Colored chat, more death options and mob attacks.
Colored chat, more death options and mob attacks.master
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d33ad44ab5
commit
9f2eb67031
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@ -0,0 +1 @@
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chat2?
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175
init.lua
175
init.lua
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@ -28,6 +28,19 @@ dofile(minetest.get_modpath("death_messages").."/settings.txt")
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-- default message used when RANDOM_MESSAGES is disabled.
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local messages = {}
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-- Toxic death messages
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messages.toxic = {
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" melted into a ball of radioactivity.",
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" thought chemical waste was cool.",
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" melted into a jittering pile of flesh.",
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" couldn't resist that warm glow of toxic water.",
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" dug straight down.",
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" went into the toxic curtain.",
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" thought it was a toxic-tub.",
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" is radioactive.",
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" didn't know toxic water was radioactive."
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}
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-- Lava death messages
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messages.lava = {
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" melted into a ball of fire.",
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@ -35,6 +48,9 @@ messages.lava = {
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" melted into a ball of fire.",
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" couldn't resist that warm glow of lava.",
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" dug straight down.",
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" went into the lava curtain.",
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" thought it was a hottub.",
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" is melted.",
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" didn't know lava was hot."
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}
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@ -45,7 +61,7 @@ messages.water = {
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" failed at swimming lessons.",
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" tried to impersonate an anchor.",
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" forgot he wasn't a fish.",
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" blew one too many bubbles."
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" blew one too many bubbles.",
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}
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-- Burning death messages
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@ -54,7 +70,7 @@ messages.fire = {
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" got a little too warm.",
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" got too close to the camp fire.",
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" just got roasted, hotdog style.",
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" gout burned up. More light that way."
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" got burned up. More light that way."
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}
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-- Other death messages
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@ -63,9 +79,46 @@ messages.other = {
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" did something fatal.",
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" gave up on life.",
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" is somewhat dead now.",
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" passed out -permanently."
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" passed out -permanently.",
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" kinda screwed up.",
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" couldn't fight very well.",
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" got 0wn3d.",
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" got SMOKED.",
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" got hurted by Oerkki.",
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" got blowed up."
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}
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-- PVP Messages
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messages.pvp = {
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" fisted",
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" sliced up",
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" rekt",
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" punched",
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" hacked",
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" skewered",
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" blasted",
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" tickled",
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" gotten",
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" hurted",
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" pooped on"
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}
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-- MOB Messages
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messages.pvp = {
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" fisted",
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" sliced up",
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" rekt",
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" punched",
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" hacked",
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" skewered",
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" blasted",
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" tickled",
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" gotten",
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" hurted",
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" pooped on"
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}
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function get_message(mtype)
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if RANDOM_MESSAGES then
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return messages[mtype][math.random(1, #messages[mtype])]
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@ -74,28 +127,134 @@ function get_message(mtype)
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end
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end
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minetest.register_on_dieplayer(function(player)
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local player_name = player:get_player_name()
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local node = minetest.registered_nodes[minetest.get_node(player:getpos()).name]
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local pos = player:getpos()
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local death = {x=0, y=-2, z=0}
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--local holding = player:get_wielded_item() --added to fix?
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if minetest.is_singleplayer() then
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player_name = "You"
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end
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-- Death by lava
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if node.groups.lava ~= nil then
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minetest.chat_send_all(player_name .. get_message("lava"))
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minetest.chat_send_all(
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string.char(0x1b).."(c@#ffffff)"..player_name ..
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string.char(0x1b).."(c@#ff0000)"..get_message("lava"))
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-- Death by drowning
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elseif player:get_breath() == 0 then
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minetest.chat_send_all(player_name .. get_message("water"))
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minetest.chat_send_all(
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string.char(0x1b).."(c@#ffffff)"..player_name ..
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string.char(0x1b).."(c@#ff0000)"..get_message("water"))
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-- Death by fire
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elseif node.name == "fire:basic_flame" then
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minetest.chat_send_all(player_name .. get_message("fire"))
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minetest.chat_send_all(
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string.char(0x1b).."(c@#ffffff)"..player_name ..
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string.char(0x1b).."(c@#ff0000)"..get_message("fire"))
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-- Death by Toxic water
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elseif node.name == "es:toxic_water_source" then
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minetest.chat_send_all(
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string.char(0x1b).."(c@#ffffff)"..player_name ..
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string.char(0x1b).."(c@#ff0000)"..get_message("toxic"))
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player:setpos(death)
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elseif node.name == "es:toxic_water_flowing" then
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minetest.chat_send_all(
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string.char(0x1b).."(c@#ffffff)"..player_name ..
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string.char(0x1b).."(c@#ff0000)"..get_message("toxic"))
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player:setpos(death)
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elseif node.name == "groups:radioactive" then
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minetest.chat_send_all(
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string.char(0x1b).."(c@#ffffff)"..player_name ..
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string.char(0x1b).."(c@#ff0000)"..get_message("toxic"))
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player:setpos(death)
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-- Death by something else
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else
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minetest.chat_send_all(player_name .. get_message("other"))
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--minetest.chat_send_all(
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--string.char(0x1b).."(c@#ffffff)"..player_name ..
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--string.char(0x1b).."(c@#ff0000)"..get_message("other")) --toospammy
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end
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--player:setpos(death)
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minetest.sound_play("pacmine_death", { gain = 0.35})
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end)
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--bigfoot code
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-- bigfoot547's death messages
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-- hacked by maikerumine
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-- get tool/item when hitting get_name() returns item name (e.g. "default:stone")
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minetest.register_on_punchplayer(function(player, hitter)
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local pos = player:getpos()
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local death = {x=0, y=-2, z=0}
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if not (player or hitter) then
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return false
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end
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if not hitter:get_player_name() == "" then
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return false
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end
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minetest.after(0, function(holding)
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if player:get_hp() == 0 and hitter:get_player_name() ~= "" and holding == hitter:get_wielded_item() ~= "" then
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local holding = hitter:get_wielded_item()
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if holding:to_string() ~= "" then
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local weap = holding:get_name(holding:get_name())
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if holding then
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player:setpos(death)
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minetest.chat_send_all(
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string.char(0x1b).."(c@#ffffff)"..player:get_player_name()..
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string.char(0x1b).."(c@#ff0000)".." was"..
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string.char(0x1b).."(c@#ff0000)"..get_message("pvp")..
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string.char(0x1b).."(c@#ff0000)".." by "..
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string.char(0x1b).."(c@#ffffff)"..hitter:get_player_name()..
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string.char(0x1b).."(c@#ffffff)".." with "..
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string.char(0x1b).."(c@#00bbff)"..weap)
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end
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end
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if player=="" or hitter=="" then return end -- no killers/victims
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return true
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elseif hitter:get_player_name() == "" and player:get_hp() == 0 then
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minetest.chat_send_all(
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string.char(0x1b).."(c@#ffffff)"..player:get_player_name()..
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string.char(0x1b).."(c@#ff0000)".." was"..
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string.char(0x1b).."(c@#ff0000)"..get_message("pvp")..
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string.char(0x1b).."(c@#ff0000)".." by "..
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string.char(0x1b).."(c@#ffffff)"..hitter:get_luaentity().name..
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string.char(0x1b).."(c@#00bbff)".." and was eaten with a gurgling growl.") --TODO: make custom mob death messages
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if player=="" or hitter=="" then return end -- no mob killers/victims
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else
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return false
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end
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end)
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end)
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--Carbone death coords
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--License of media (textures and sounds) From carbone subgame
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--------------------------------------
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--mods/default/sounds/player_death.ogg: from OpenArena – GNU GPL v2.
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minetest.register_on_dieplayer(function(player)
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local pos = player:getpos()
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minetest.sound_play("player_death", {pos = pos, gain = 1})
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pos.x = math.floor(pos.x + 0.5)
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pos.y = math.floor(pos.y + 0.5)
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pos.z = math.floor(pos.z + 0.5)
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local param2 = minetest.dir_to_facedir(player:get_look_dir())
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local player_name = player:get_player_name()
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minetest.chat_send_all(string.char(0x1b).."(c@#000000)".."[DEATH COORDINATES] "..string.char(0x1b).."(c@#ffffff)" .. player_name .. string.char(0x1b).."(c@#000000)".." left a corpse full of diamonds here: " ..
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minetest.pos_to_string(pos) .. string.char(0x1b).."(c@#aaaaaa)".." Come and get them!")
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end)
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-----------------------------------------------------------------------------------------------
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print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
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-----------------------------------------------------------------------------------------------
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