farming_modpack/farming_integrate
A. Demant 3f36bf3c84 depends.txt for 0.4.* 2019-02-17 16:51:27 +01:00
..
README.md typo 2019-02-13 05:36:57 +01:00
depends.txt depends.txt for 0.4.* 2019-02-17 16:51:27 +01:00
ethereal.lua merge farming_integrate 2019-01-15 09:07:26 +01:00
init.lua code cleaning; documentation 2019-02-07 14:50:36 +01:00
license.txt add framework for counting fruits and harvest 2019-01-15 16:55:05 +01:00
lucky_block.lua code cleaning; documentation 2019-02-07 14:50:36 +01:00
mobs_animal.lua error correct 2019-01-30 15:42:14 +01:00
mod.conf add treasure nodes 2019-02-06 14:52:44 +01:00
moretrees.lua merge farming_integrate 2019-01-15 09:07:26 +01:00
treasures.lua add treasure nodes 2019-02-06 14:52:44 +01:00
woodsoil.lua merge farming_integrate 2019-01-15 09:07:26 +01:00

README.md

License: MIT

Minetest mod: Farming Integrate

See license.txt for license information.

Description

Extend the farming mod to operate better with other mods. So the crops can also be found on ground nodes defined in ethereal. Also extend some animals following new crops not found in standard farming mod.

Authors of source code

ademant (MIT)

Authors of media (textures)

Created by ademant (CC BY 3.0): farming_awards_thresher (based on picture from addysgLLGC on opencliparts) farming_awards_miller (based on https://openclipart.org/detail/11551/rpg-map-symbols-windmill)