Added handling of "Better HUD" mod, "Hudbars" now optional

master
Ben Deutsch 2015-04-18 21:38:49 +02:00
parent e91ec3fe72
commit 1b7d8d1c8a
3 changed files with 39 additions and 5 deletions

View File

@ -63,7 +63,8 @@ once and for all.
Dependencies
------------
* hudbars: https://forum.minetest.net/viewtopic.php?f=11&t=11153 (preliminary, for easy HUD definitions)
* hud (optional): https://forum.minetest.net/viewtopic.php?f=11&t=6342
* hudbars (optional): https://forum.minetest.net/viewtopic.php?f=11&t=11153
* vessels: https://forum.minetest.net/viewtopic.php?id=2574
Installation

View File

@ -1,2 +1,3 @@
hud?
hudbars?
vessels

View File

@ -79,6 +79,16 @@ Optionally from one of the supported mods
]]
function thirsty.hud_clamp(value)
if value < 0 then
return 0
elseif value > 20 then
return 20
else
return math.ceil(value)
end
end
if minetest.get_modpath("hudbars") then
hb.register_hudbar('thirst', 0xffffff, "Hydration", {
bar = 'thirsty_hudbars_bar.png',
@ -86,11 +96,33 @@ if minetest.get_modpath("hudbars") then
}, 20, 20, false)
function thirsty.hud_init(player)
local name = player:get_player_name()
hb.init_hudbar(player, 'thirst', math.ceil(thirsty.players[name].hydro), 20, false)
hb.init_hudbar(player, 'thirst',
thirsty.hud_clamp(thirsty.players[name].hydro),
20, false)
end
function thirsty.hud_update(player, value)
local name = player:get_player_name()
hb.change_hudbar(player, 'thirst', math.ceil(value), 20)
hb.change_hudbar(player, 'thirst', thirsty.hud_clamp(value), 20)
end
elseif minetest.get_modpath("hud") then
-- API.txt
hud.register('thirst', {
hud_elem_type = "statbar",
position = { x=0.5, y=1 },
text = "thirsty_cup_100_24.png",
background = "thirsty_cup_0_24.png",
number = 20,
max = 20,
size = { x=24, y=24 },
offset = { x=25, y=-(48+24+16+32)},
})
function thirsty.hud_init(player)
-- automatic by [hud]
end
function thirsty.hud_update(player, value)
hud.change_item(player, 'thirst', {
number = thirsty.hud_clamp(value)
})
end
else
-- 'builtin' hud
@ -101,7 +133,7 @@ else
hud_elem_type = "statbar",
position = { x=0.5, y=1 },
text = "thirsty_cup_100_24.png",
number = math.ceil(thirsty.players[name].hydro),
number = thirsty.hud_clamp(thirsty.players[name].hydro),
direction = 0,
size = { x=24, y=24 },
offset = { x=25, y=-(48+24+16+32)},
@ -110,7 +142,7 @@ else
function thirsty.hud_update(player, value)
local name = player:get_player_name()
local hud_id = thirsty.players[name].hud_id
player:hud_change(hud_id, 'number', math.ceil(value))
player:hud_change(hud_id, 'number', thirsty.hud_clamp(value))
end
end