code clean up

master
ademant 2018-10-24 16:39:12 +02:00
parent af777cc7da
commit 072a0d445d
267 changed files with 108 additions and 163 deletions

View File

@ -1,6 +1,6 @@
name,enabled,next_plant,rarety,steps,harvest_max,eat_hp,to_culture,to_dig,has_harvest,on_soil,punchable,wiltable,infectable,infection_defence,seed_extractable,no_seed,use_flail,use_trellis,for_coffee,seed_roastable,seed_grindable,for_flour,snappy,damage_per_second,liquid_viscosity,temperature_min,temperature_max,humidity_min,humidity_max,elevation_min,elevation_max,light_min,light_max,infect_rate_base,infect_rate_monoculture,spread_rate,grow_time_mean,wilt_time,straw,culture_rate,seed_drop,grind,roast
default,1,,10,8,2,1,,,,,,,,,,,,,,,,,3,,,15,80,10,80,0,200,11,14,10,5,0.0001,12,,,,,,
barley,1,,10,7,2,,,,1,1,,2,1,,,,1,,1,3,,1,3,,2,25,,30,,,,,,,,,,,farming:straw,,,farming:flour,
barley,,,10,7,2,,,,1,1,,2,1,,,,1,,1,3,,1,3,,2,25,,30,,,,,,,,,,,farming:straw,,,farming:flour,
beetroot,1,,10,5,2,2,,1,,1,,,,,,,,,,,,,3,,,35,,30,,,,9,,,,,,,,,,,
blackberry,1,,10,4,2,1,,,,,1,1,,,,,,,,,,,3,1,5,,90,20,,,,9,,,,,,,,,,,
blueberry,1,,10,4,2,1,,,,,1,1,,,,,,,,,,,3,,,45,90,40,90,,,9,,,,,,,,,,,
@ -12,14 +12,14 @@ cotton,1,,10,8,2,,,,1,1,,,1,,,,1,,,,,,3,,2,45,90,20,,,,12,,,,,,,,,,,
culturewheat,1,,100,4,3,,1,,1,1,,2,2,,,,1,,1,3,,1,3,,2,25,,40,,,,10,,,,,100,5,farming:straw,,,farming:flour,
flax,,,10,7,2,,,,1,1,,,1,,,,1,,,,,,3,,,25,,30,,,,,,,,,,,farming:flaw,,,,
garlic,,,10,5,2,1,,1,,1,,,,,,,,,,3,,,3,,,,,,,,,,,,,,,,,,,,
grapes,1,,10,8,3,2,1,,,1,1,,1,,,,,1,,,,,3,,3,,,,,,,,,,,,,,,,farming:seed_wildgrapes,,
grapes,,,10,8,3,2,1,,,1,1,,1,,,,,1,,,,,3,,3,,,,,,,,,,,,,,,,farming:seed_wildgrapes,,
hemp,1,,10,8,2,,,,1,,,,,,,,1,,,,,,3,,2,,120,,,,,8,,,,1E-05,9,,farming:hemp_fibre,,,,
hop,1,,10,7,3,1,1,,,1,1,2,2,,,,,1,,4,,,3,,,,,,,,,,,,,,,,,,farming:seed_wildhop,,
hop,,,10,7,3,1,1,,,1,1,2,2,,,,,1,,4,,,3,,,,,,,,,,,,,,,,,,farming:seed_wildhop,,
mustard,1,,10,5,2,,,,,,,,1,,,,,,,,2,,3,,,,,,,,,,,,,,,,,,,,
potato,1,,10,4,2,2,,,,1,,2,1,,,,,,,4,1,,3,,,,,,,,,,,,,,,,,,,,farming:potato_baked
raspberry,1,,10,4,2,1,,,,,1,1,,,,,,,,,,,3,1,5,,,,,,,9,,,,,,,,,,,
rhubarb,1,,10,3,2,2,,1,,1,,,,,,,,,,,,,3,,,,,,,,,9,,,,,,,,,,,
spelt,1,,10,7,2,,,,1,1,,2,1,,,,1,,,3,,1,3,,2,,,,,,,,,,,,,,farming:straw,,,farming:flour,
spelt,,,10,7,2,,,,1,1,,2,1,,,,1,,,3,,1,3,,2,,,,,,,,,,,,,,farming:straw,,,farming:flour,
strawberry,1,,10,4,2,1,,,,,1,1,,,,,,,,,,,3,,,,,,,,,9,,,,,,,,,,,
sugarbeet,1,,10,5,2,2,,1,,1,,,,,,,,,,,,,3,,,35,,30,,,,9,,,,,,,,,,,
tea,,,20,5,2,1,,,,,1,,,,1,,,,,4,,,3,,,30,70,30,70,,,,,,,,,,,,,,
@ -27,5 +27,5 @@ tobaco,1,,10,8,2,,,,1,1,1,,,2,,,,,,4,,,3,,,,,,,,,,,,,,,,,,,,
tomato,,,10,8,2,1,,,1,1,1,1,1,,,,,1,,,,,3,,,,,,,,,,,,,,,,,,,,
nettle,1,,10,5,2,1,,,1,,,3,,1,,,1,,,2,,,3,1,3,5,150,0,100,,2000,8,,,,0.1,7,,farming:nettle_fibre,,,,
wheat,1,farming:culturewheat,10,8,2,,,,1,1,,2,1,,,,1,,1,3,,1,3,,2,,,,,,,,,,,,,5,farming:straw,10,,farming:flour,
wildhop,1,hop,10,6,2,,,,,,,1,,,,1,,,,4,,,3,,,,,,,,,,,,,,,,,5,,,
wildgrapes,1,,10,4,2,1,,,,,,,,,,1,,,,,,,3,,,,,,,,,,,,,,,,,5,,,
wildhop,,hop,10,6,2,,,,,,,1,,,,1,,,,4,,,3,,,,,,,,,,,,,,,,,5,,,
wildgrapes,,,10,4,2,1,,,,,,,,,,1,,,,,,,3,,,,,,,,,,,,,,,,,5,,,

View File

@ -123,95 +123,50 @@ farming.register_plant = function(def)
end
end
-- helping function for getting biomes
farming.get_biomes = function(biom_def)
--[[
catch all biomes out of minetest.registered_biomes which fit definition
]]
local possible_biomes={}
local count_def=0
if (biom_def.min_temp ~= nil or biom_def.max_temp ~= nil) then
count_def = count_def + 1
end
if (biom_def.min_humidity ~= nil or biom_def.max_humidity ~= nil) then
count_def = count_def + 1
end
if biom_def.spawnon then
if (biom_def.min_humidity ~= nil or biom_def_max_humidity ~= nil) then
count_def = count_def + 1
end
end
-- check definition: if not set, choose values, which should fit all biomes
local mintemp = biom_def.min_temp or -100
local maxtemp = biom_def.max_temp or 1000
local minhum = biom_def.min_humidity or -100
local maxhum = biom_def.max_humidity or 1000
local minelev = biom_def.spawnon.spawn_min or 0
local maxelev = biom_def.spawnon.spawn_max or 31000
for name,def in pairs(minetest.registered_biomes) do
local bpossible = 0
if def.heat_point >= mintemp and def.heat_point <= maxtemp then
bpossible = bpossible + 1
end
if def.humidity_point >= minhum and def.humidity_point <= maxhum then
bpossible = bpossible + 1
end
if def.y_min <= maxelev and def.y_max >= minelev then
bpossible = bpossible + 1
end
if bpossible == count_def then
table.insert(possible_biomes,1,name)
end
end
return possible_biomes
end
farming.register_harvest=function(hdef)
-- base definition of harvest
local harvest_def={
description = S(hdef.description:gsub("^%l", string.upper)),
inventory_image = hdef.mod_name.."_"..hdef.plant_name..".png",
groups = hdef.groups or {flammable = 2},
groups = {flammable = 2,farming_harvest=1},
}
-- copy fields from plant definition
for _,coln in ipairs({"plant_name"}) do
harvest_def[coln] = hdef[coln]
end
-- some existing groups are copied
for _,coln in ipairs({"use_flail","use_trellis"}) do
if hdef.groups[coln] then
harvest_def.groups[coln] = hdef.groups[coln]
end
end
-- for _,coln in ipairs({"use_flail","use_trellis"}) do
-- if hdef.groups[coln] then
-- harvest_def.groups[coln] = hdef.groups[coln]
-- end
-- end
minetest.register_craftitem(":" .. hdef.step_name, harvest_def)
end
farming.register_infect=function(idef)
local infect_def={
description = S(idef.description:gsub("^%l", string.upper)),
-- inventory_image = idef.mod_name.."_"..idef.name.."_ill.png",
inventory_image = idef.mod_name.."_"..idef.name.."_ill.png",
tiles = {idef.mod_name.."_"..idef.name.."_ill.png"},
-- wield_image = {idef.mod_name.."_"..idef.name.."_ill.png"},
wield_image = {idef.mod_name.."_"..idef.name.."_ill.png"},
drawtype = "plantlike",
waving = 1,
paramtype = "light",
walkable = false,
buildable_to = true,
on_dig = farming.plant_cured ,
on_dig = farming.plant_cured , -- why digging fails?
selection_box = {type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
sounds = default.node_sound_leaves_defaults(),
on_timer=farming.infect_on_timer,
}
for _,coln in ipairs({"name","seed_name","step_name","plant_name",
"place_param2","fertility","description","infect_rate_base","infect_rate_monoculture"}) do
for _,coln in ipairs({"name","seed_name","plant_name",
"place_param2","infect_rate_base","infect_rate_monoculture"}) do
infect_def[coln] = idef[coln]
end
infect_def.groups = {snappy = 3, attached_node = 1, flammable = 2,infect=2}
infect_def.groups["step"] = -1
infect_def.groups = {snappy = 3, attached_node = 1, flammable = 2,farming_infect=2}
-- infect_def.groups["step"] = -1
infect_def.groups[idef.plant_name] = 0
minetest.register_node(":" .. idef.name.."_infected", infect_def)
end
@ -235,13 +190,15 @@ farming.register_wilt=function(idef)
if idef.straw ~= nil then
wilt_def.drop={items={{items={idef.straw}}}}
end
for _,coln in ipairs({"name","seed_name","step_name","place_param2","fertility","description"}) do
for _,coln in ipairs({"name","seed_name","plant_name","place_param2","fertility"}) do
wilt_def[coln] = idef[coln]
end
wilt_def.groups = {snappy = 3, attached_node = 1, flammable = 2,farming_wilt=1}
wilt_def.groups["step"] = -1
wilt_def.groups["wiltable"]=idef.groups.wiltable
if idef.groups.wiltable ~= nil then
wilt_def.groups["wiltable"]=idef.groups.wiltable
end
minetest.register_node(":" .. idef.wilt_name, wilt_def)
end
@ -267,14 +224,13 @@ farming.register_seed=function(sdef)
on_place = farming.seed_on_place,
on_timer = farming.seed_on_timer,
}
for i,colu in ipairs({"place_param2","fertility","plant_name","seed_name","grow_time_min","grow_time_max","light_min"}) do
for i,colu in ipairs({"place_param2","fertility","plant_name","grow_time_min","grow_time_max","light_min"}) do
seed_def[colu] = sdef[colu]
end
local seed_png = sdef.mod_name.."_"..sdef.name.."_seed.png"
seed_def.tiles = {seed_png}
seed_def.inventory_image = seed_png
seed_def.wield_image = {seed_png}
seed_def.groups = {seed = 1, snappy = 3, attached_node = 1, flammable = 2}
seed_def.inventory_image = sdef.mod_name.."_"..sdef.name.."_seed.png"
seed_def.tiles = {seed_def.inventory_image}
seed_def.wield_image = {seed_def.inventory_image}
seed_def.groups = {farming_seed = 1, snappy = 3, attached_node = 1, flammable = 2}
seed_def.groups["step"] = 0
seed_def.groups[sdef.mod_name] = 1
for k, v in pairs(sdef.fertility) do
@ -293,24 +249,24 @@ end
farming.register_steps = function(sdef)
-- check if plant gives harvest, where seed can be extractet or gives directly seed
local has_harvest = false
if sdef.groups["has_harvest"] then
has_harvest = true
end
-- local has_harvest = false
-- if sdef.groups["has_harvest"] then
-- has_harvest = true
-- end
-- check if plant give seeds if punched. then drop table is quite simple
local is_punchable = false
if sdef.groups["punchable"] then
is_punchable = true
end
local seed_extractable = false
if sdef.groups["seed_extractable"] then
seed_extractable = true
end
-- local is_punchable = false
-- if sdef.groups["punchable"] then
-- is_punchable = true
-- end
-- local seed_extractable = false
-- if sdef.groups["seed_extractable"] then
-- seed_extractable = true
-- end
-- check if cultured plant exist
local has_next_plant = false
if sdef.next_plant then
has_next_plant = true
end
-- local has_next_plant = false
-- if sdef.next_plant then
-- has_next_plant = true
-- end
-- base configuration of all steps
local node_def = {
@ -324,7 +280,7 @@ farming.register_steps = function(sdef)
sounds = default.node_sound_leaves_defaults(),
}
-- copy some plant definition into definition of this steps
for _,colu in ipairs({"paramtype2","place_param2","seed_name","plant_name","grow_time_min","grow_time_max","light_min"}) do
for _,colu in ipairs({"paramtype2","place_param2","plant_name","grow_time_min","grow_time_max","light_min"}) do
if sdef[colu] then
node_def[colu] = sdef[colu]
end
@ -332,14 +288,13 @@ farming.register_steps = function(sdef)
-- define drop item: normal drop the seed
node_def.drop_item = sdef.seed_name
-- if plant has to be harvested, drop harvest instead
if has_harvest then
if sdef.groups["has_harvest"] ~= nil then
if sdef.seed_drop ~= nil then
node_def.drop_item = sdef.seed_drop
else
node_def.drop_item = sdef.step_name
end
end
local lbm_nodes = {sdef.seed_name}
for i=1,sdef.steps do
local ndef={description=sdef.step_name.."_"..i}
for _,colu in ipairs({"sounds","selection_box","drawtype","waving","paramtype","paramtype2","place_param2","grow_time_min","grow_time_max","light_min",
@ -362,13 +317,6 @@ farming.register_steps = function(sdef)
ndef.on_timer = farming.step_on_timer
ndef.grow_time_min=sdef.grow_time_min or 120
ndef.grow_time_max=sdef.grow_time_max or 180
-- if sdef.groups["infectable"] ~= nil then
-- ndef.on_punch = farming.plant_infect
-- end
end
local base_rarity = 1
if sdef.steps ~= 1 then
base_rarity = 8 - (i - 1) * 7 / (sdef.steps - 1)
end
ndef.drop={items={{items={ndef.drop_item}}}}
if sdef.groups["use_trellis"] then
@ -386,7 +334,6 @@ farming.register_steps = function(sdef)
end
-- for some crops you should walk slowly through like a wheat field
if ndef.groups["liquid_viscosity"] and farming.config:get_int("viscosity") > 0 then
-- if ndef.groups["liquid_viscosity"] then
local step_viscosity=math.ceil(ndef.groups["liquid_viscosity"]*i/sdef.steps)
if step_viscosity > 0 then
ndef.liquid_viscosity= step_viscosity
@ -398,16 +345,12 @@ farming.register_steps = function(sdef)
end
end
end
local base_rarity = 1
if sdef.steps ~= 1 then
base_rarity = sdef.steps - i + 1
end
-- with higher grow levels you harvest more
local step_harvest = math.floor(i*sdef.harvest_max/sdef.steps + 0.05)
if step_harvest > 1 then
for h = 2,step_harvest do
table.insert(ndef.drop.items,1,{items={ndef.drop_item},rarity=base_rarity*h})
table.insert(ndef.drop.items,1,{items={ndef.drop_item},rarity=(sdef.steps - i + 1)*h})
end
end
if i == sdef.steps then
@ -422,22 +365,20 @@ farming.register_steps = function(sdef)
end
if sdef.groups.wiltable == 3 then
ndef.pre_step = sdef.step_name .. "_" .. (i - 1)
end
ndef.on_timer = farming.step_on_timer
if sdef.groups.wiltable == 3 then
ndef.on_timer = farming.wilt_on_timer
ndef.seed_name=sdef.seed_name
end
ndef.on_timer = farming.step_on_timer
ndef.grow_time_min=sdef.wilt_time or 10
ndef.grow_time_max=math.ceil(ndef.grow_time_min*1.1)
end
end
-- at the end stage you can harvest by change a cultured seed (if defined)
if (i == sdef.steps and sdef.next_plant ~= nil) then
sdef.next_plant_rarity = base_rarity*2
sdef.next_plant_rarity = (sdef.steps - i + 1)*2
table.insert(ndef.drop.items,1,{items={sdef.next_plant},rarity=sdef.next_plant_rarity or 10})
end
if i == sdef.steps and is_punchable and i > 1 then
if i == sdef.steps and sdef.groups["punchable"] and i > 1 then
ndef.pre_step = sdef.step_name .. "_" .. (i - 1)
ndef.on_punch = farming.step_on_punch
end
@ -519,11 +460,16 @@ end
farming.plant_infect = function(pos)
local node = minetest.get_node(pos)
local def = minetest.registered_nodes[node.name]
-- print(dump(def))
local infect_name=def.plant_name.."_infected"
if not minetest.registered_nodes[infect_name] then
return
end
if not def.groups.infectable then
return
end
if not def.groups.step then
return
end
local placenode = {name = infect_name}
if def.place_param2 then
placenode.param2 = def.place_param2
@ -562,8 +508,8 @@ farming.step_on_punch = function(pos, node, puncher, pointed_thing)
end
local pre_node = def.pre_step
local placenode = {name = pre_node}
if def.place_param2 then
placenode.param2 = def.place_param2
if pre_node.place_param2 then
placenode.param2 = pre_node.place_param2
end
minetest.swap_node(pos, placenode)
@ -599,12 +545,12 @@ farming.infect_on_timer = function(pos,elapsed)
local node = minetest.get_node(pos)
local def = minetest.registered_nodes[node.name]
local meta = minetest.get_meta(pos)
local actual_step=meta:get_int("farming:step")
if actual_step == nil then
-- local actual_step=meta:get_int("farming:step")
if meta:get_int("farming:step") == nil then
minetest.swap_node(pos, {name="air"})
return
end
if actual_step == 0 then
if meta:get_int("farming:step") == 0 then
print("plant dies")
minetest.swap_node(pos, {name="air"})
return
@ -636,16 +582,15 @@ farming.infect_on_timer = function(pos,elapsed)
end
end
end
meta:set_int("farming:step",actual_step-1)
meta:set_int("farming:step",meta:get_int("farming:step")-1)
minetest.get_node_timer(pos):start(math.random(farming.wait_min,farming.wait_max))
end
farming.step_on_timer = function(pos, elapsed)
local node = minetest.get_node(pos)
local name = node.name
local def = minetest.registered_nodes[name]
-- local name = node.name
local def = minetest.registered_nodes[node.name]
-- check for enough light
local below = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
local light = minetest.get_node_light(pos)
if not def.next_step then
return
@ -655,6 +600,7 @@ farming.step_on_timer = function(pos, elapsed)
minetest.get_node_timer(pos):start(math.random(farming.wait_min*2, farming.wait_max*2))
return
end
-- local below = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
-- grow
local placenode = {name = def.next_step}
if def.place_param2 then
@ -667,12 +613,12 @@ farming.step_on_timer = function(pos, elapsed)
-- new timer needed?
if def.next_step then
-- using light at midday to increase or decrease growing time
local local_light_max = minetest.get_node_light(pos,0.5)
local wait_factor = math.max(0.75,def.light_min/local_light_max)
-- local local_light_max = minetest.get_node_light(pos,0.5)
local wait_factor = math.max(0.75,def.light_min/minetest.get_node_light(pos,0.5))
local wait_min = math.ceil(def.grow_time_min * wait_factor)
local wait_max = math.ceil(def.grow_time_max * wait_factor)
if wait_max <= wait_min then wait_max = 2*wait_min end
local node_timer=math.random(wait_min, wait_max)
-- local node_timer=math.random(wait_min, wait_max)
minetest.get_node_timer(pos):start(math.random(wait_min,wait_max))
end
return
@ -681,7 +627,6 @@ end
-- Seed placement
-- adopted from minetest-game
farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
-- local pt = pointed_thing
-- check if pointing at a node
if not pointed_thing then
return itemstack
@ -695,8 +640,6 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
return itemstack
end
local under = minetest.get_node(pointed_thing.under)
local above = minetest.get_node(pointed_thing.above)
local player_name = placer and placer:get_player_name() or ""
if minetest.is_protected(pointed_thing.under, player_name) then
@ -708,6 +651,8 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
return
end
local under = minetest.get_node(pointed_thing.under)
local above = minetest.get_node(pointed_thing.above)
-- return if any of the nodes is not registered
if not minetest.registered_nodes[under.name] then
return itemstack
@ -769,24 +714,24 @@ end
farming.seed_on_timer = function(pos, elapsed)
local node = minetest.get_node(pos)
local name = node.name
local def = minetest.registered_nodes[name]
-- local name = node.name
local def = minetest.registered_nodes[node.name]
-- grow seed
local soil_node = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
if not soil_node then
minetest.get_node_timer(pos):start(math.random(farming.wait_min, farming.wait_max))
return
end
local pdef=farming.registered_plants[def.plant_name]
local spawnon={}
for _,v in pairs(def.fertility) do
table.insert(spawnon,1,v)
end
if def.spawnon then
for _,v in pairs(pdef.spawnon) do
table.insert(spawnon,1,v)
end
end
-- local pdef=farming.registered_plants[def.plant_name]
-- local spawnon={}
-- for _,v in pairs(def.fertility) do
-- table.insert(spawnon,1,v)
-- end
-- if def.spawnon then
-- for _,v in pairs(pdef.spawnon) do
-- table.insert(spawnon,1,v)
-- end
-- end
-- local pdef=farming.registered_plants[def.plant_name]
-- omitted is a check for light, we assume seeds can germinate in the dark.
local placenode = {name = def.next_step}
@ -812,18 +757,18 @@ end
-- actuall quite easy function to remove wilt plants
farming.wilt_on_timer = function(pos, elapsed)
local node = minetest.get_node(pos)
local name = node.name
local def = minetest.registered_nodes[name]
-- local name = node.name
local def = minetest.registered_nodes[node.name]
if def.groups.wiltable <= 2 then -- normal crop
minetest.swap_node(pos, {name="air"})
end
if def.groups.wiltable == 3 then -- nettle or weed
-- determine all nearby nodes with soil
local pos0=vector.subtract(pos,2)
local pos1=vector.add(pos,2)
local farming_nearby=minetest.find_nodes_in_area(pos0,pos1,"group:farming")
-- local pos0=vector.subtract(pos,2)
-- local pos1=vector.add(pos,2)
local farming_nearby=minetest.find_nodes_in_area(vector.subtract(pos,2),vector.add(pos,2),"group:farming")
if #farming_nearby <= 4 then
local neighb=minetest.find_nodes_in_area(pos0,pos1,"group:soil")
local neighb=minetest.find_nodes_in_area(vector.subtract(pos,2),vector.add(pos,2),"group:soil")
if neighb ~= nil then
local freen={}
-- get soil nodes with air above
@ -859,14 +804,14 @@ farming.wilt_on_timer = function(pos, elapsed)
end
farming.seed_on_place = function(itemstack, placer, pointed_thing)
local under = pointed_thing.under
local node = minetest.get_node(under)
-- local under = pointed_thing.under
local node = minetest.get_node(pointed_thing.under)
local udef = minetest.registered_nodes[node.name]
local plantname = itemstack:get_name()
if udef and udef.on_rightclick and
not (placer and placer:is_player() and
placer:get_player_control().sneak) then
return udef.on_rightclick(under, node, placer, itemstack,
return udef.on_rightclick(pointed_thing.under, node, placer, itemstack,
pointed_thing) or itemstack
end
return farming.place_seed(itemstack, placer, pointed_thing, plantname)
@ -875,14 +820,14 @@ end
-- using tools
-- adopted from minetest-games
farming.tool_on_dig = function(itemstack, user, pointed_thing, uses)
local pt = pointed_thing
-- local pt = pointed_thing
-- check if pointing at a node
if not pt then
if not pointed_thing then
return
end
local under = minetest.get_node(pt.under)
local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
local under = minetest.get_node(pointed_thing.under)
local p = {x=pointed_thing.under.x, y=pointed_thing.under.y+1, z=pointed_thing.under.z}
local above = minetest.get_node(p)
-- return if any of the nodes is not registered
@ -898,12 +843,12 @@ farming.tool_on_dig = function(itemstack, user, pointed_thing, uses)
return
end
if minetest.is_protected(pt.under, user:get_player_name()) then
minetest.record_protection_violation(pt.under, user:get_player_name())
if minetest.is_protected(pointed_thing.under, user:get_player_name()) then
minetest.record_protection_violation(pointed_thing.under, user:get_player_name())
return
end
if minetest.is_protected(pt.above, user:get_player_name()) then
minetest.record_protection_violation(pt.above, user:get_player_name())
if minetest.is_protected(pointed_thing.above, user:get_player_name()) then
minetest.record_protection_violation(pointed_thing.above, user:get_player_name())
return
end
if not (creative and creative.is_enabled_for
@ -914,7 +859,7 @@ farming.tool_on_dig = function(itemstack, user, pointed_thing, uses)
minetest.node_dig(pt.under,under,user)
-- tool break sound
if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
minetest.sound_play(wdef.sound.breaks, {pos = pt.above, gain = 0.5})
minetest.sound_play(wdef.sound.breaks, {pos = pointed_thing.above, gain = 0.5})
end
end
return itemstack
@ -1064,15 +1009,15 @@ function farming.register_grind(rdef)
end
farming.billhook_on_use = function(itemstack, user, pointed_thing, uses)
local pt = pointed_thing
-- local pt = pointed_thing
-- check if pointing at a node
if not pt then
if not pointed_thing then
return
end
if pt.type ~= "node" then
if pointed_thing.type ~= "node" then
return
end
local under = minetest.get_node(pt.under)
local under = minetest.get_node(pointed_thing.under)
-- return if any of the nodes is not registered
if not minetest.registered_nodes[under.name] then
return
@ -1083,8 +1028,8 @@ farming.billhook_on_use = function(itemstack, user, pointed_thing, uses)
if pdef.groups.punchable == nil then
return
end
if minetest.is_protected(pt.under, user:get_player_name()) then
minetest.record_protection_violation(pt.under, user:get_player_name())
if minetest.is_protected(pointed_thing.under, user:get_player_name()) then
minetest.record_protection_violation(pointed_thing.under, user:get_player_name())
return
end
@ -1095,7 +1040,7 @@ farming.billhook_on_use = function(itemstack, user, pointed_thing, uses)
itemstack:add_wear(65535/(uses-1))
-- tool break sound
if itemstack:get_count() == 0 and tdef.sound and tdef.sound.breaks then
minetest.sound_play(tdef.sound.breaks, {pos = pt.above, gain = 0.5})
minetest.sound_play(tdef.sound.breaks, {pos = pointed_thing.above, gain = 0.5})
end
end
user:get_inventory():add_item('main',pdef.drop_item)
@ -1105,7 +1050,7 @@ farming.billhook_on_use = function(itemstack, user, pointed_thing, uses)
end
end
-- minetest.node_punch(pt.under, under, user, pointed_thing)
minetest.punch_node(pt.under)
minetest.punch_node(pointed_thing.under)
return itemstack
end

Binary file not shown.

Before

Width:  |  Height:  |  Size: 551 B

After

Width:  |  Height:  |  Size: 669 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 224 B

After

Width:  |  Height:  |  Size: 226 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 262 B

After

Width:  |  Height:  |  Size: 263 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 252 B

After

Width:  |  Height:  |  Size: 252 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 225 B

After

Width:  |  Height:  |  Size: 229 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 144 B

After

Width:  |  Height:  |  Size: 145 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 104 B

After

Width:  |  Height:  |  Size: 105 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 111 B

After

Width:  |  Height:  |  Size: 112 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 124 B

After

Width:  |  Height:  |  Size: 125 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 124 B

After

Width:  |  Height:  |  Size: 125 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 136 B

After

Width:  |  Height:  |  Size: 137 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 150 B

After

Width:  |  Height:  |  Size: 152 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 160 B

After

Width:  |  Height:  |  Size: 161 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 100 B

After

Width:  |  Height:  |  Size: 114 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 198 B

After

Width:  |  Height:  |  Size: 199 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 201 B

After

Width:  |  Height:  |  Size: 202 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 204 B

After

Width:  |  Height:  |  Size: 205 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.9 KiB

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 227 B

After

Width:  |  Height:  |  Size: 231 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 113 B

After

Width:  |  Height:  |  Size: 114 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 198 B

After

Width:  |  Height:  |  Size: 199 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 201 B

After

Width:  |  Height:  |  Size: 202 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 207 B

After

Width:  |  Height:  |  Size: 208 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 231 B

After

Width:  |  Height:  |  Size: 233 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 190 B

After

Width:  |  Height:  |  Size: 195 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.2 KiB

After

Width:  |  Height:  |  Size: 3.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 366 B

After

Width:  |  Height:  |  Size: 402 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 107 B

After

Width:  |  Height:  |  Size: 108 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 110 B

After

Width:  |  Height:  |  Size: 111 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 112 B

After

Width:  |  Height:  |  Size: 113 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 112 B

After

Width:  |  Height:  |  Size: 119 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 121 B

After

Width:  |  Height:  |  Size: 122 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 128 B

After

Width:  |  Height:  |  Size: 129 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 143 B

After

Width:  |  Height:  |  Size: 144 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 159 B

After

Width:  |  Height:  |  Size: 160 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 206 B

After

Width:  |  Height:  |  Size: 208 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 212 B

After

Width:  |  Height:  |  Size: 219 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 128 B

After

Width:  |  Height:  |  Size: 135 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 99 B

After

Width:  |  Height:  |  Size: 104 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 96 B

After

Width:  |  Height:  |  Size: 107 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 114 B

After

Width:  |  Height:  |  Size: 116 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 121 B

After

Width:  |  Height:  |  Size: 124 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 122 B

After

Width:  |  Height:  |  Size: 129 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 138 B

After

Width:  |  Height:  |  Size: 140 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 148 B

After

Width:  |  Height:  |  Size: 149 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 148 B

After

Width:  |  Height:  |  Size: 149 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 161 B

After

Width:  |  Height:  |  Size: 163 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 135 B

After

Width:  |  Height:  |  Size: 142 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 128 B

After

Width:  |  Height:  |  Size: 135 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 139 B

After

Width:  |  Height:  |  Size: 145 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 169 B

After

Width:  |  Height:  |  Size: 171 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 190 B

After

Width:  |  Height:  |  Size: 192 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 191 B

After

Width:  |  Height:  |  Size: 192 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 194 B

After

Width:  |  Height:  |  Size: 205 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 163 B

After

Width:  |  Height:  |  Size: 164 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 356 B

After

Width:  |  Height:  |  Size: 413 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 225 B

After

Width:  |  Height:  |  Size: 229 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 194 B

After

Width:  |  Height:  |  Size: 205 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 106 B

After

Width:  |  Height:  |  Size: 107 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 118 B

After

Width:  |  Height:  |  Size: 121 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 138 B

After

Width:  |  Height:  |  Size: 142 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 153 B

After

Width:  |  Height:  |  Size: 154 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 160 B

After

Width:  |  Height:  |  Size: 161 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 208 B

After

Width:  |  Height:  |  Size: 219 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 221 B

After

Width:  |  Height:  |  Size: 224 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 248 B

After

Width:  |  Height:  |  Size: 259 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 181 B

After

Width:  |  Height:  |  Size: 182 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 221 B

After

Width:  |  Height:  |  Size: 224 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 195 B

After

Width:  |  Height:  |  Size: 197 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 361 B

After

Width:  |  Height:  |  Size: 366 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 174 B

After

Width:  |  Height:  |  Size: 176 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 266 B

After

Width:  |  Height:  |  Size: 319 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 110 B

After

Width:  |  Height:  |  Size: 111 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 120 B

After

Width:  |  Height:  |  Size: 121 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 144 B

After

Width:  |  Height:  |  Size: 145 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 150 B

After

Width:  |  Height:  |  Size: 153 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 156 B

After

Width:  |  Height:  |  Size: 160 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 163 B

After

Width:  |  Height:  |  Size: 172 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 163 B

After

Width:  |  Height:  |  Size: 171 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 193 B

After

Width:  |  Height:  |  Size: 203 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 163 B

After

Width:  |  Height:  |  Size: 171 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 150 B

After

Width:  |  Height:  |  Size: 151 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 237 B

After

Width:  |  Height:  |  Size: 243 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 113 B

After

Width:  |  Height:  |  Size: 121 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 170 B

After

Width:  |  Height:  |  Size: 173 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 217 B

After

Width:  |  Height:  |  Size: 220 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 306 B

After

Width:  |  Height:  |  Size: 310 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 244 B

After

Width:  |  Height:  |  Size: 256 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 225 B

After

Width:  |  Height:  |  Size: 229 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 141 B

After

Width:  |  Height:  |  Size: 142 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 244 B

After

Width:  |  Height:  |  Size: 256 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 467 B

After

Width:  |  Height:  |  Size: 472 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 351 B

After

Width:  |  Height:  |  Size: 351 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 272 B

After

Width:  |  Height:  |  Size: 272 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 134 B

After

Width:  |  Height:  |  Size: 157 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 628 B

After

Width:  |  Height:  |  Size: 763 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.1 KiB

After

Width:  |  Height:  |  Size: 1.3 KiB

Some files were not shown because too many files have changed in this diff Show More