,
intervall = 12,
change = 0.0001, --part of soil, which get plants
},
min_temp=25,
max_temp=60,
min_humidity=30,
max_humidity=70,
}
farming.register_plant("farming:potato", po_def)

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@ -1,38 +0,0 @@
local S = farming.intllib
-- Raspberry
local sdef={
paramtype2 = "meshoptions",
steps = 4, -- steps till full-grown plant
mean_grow_time=20, -- mean time till next step
range_grow_time=3, -- plus/minus for random generator
max_harvest=2, -- max amount of harvesting item for full grown plant
-- eat_hp=1, -- set in config for eatable plants
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food=1,grain = 1, flammable = 4,no_harvest=1 ,punchable = 1,snappy=1},
place_param2 = 3,
min_temp=20,
max_temp=50,
min_humidity=30,
max_humidity=70,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 0,
spawn_max = 500,
spawnby = nil,
spawn_num = -1},
description = S("Raspberry"),
inventory_image = "farming_raspberry.png",
eat_hp=2,
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 1,
spread = 50,
intervall = 12,
change = 0.00001, --part of soil, which get plants
},
}
farming.register_plant("farming:raspberry", sdef)

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@ -1,26 +0,0 @@
-- Rhubarb
farming.register_plant("farming:rhubarb", {
description = "Rhubarb",
paramtype2 = "meshoptions",
inventory_image = "farming_rhubarb.png",
steps = 3,
switch_drop_count = 2, -- at which stage more harvest
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat = 1, flammable = 4,no_seed=1},
place_param2 = 3,
min_temp=20,
max_temp=40,
min_humidity=30,
max_humidity=50,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 0,
spawn_max = 50,
spawnby = nil,
scale = 0.006, -- 0.006
spawn_num = -1}
})

View File

@ -1,32 +0,0 @@
local S = farming.intllib
-- Spelt
farming.register_plant("farming:spelt", {
description = "Spelt Seed",
paramtype2 = "meshoptions",
inventory_image = "farming_spelt_seed.png",
steps = 7,
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat=1, grain = 1, flammable = 4, on_soil = 1,snappy=1,food=1},
place_param2 = 3,
min_temp=10,
max_temp=60,
min_humidity=10,
max_humidity=45,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 0,
spawn_max = 100,
spawnby = nil,
spawn_num = -1},
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 10,
spread = 5,
intervall = 12,
change = 0.0001, --part of soil, which get plants
},
max_harvest=2,
})

View File

@ -1,38 +0,0 @@
-- Strawberry
local S = farming.intllib
local sdef={
paramtype2 = "meshoptions",
steps = 4, -- steps till full-grown plant
mean_grow_time=20, -- mean time till next step
range_grow_time=3, -- plus/minus for random generator
max_harvest=2, -- max amount of harvesting item for full grown plant
-- eat_hp=1, -- set in config for eatable plants
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food=1,grain = 1, flammable = 4,no_harvest=1 ,punchable = 1,snappy=1},
place_param2 = 3,
min_temp=10,
max_temp=45,
min_humidity=20,
max_humidity=70,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 0,
spawn_max = 500,
spawnby = nil,
spawn_num = -1},
description = S("Strawberry"),
inventory_image = "farming_strawberry.png",
eat_hp=2,
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 1,
spread = 50,
intervall = 12,
change = 0.00001, --part of soil, which get plants
},
}
farming.register_plant("farming:strawberry", sdef)

View File

@ -1,26 +0,0 @@
local S = farming.intllib
-- Tomato
farming.register_plant("farming:tomato", {
description = "Tomato",
paramtype2 = "meshoptions",
inventory_image = "farming_tomato_seed.png",
steps = 8,
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat=1, grain = 1, flammable = 4, on_soil = 1,snappy=1,food=1,punchable=1},
place_param2 = 3,
min_temp=30,
max_temp=60,
min_humidity=30,
max_humidity=70,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 25,
spawn_max = 100,
spawnby = nil,
spawn_num = -1},
eat_hp=1,
max_harvest=2,
})

View File

@ -1,78 +0,0 @@
-- WHEAT
local S = farming.intllib
local w1def={
paramtype2 = "meshoptions",
steps = 8, -- steps till full-grown plant
mean_grow_time=20, -- mean time till next step
range_grow_time=3, -- plus/minus for random generator
max_harvest=2, -- max amount of harvesting item for full grown plant
-- eat_hp=1, -- set in config for eatable plants
minlight = 13,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat=1, grain = 1, flammable = 4, on_soil = 1,snappy=1,food=1,infectable=1},
place_param2 = 3,
min_temp=15,
max_temp=50,
min_humidity=20,
max_humidity=70,
spawnon = { spawnon = farming.change_soil or {"default:dirt_with_grass"},
spawn_min = 0,
spawn_max = 50,
spawnby = nil,
spawn_num = -1},
description = S("Wheat Seed"),
inventory_image = "farming_wheat_seed.png",
eat_hp=1,
next_plant="farming:culturewheat",
next_plant_rarity=12,
infect = {
base_rate = 10,
mono_rate = 5,
infect_rate = 5,
intervall = 50,
},
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 10,
spread = 5,
intervall = 12,
change = 0.0001, --part of soil, which get plants
},
}
farming.register_plant("farming:wheat", w1def)
local wdef={
paramtype2 = "meshoptions",
steps = 4, -- steps till full-grown plant
mean_grow_time=20, -- mean time till next step
range_grow_time=3, -- plus/minus for random generator
max_harvest=4, -- max amount of harvesting item for full grown plant
-- eat_hp=1, -- set in config for eatable plants
minlight = 11,
maxlight = default.LIGHT_MAX,
fertility = {"grassland"},
groups = {food_wheat=1,no_spawn=1,grain = 1, flammable = 4, on_soil = 1,infectable=1},
place_param2 = 3,
description = S("Culture Wheat Seed"),
inventory_image = "farming_culturewheat_seed.png",
eat_hp=1,
steps=4,
eat_hp=1,
mean_grow_time=20,
range_grow_time=5,
infect = {
base_rate = 10,
mono_rate = 5,
infect_rate = 2,
intervall = 50,
},
spread = {spreadon = farming.change_soil or {"default:dirt_with_grass"},
base_rate = 100,
spread = 50,
intervall = 360,
change = 0.00001, --part of soil, which get plants
},
}
farming.register_plant("farming:culturewheat", wdef)

View File

@ -1,4 +1,88 @@
local S = farming.intllib
-- function to check definition
-- and set to defaults values
local register_plant_check_def = function(def)
local default_def={temperature_min=0,temperature_max=100,humidity_min=0,humidity_max=100,
elevation_min=0,elevation_max=31000,light_min=10,light_max=default.LIGHT_MAX,rarety=10,harvest_max=2,
place_param2 = 3,grow_time_mean=120,mod_name=minetest.get_current_modname()}
for dn,dv in pairs(default_def) do
if def[dn] == nil then
def[dn] = dv
end
end
if not def.description then
def.description = "Seed"
end
if not def.fertility then
def.fertility = {"grassland"}
end
if not def.spread then
def.groups["to_culture"] = 1
else
def.spread.spreadon=def.spread.spreadon or {"default:dirt_with_grass"}
def.spread.base_rate=def.spread.base_rate or 10
end
if not def.groups["infectable"] then
if def.infect == nil then
def.infect = {
base_rate = 1e-5,
mono_rate = 1e-3,
}
else
def.infect.base_rate=def.infect.base_rate or 1e-5
def.infect.mono_rate=def.infect.mono_rate or def.infect.base_rate*100
end
else
def.infect = nil
end
def.grow_time_min=math.floor(def.grow_time_mean*0.75)
def.grow_time_max=math.floor(def.grow_time_mean*1.2)
return def
end
-- Register plants
farming.register_plant = function(def)
-- Check def table
if not def.steps then
return nil
end
-- check definition
def = register_plant_check_def(def)
-- local definitions
def.harvest_name=def.mod_name..":"..def.name
def.step_name=def.mod_name..":"..def.name
def.seed_name=def.mod_name..":seed_"..def.name
-- if plant has harvest then registering
if def.groups["has_harvest"] ~= nil then
def.harvest_png=def.mod_name.."_"..def.name..".png"
farming.register_harvest(def)
else
def.harvest_name=def.seed_name
end
farming.registered_plants[def.name] = def
farming.register_seed(def)
farming.register_steps(def)
-- if (def.spawnon) then
-- farming.register_mapgen(def)
-- end
if (def.spread) and (not def.groups["to_culture"]) then
local spread_def={name=def.step_name.."_1",
temp_min=def.temperature_min,temp_max=def.temperature_max,
hum_min=def.humidity_min,hum_max=def.humidity_max,
y_min=def.elevation_min,y_max=def.elevation_max,base_rate = def.spread.base_rate}
table.insert(farming.spreading_crops,1,spread_def)
end
if def.groups["infectable"] then
farming.register_infect(def)
end
end
-- helping function for getting biomes
farming.get_biomes = function(biom_def)
@ -44,79 +128,6 @@ farming.get_biomes = function(biom_def)
return possible_biomes
end
-- function to check definition
-- and set to defaults values
local register_plant_check_def = function(def)
if not def.description then
def.description = "Seed"
end
if not def.inventory_image then
def.inventory_image = "unknown_item.png"
end
-- minimum of light needed for growing
if not def.minlight then
def.minlight = 1
end
if not def.maxlight then
def.maxlight = 14
end
if not def.fertility then
def.fertility = {}
end
if not def.max_harvest then
def.max_harvest = 2
end
if not def.mean_grow_time then
def.mean_grow_time=math.random(farming.wait_min,farming.wait_max)
end
if not def.range_grow_time then
def.range_grow_time=math.random(0,farming.wait_max-farming.wait_min)
end
if def.range_grow_time > def.mean_grow_time then
def.range_grow_time = math.floor(def.mean_grow_time / 2)
end
def.min_grow_time=math.floor(def.mean_grow_time-def.range_grow_time)
def.max_grow_time=math.floor(def.mean_grow_time+def.range_grow_time)
-- if not def.eat_hp then
-- def.eat_hp = 1
-- end
local spawn = true
if (not def.spawnon) or (def.groups["no_spawn"]) then
def.spawnon = nil
def.groups["no_spawn"] = 1
spawn = false
end
if def.spawnon and spawn then
def.spawnon.spawnon=def.spawnon.spawnon or {"default:dirt_with_grass"}
def.spawnon.spawn_min = def.spawnon.spawn_min or 0
def.spawnon.spawn_max = def.spawnon.spawn_max or 42
def.spawnon.spawnby = def.spawnon.spawn_by or nil
def.spawnon.scale = def.spawnon.scale or farming.rarety
def.spawnon.offset = def.spawnon.offset or 0.02
def.spawnon.spawn_num = def.spawnon.spawn_num or -1
end
if def.spread then
def.spread.spreadon = def.spread.spreadon or {"default:dirt_with_grass"}
def.spread.base_rate = def.spread.base_rate or 10
def.spread.spread = def.spread.spread or 5
def.spread.intervall = def.spread.intervall or 120
def.spread.change = def.spread.change or 0.00001
def.spread.inv_change = math.ceil(1/def.spread.change)
end
local infect = false
if (def.infect) or (def.groups["infectable"]) then
def.infect = {}
def.groups["infectable"] = 1
end
if def.infect then
def.infect.base_rate = def.infect.base_rate or 10
def.infect.mono_rate = def.infect.mono_rate or 10
def.infect.infect_rate = def.infect.infect_rate or 10
def.infect.intervall = def.infect.intervall or 120
end
return def
end
farming.register_harvest=function(hdef)
local harvest_def={
@ -124,24 +135,19 @@ farming.register_harvest=function(hdef)
inventory_image = hdef.harvest_png,
groups = hdef.groups or {flammable = 2},
}
for _,coln in ipairs({"plant_name","seed_name","harvest_name"}) do
for _,coln in ipairs({"name","seed_name","harvest_name"}) do
harvest_def[coln] = hdef[coln]
end
if not harvest_def.groups["harvest"] then
harvest_def.groups["harvest"] = 1
end
--print(dump(harvest_def))
minetest.register_craftitem(":" .. hdef.harvest_name, harvest_def)
end
farming.register_infect=function(idef)
local infect_def={
description = S(idef.description:gsub("^%l", string.upper)),
inventory_image = idef.mod_name.."_"..idef.plant_name.."_ill.png",
groups = idef.groups or {flammable = 2,ill=2},
tiles = {idef.mod_name.."_"..idef.plant_name.."_ill.png"},
wield_image = {idef.mod_name.."_"..idef.plant_name.."_ill.png"},
inventory_image = idef.mod_name.."_"..idef.name.."_ill.png",
tiles = {idef.mod_name.."_"..idef.name.."_ill.png"},
wield_image = {idef.mod_name.."_"..idef.name.."_ill.png"},
drawtype = "plantlike",
waving = 1,
paramtype = "light",
@ -152,48 +158,14 @@ farming.register_infect=function(idef)
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
sounds = default.node_sound_leaves_defaults(),
}
for _,coln in ipairs({"plant_name","seed_name","step_name","harvest_name","place_param2","fertility","description","spawnon"}) do
for _,coln in ipairs({"name","seed_name","step_name","harvest_name","place_param2","fertility","description"}) do
infect_def[coln] = idef[coln]
end
infect_def.groups = {seed = 1, snappy = 3, attached_node = 1, flammable = 2,ill=2}
infect_def.groups[infect_def.plant_name] = -1
minetest.register_node(":" .. idef.plant_name.."_infected", infect_def)
local abm_def = {
nodenames = {"group:"..idef.plant_name},
intervall = idef.infect.intervall + math.random(-1,1), -- little noise
change = idef.infect.base_rate,
action = function(pos)
local base_rate = minetest.get_node_light(pos,0.5) -- get light at midday
local infected_neighbours = #minetest.find_nodes_in_area(vector.subtract(pos,4),vector.add(pos,4),"group:ill")
local mono_rate = #minetest.find_nodes_in_area(vector.subtract(pos,4),vector.add(pos,4),"group:"..idef.plant_name)
local test_rate = idef.infect.base_rate / infected_neighbours
if mono_rate > 2 then
test_rate = test_rate * idef.infect.mono_rate
else
test_rate = test_rate * idef.infect.base_rate
end
if math.random(0,test_rate)<1 then
farming.plant_infect(pos)
end
end,
}
minetest.register_abm(abm_def)
local abm_def = {
nodenames = {"group:"..idef.plant_name},
neighbors = {"group:ill"},
intervall = idef.infect.intervall + math.random(-1,1),
change = 1,
action = function(pos)
local base_rate = minetest.get_node_light(pos,0.5) -- get light at midday
local infected_neighbours = #minetest.find_nodes_in_area(vector.subtract(pos,4),vector.add(pos,4),"group:ill")
local test_rate = idef.infect.infect_rate * #minetest.find_nodes_in_area(vector.subtract(pos,4),vector.add(pos,4),"group:"..idef.plant_name)
if math.random(0,test_rate)<1 then
farming.plant_infect(pos)
end
end,
}
minetest.register_abm(abm_def)
infect_def.groups = {snappy = 3, attached_node = 1, flammable = 2,infect=2}
infect_def.groups[infect_def.name] = -1
infect_def.groups["step"] = -1
minetest.register_node(":" .. idef.name.."_infected", infect_def)
end
@ -217,13 +189,17 @@ farming.register_seed=function(sdef)
on_place = farming.seed_on_place,
on_timer = farming.seed_on_timer,
}
for i,colu in ipairs({"inventory_image","minlight","maxlight","place_param2","fertility","description","spawnon","plant_name","seed_name","harvest_name"}) do
for i,colu in ipairs({"inventory_image","place_param2","fertility","description","name","seed_name","harvest_name",
"light_min","light_max","temperature_min","temperature_max","humidity_min","humidity_max","elevation_min","elevation_max",
"grow_time_min","grow_time_max"}) do
seed_def[colu] = sdef[colu]
end
seed_def.tiles = {sdef.inventory_image}
seed_def.wield_image = {sdef.inventory_image}
local seed_png = sdef.mod_name.."_"..sdef.name.."_seed.png"
seed_def.tiles = {seed_png}
seed_def.wield_image = {seed_png}
seed_def.groups = {seed = 1, snappy = 3, attached_node = 1, flammable = 2}
seed_def.groups[sdef.plant_name] = 0
seed_def.groups[sdef.name] = 0
seed_def.groups["step"] = 0
for k, v in pairs(sdef.fertility) do
seed_def.groups[v] = 1
end
@ -236,11 +212,11 @@ farming.register_seed=function(sdef)
minetest.register_node(":" .. sdef.seed_name, seed_def)
end
farming.register_steps = function(pname,sdef)
farming.register_steps = function(sdef)
-- check if plant gives harvest, where seed can be extractet or gives directly seed
local has_harvest = true
if sdef.groups["no_harvest"] then
has_harvest = false
local has_harvest = false
if sdef.groups["has_harvest"] then
has_harvest = true
end
-- check if plant give seeds if punched. then drop table is quite simple
local is_punchable = false
@ -265,7 +241,8 @@ farming.register_steps = function(pname,sdef)
sounds = default.node_sound_leaves_defaults(),
}
-- copy some plant definition into definition of this steps
for _,colu in ipairs({"paramtype2","place_param2","minlight","maxlight","seed_name","plant_name","harvest_name"}) do
for _,colu in ipairs({"paramtype2","place_param2","seed_name","name","harvest_name","light_min","light_max",
"temperature_min","temperature_max","humidity_min","humidity_max"}) do
if sdef[colu] then
node_def[colu] = sdef[colu]
end
@ -279,23 +256,26 @@ farming.register_steps = function(pname,sdef)
local lbm_nodes = {sdef.seed_name}
for i=1,sdef.steps do
local ndef={}
for _,colu in ipairs({"minlight","maxlight","sounds","selection_box","drawtype","waving","paramtype","paramtype2","place_param2",
"walkable","buildable_to","seed_name","plant_name","harvest_name"}) do
for _,colu in ipairs({"sounds","selection_box","drawtype","waving","paramtype","paramtype2","place_param2",
"walkable","buildable_to","seed_name","name","harvest_name","light_min","light_max",
"temperature_min","temperature_max","humidity_min","humidity_max"}) do
ndef[colu]=node_def[colu]
end
ndef.groups = {snappy = 3, flammable = 2,flora=1, plant = 1, not_in_creative_inventory = 1, attached_node = 1, farming = 1}
if sdef["snappy"] then
ndef.groups["snappy"] = sdef["snappy"]
ndef.groups = {snappy = 3, flammable = 2,flora=1, plant = 1, not_in_creative_inventory = 1, attached_node = 1}
for _,colu in ipairs({"infectable","snappy","seed_extractable"}) do
if sdef.groups[colu] then
ndef.groups[colu] = sdef.groups[colu]
end
end
ndef.groups[pname] = i
ndef.tiles={sdef.mod_name.."_"..sdef.plant_name.."_"..i..".png"}
ndef.groups[sdef.name] = i
ndef.groups["step"] = i
ndef.tiles={sdef.mod_name.."_"..sdef.name.."_"..i..".png"}
if i < sdef.steps then
ndef.next_step=sdef.step_name .. "_" .. (i + 1)
lbm_nodes[#lbm_nodes + 1] = sdef.step_name .. "_" .. i
ndef.on_timer = farming.step_on_timer
if sdef.infect then
ndef.on_punch = farming.plant_infect
end
-- if sdef.groups["infectable"] ~= nil then
-- ndef.on_punch = farming.plant_infect
-- end
end
local base_rarity = 1
if sdef.steps ~= 1 then
@ -309,7 +289,7 @@ farming.register_steps = function(pname,sdef)
end
-- with higher grow levels you harvest more
local step_harvest = math.floor(i*sdef.max_harvest/sdef.steps + 0.05)
local step_harvest = math.floor(i*sdef.harvest_max/sdef.steps + 0.05)
if step_harvest > 1 then
for h = 2,step_harvest do
table.insert(ndef.drop.items,1,{items={drop_item},rarity=base_rarity*h})
@ -321,7 +301,7 @@ farming.register_steps = function(pname,sdef)
-- at the end stage you can harvest by change a cultured seed (if defined)
if (i == sdef.steps and sdef.next_plant ~= nil) then
sdef.next_plant_rarity = sdef.next_plant_rarity or base_rarity*2
table.insert(ndef.drop.items,1,{items={sdef.next_plant},rarity=sdef.next_plant_rarity})
table.insert(ndef.drop.items,1,{items={sdef.next_plant},rarity=sdef.next_plant_rarity or 10})
end
if i == sdef.steps and is_punchable then
ndef.pre_step = sdef.step_name .. "_" .. (i - 1)
@ -330,7 +310,7 @@ farming.register_steps = function(pname,sdef)
-- print(dump(ndef))
minetest.register_node(":" .. sdef.step_name .. "_" .. i, ndef)
end
farming.register_lbm(lbm_nodes,sdef)
-- farming.register_lbm(lbm_nodes,sdef)
end
farming.register_lbm = function(lbm_nodes,def)
@ -447,77 +427,6 @@ farming.register_mapgen = function(mdef)
end
end
-- Register plants
farming.register_plant = function(name, def)
-- Check def table
if not def.steps then
return nil
end
-- check definition
def = register_plant_check_def(def)
-- local definitions
def.mod_name = name:split(":")[1]
def.plant_name = name:split(":")[2]
def.harvest_name=def.mod_name..":"..def.plant_name
def.step_name=def.mod_name..":"..def.plant_name
def.seed_name=def.mod_name..":seed_"..def.plant_name
-- check if plant gives harvest, where seed can be extractet or gives directly seed
local has_harvest = true
if def.groups["no_harvest"] then
has_harvest = false
end
-- check if plant give seeds if punched. then drop table is quite simple
local is_punchable = false
if def.groups["punchable"] then
is_punchable = true
end
-- check if plant can get ill
local is_infectable = false
if def.groups["infectable"] then
is_infectable = true
end
-- check if cultured plant exist
local has_next_plant = false
if def.next_plant then
has_next_plant = true
end
local spawns = true
-- if plant has harvest then registering
if has_harvest then
def.harvest_png=def.mod_name.."_"..def.plant_name..".png"
farming.register_harvest(def)
else
def.harvest_name=def.seed_name
end
farming.registered_plants[def.plant_name] = def
farming.register_seed(def)
farming.register_steps(def.plant_name,def)
-- if (def.spawnon) then
-- farming.register_mapgen(def)
-- end
if (def.spread) and (not def.groups["no_spawn"]) then
local spread_def={name=def.step_name.."_1",
temp_min=def.min_temp,temp_max=def.max_temp,
hum_min=def.min_humidity,hum_max=def.max_humidity,
y_min=0,y_max=31000,base_rate = def.spread.base_rate}
if (def.spawnon) then
spread_def.y_min=def.spawnon.spawn_min
spread_def.y_max=def.spawnon.spawn_max
end
table.insert(farming.spreading_crops,1,spread_def)
end
if is_infectable then
farming.register_infect(def)
end
end
farming.register_billhook = function(name,def)
if not def.groups["billhook"] then
@ -589,20 +498,19 @@ farming.plant_infect = function(pos)
local node = minetest.get_node(pos)
local name = node.name
local def = minetest.registered_nodes[name]
local meta = minetest.get_meta(pos)
local infect_name=def.plant_name.."_infected"
local infect_name=def.plant.."_infected"
if not minetest.registered_nodes[infect_name] then
return
end
local meta = minetest.get_meta(pos)
meta:set_int("farming:step",def.groups[def.plant_name])
meta:set_int("farming:step",def.groups["step"])
local placenode = {name = infect_name}
if def.place_param2 then
placenode.param2 = def.place_param2
end
minetest.swap_node(pos, placenode)
meta:set_int("farming:step",def.groups[def.plant_name])
local placenode = {name = infect_name}
local meta = minetest.get_meta(pos)
meta:set_int("farming:step",def.groups["step"])
end
farming.plant_cured = function(pos)
local node = minetest.get_node(pos)
@ -674,8 +582,8 @@ farming.step_on_timer = function(pos, elapsed)
if not def.next_step then
return
end
if not light or light < def.minlight or light > def.maxlight then
minetest.get_node_timer(pos):start(math.random(farming.wait_min, farming.wait_max))
if not light or light < def.light_min or light > def.light_max then
minetest.get_node_timer(pos):start(math.random(farming.wait_min*2, farming.wait_max*2))
return
end
-- grow
@ -685,11 +593,18 @@ farming.step_on_timer = function(pos, elapsed)
end
minetest.swap_node(pos, placenode)
local meta = minetest.get_meta(pos)
meta:set_int("farming:step",def.groups[def.plant_name])
meta:set_int("farming:step",def.groups["step"])
-- new timer needed?
if def.next_step then
local def_next=minetest.registered_nodes[def.next_step]
minetest.get_node_timer(pos):start(math.random(def_next.min_grow_time or 100, def_next.max_grow_time or 200))
-- using light at midday to increase or decrease growing time
local local_light_max = minetest.get_node_light(pos,0.5)
local wait_factor = math.max(0.75,def_next.light_min/local_light_max)
local wait_min = math.ceil(def_next.grow_time_min * wait_factor)
local wait_max = math.ceil(def_next.grow_time_max * wait_factor)
if wait_max <= wait_min then wait_max = 2*wait_min end
local node_timer=math.random(wait_min, wait_max)
minetest.get_node_timer(pos):start(math.random(wait_min,wait_max))
end
return
end
@ -740,30 +655,47 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
end
-- check if pointing at soil and seed needs soil
if (minetest.get_item_group(under.name, "soil") < 2) and (minetest.get_item_group(plantname,"on_soil") >= 1) then
return itemstack
end
-- if not neet soil, check for other restrictions
if (minetest.get_item_group(plantname,"on_soil")<1) then
--check for correct height as given in mapgen options
if (pt.under.y < pdef.spawnon.spawn_min or pt.under.y > pdef.spawnon.spawn_max) then
return itemstack
end
-- check if node is in spawning list
local is_correct_node = false
for _,spawnon in ipairs(pdef.spawnon.spawnon) do
if under.name == spawnon then
is_correct_node = true
end
end
if not is_correct_node then
return itemstack
end
if minetest.get_item_group(under.name,"soil") < 2 then
if minetest.get_item_group(plantname,"on_soil") >= 1 then
return
else
-- check if node is correct one
local is_correct_node = false
for _,spawnon in ipairs(pdef.spawnon) do
if under.name == spawnon then
is_correct_node = true
end
end
if not is_correct_node then
return itemstack
end
-- check for correct temperature
if pt.under.y < pdef.elevation_min or pt.under.y > pdef.elevation_max then
minetest.chat_send_player(player_name,"Elevation must be between "..pdef.elevation_min.." and "..pdef.elevation_max)
return
end
if minetest.get_heat(pt.under) < pdef.temperature_min or minetest.get_heat(pt.under) > pdef.temperature_max then
minetest.chat_send_player(player_name,"Temperature "..minetest.get_heat(pt.under).." is out of range for planting.")
return
end
if minetest.get_humidity(pt.under) < pdef.humidity_min or minetest.get_humidity(pt.under) > pdef.humidity_max then
minetest.chat_send_player(player_name,"Humidity "..minetest.get_humidity(pt.under).." is out of range for planting.")
return
end
end
end
-- add the node and remove 1 item from the itemstack
minetest.add_node(pt.above, {name = plantname, param2 = 1})
minetest.get_node_timer(pt.above):start(math.random(farming.wait_min, farming.wait_max))
local wait_min=farming.wait_min or 120
local wait_max=farming.wait_max or 240
if pdef.grow_time_min then
wait_min=pdef.grow_time_min
end
if pdef.grow_time_max then
wait_max=pdef.grow_time_max
end
minetest.get_node_timer(pt.above):start(math.random(wait_min, wait_max))
local meta = minetest.get_meta(pt.above)
meta:set_int("farming:step",0)
if not (creative and creative.is_enabled_for
@ -801,9 +733,15 @@ farming.seed_on_timer = function(pos, elapsed)
end
minetest.swap_node(pos, placenode)
local meta = minetest.get_meta(pos)
meta:set_int("farming:step",def.groups[def.plant_name])
meta:set_int("farming:step",def.groups[def.name])
if def.next_step then
local node_timer=math.random(def.min_grow_time or 100, def.max_grow_time or 200)
-- using light at midday to increase or decrease growing time
local local_light_max = minetest.get_node_light(pos,0.5)
local wait_factor = math.max(0.75,def.light_min/local_light_max)
local wait_min = math.ceil(def.grow_time_min * wait_factor)
local wait_max = math.ceil(def.grow_time_max * wait_factor)
if wait_max <= wait_min then wait_max = 2*wait_min end
local node_timer=math.random(wait_min, wait_max)
minetest.get_node_timer(pos):start(node_timer)
return
end