Initial Commit.
This commit is contained in:
parent
c94cbce638
commit
b97c845657
17
.luacheckrc
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17
.luacheckrc
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@ -0,0 +1,17 @@
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unused_args = false
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allow_defined_top = true
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globals = {
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"minetest",
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}
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read_globals = {
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string = {fields = {"split"}},
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table = {fields = {"copy", "getn"}},
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-- Builtin
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"vector", "ItemStack",
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"dump", "DIR_DELIM", "VoxelArea", "Settings",
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-- MTG
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}
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21
README.md
21
README.md
@ -1,2 +1,21 @@
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# smart_chat
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# Smart Chat
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A simple chat, which supports chat-channels for minetest.
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## Description
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Adds the ability to the plain chat, that user can join to channels.
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The mod is easy extendable, because you only have to develop a module and
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the chat has new commands.
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There is a self-growing Helpsystem integrated too.
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## Requirements:
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Minetest 5.x
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## Depends
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## optional Depends
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## License:
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GPL 3.0
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## Download
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https://github.com/acmgit/smart_chat
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52
cmd_all.lua
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52
cmd_all.lua
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local sc = smart_chat
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local S = sc.S
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sc.register_help({
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Name = "all",
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Usage = "/c all <message>",
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Description = S("Send's a message on all."),
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Parameter = "<message>",
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Shortcut = "/c a <message>",
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}
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)
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sc["all"] = function(player, parameter)
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local pprivs = minetest.get_player_privs(player)
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if not pprivs.basic_privs then
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minetest.chat_send_player(player,sc.red .. S("Error - require 'basic_privs' privilege."))
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return
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end
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if(parameter[2] == nil or parameter[2] == "") then
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sc.print(player, sc.red .. S("Error: No Message given."))
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return
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end
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local message = ""
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for i = 2, #parameter, 1 do
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message = message .. " " .. parameter[i]
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end
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local channel = sc.player[player]
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if(sc.player[player] ~= nil) then
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minetest.chat_send_all(sc.yellow .. "[" .. sc.yellow .. player .. "@" .. channel
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.. sc.yellow .. "] " .. sc.green .. message)
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else
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minetest.chat_send_all(sc.yellow .. "[" .. sc.yellow .. player
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.. sc.yellow .. "] " .. sc.green .. message)
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end
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end -- sc["all"
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sc["a"] = function(player, parameter)
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sc["all"](player, parameter)
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end -- sc["a"
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40
cmd_channels.lua
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40
cmd_channels.lua
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@ -0,0 +1,40 @@
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local sc = smart_chat
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local S = sc.S
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sc.register_help({
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Name = "channels",
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Usage = "/c channels",
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Description = S("Lists all channels on the Server."),
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Parameter = "<>",
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Shortcut = "/c c"
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}
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)
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sc["channels"] = function(player)
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local list = {}
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local all_player = minetest.get_connected_players()
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sc.print(player, sc.green .. S("Channels on Server:"))
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for _,players in pairs(all_player) do
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local pname = players:get_player_name()
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if(sc.player[pname] ~= nil) then
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list[sc.player[pname]] = sc.player[pname]
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end -- if(sc.player[pname] ~= nil
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end -- for_,players
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for _,entry in pairs(list) do
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sc.print(player, sc.orange .. entry)
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end
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end -- sc["list"
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sc["c"] = function(player, parameter)
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sc["channels"](player, parameter)
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end -- sc["l"
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61
cmd_help.lua
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61
cmd_help.lua
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local lib = smart_chat
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local S = lib.S
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lib.register_help({
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Name = "help",
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Usage = "/c help <> | <command>",
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Description = S("Helpsystem for ") .." " .. lib.modname .. ".",
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Parameter = "<> | " .. S("<command>") .. lib.green .. "." ..
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"\n" .. lib.orange .. "<>" ..
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lib.green.. " - " .. S("Shows you the entire help for ") .. lib.modname ..
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"." .. "\n" .. lib.orange .. S("<command>") ..
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lib.green .. " - " .. S("Shows you the help for ") ..
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lib.modname .. "-" .. S("command") .. ".",
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Shortcut = "/c h <> | <command>",
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}
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)
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lib["help"] = function(player, parameter)
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if(parameter[2] == "" or parameter[2] == nil) then
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lib.print(player, lib.green .. S("Commands for ") .. lib.modname .. " " .. lib.orange ..
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lib.version .. "." .. lib.revision .. lib.green .. ".")
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for _,value in pairs(lib.helpsystem) do
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lib.print(player, lib.yellow .. "---------------")
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lib.print(player, lib.green .. S("Name: ") .. lib.orange .. value.Name)
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lib.print(player, lib.green .. S("Description: ") .. lib.yellow .. value.Description)
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lib.print(player, lib.green .. S("Usage: ") .. lib.orange .. value.Usage)
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lib.print(player, lib.green .. S("Parameter: ") .. lib.orange .. value.Parameter)
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lib.print(player, lib.green .. S("Shortcut: ") .. lib.orange .. value.Shortcut)
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end -- for _,value
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lib.print(player, lib.yellow .. "---------------")
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else
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if(lib.helpsystem[parameter[2]] ~= nil) then
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lib.print(player, lib.green .. S("Name: ") .. lib.orange ..
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lib.helpsystem[parameter[2]].Name)
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lib.print(player, lib.green .. S("Description: ") .. lib.yellow ..
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lib.helpsystem[parameter[2]].Description)
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lib.print(player, lib.green .. S("Usage: ") .. lib.orange ..
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lib.helpsystem[parameter[2]].Usage)
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lib.print(player, lib.green .. S("Parameter: ") .. lib.orange ..
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lib.helpsystem[parameter[2]].Parameter)
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lib.print(player, lib.green .. S("Shortcut: ") .. lib.orange ..
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lib.helpsystem[parameter[2]].Parameter)
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else
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lib.print(player, lib.red .. S("No entry in help for command") .. " <" ..
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lib.orange .. parameter[2] .. lib.red .. "> " .. S("found" .. "."))
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end -- if(lib.help[parameter[2
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end -- if(parameter[2]
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end -- function help
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lib["h"] = function(player, parameter)
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lib["help"](player, parameter)
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end -- lib["h"
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46
cmd_invite.lua
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46
cmd_invite.lua
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local sc = smart_chat
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local S = sc.S
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sc.register_help({
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Name = "invite",
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Usage = "/c invite <player>",
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Description = S("Invites a <player> to your Channel."),
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Parameter = "<player>",
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Shortcut = "/c i <player>",
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}
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)
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sc["invite"] = function(player, parameter)
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if(parameter[2] == nil or parameter[2] == "") then
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sc.print(player, sc.red .. S("Error: No playername given."))
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return
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end
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local guest = parameter[2]
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local channel = sc.player[player]
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if(channel == nil) then
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sc.print(player, sc.red .. S("Error: You can not invite a player in the public chat."))
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return
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end
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if(minetest.get_player_by_name(guest)) then
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minetest.chat_send_player(guest, sc.yellow .. "[" .. sc.yellow .. player .. "@" .. channel .. sc.yellow .. "] "
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.. sc.green .. S("Invites you in the channel: ") .. sc.orange .. channel .. ". "
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.. sc.green .. S("Enter /c j ") .. sc.green .. channel .. S(" to join the Channel.")
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)
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sc.report(player,sc.green .. player .. " invites " .. sc.orange .. guest .. sc.green .. " to join the Channel.")
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else
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sc.print(player, sc.red .. S("Error: No Player with the name found."))
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end
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end -- sc["invite"
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sc["i"] = function(player, parameter)
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sc["invite"](player, parameter)
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end -- sc["i"
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30
cmd_join.lua
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30
cmd_join.lua
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local sc = smart_chat
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local S = sc.S
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sc.register_help({
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Name = "join",
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Usage = "/c join <channel>",
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Description = S("Join or change a channel to <channel>."),
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Parameter = "<channel>",
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Shortcut = "/c j <channel>",
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}
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)
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sc["join"] = function(player, parameter)
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if(parameter[2] == nil or parameter[2] == "") then
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sc.print(player, sc.red .. S("Error: No channel to join given."))
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return
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end
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sc.report(player, S("Leaves the Channel."))
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sc.player[player] = parameter[2]
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sc.report(player, S("Enter the Channel."))
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end -- sc["join"
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sc["j"] = function(player, parameter)
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sc["join"](player, parameter)
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end -- sc["j"
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29
cmd_leave.lua
Normal file
29
cmd_leave.lua
Normal file
@ -0,0 +1,29 @@
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local sc = smart_chat
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local S = sc.S
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sc.register_help({
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Name = "leave",
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Usage = "/c leave",
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Description = S("Leaves a channel"),
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Parameter = "",
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Shortcut = "/c l",
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}
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)
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sc["leave"] = function(player)
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if(sc.player[player] ~= nil) then
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sc.report(player, S("Leaves the Channel."))
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sc.player[player] = nil
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sc.report(player, S("Enter the public Chat."))
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else
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sc.print(player, sc.red .. S("Error: You're already in the public chat."))
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end -- if(sc.player[player]
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end -- sc["leave"
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sc["l"] = function(player, parameter)
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sc["leave"](player, parameter)
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end -- sc["l"
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52
cmd_list.lua
Normal file
52
cmd_list.lua
Normal file
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local sc = smart_chat
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local S = sc.S
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sc.register_help({
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Name = "list",
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Usage = "/c list <name>",
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Description = S("Lists all player in the channel."),
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Parameter = "<>",
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Shortcut = "/c li <name>",
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}
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)
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sc["list"] = function(player, parameter)
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local channel = sc.player[player]
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local all_player = minetest.get_connected_players()
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if(parameter[2] == "" or parameter[2] == nil) then
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sc.print(player, sc.green .. "Player in Channel:")
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for _,players in pairs(all_player) do
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local pname = players:get_player_name()
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if(sc.check_channel(pname, channel)) then
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sc.print(player, sc.orange .. pname)
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end -- if(sc.check_channel
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end -- for_,players
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else
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local channelname = parameter[2]
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sc.print(player, sc.green .. S("Player in Channel") .. " [" .. sc.orange .. channelname .. sc.green .. "]:")
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for _,players in pairs(all_player) do
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local pname = players:get_player_name()
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if(sc.check_channel(pname, channelname)) then
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sc.print(player, sc.orange .. pname)
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end -- if(sc.check_channel
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end -- for _,players
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end -- if(paramter[2]
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end -- sc["list"
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sc["li"] = function(player, parameter)
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sc["list"](player, parameter)
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end -- sc["l"
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34
cmd_toggle.lua
Normal file
34
cmd_toggle.lua
Normal file
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local sc = smart_chat
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local S = sc.S
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sc.register_help({
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Name = "toggle",
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Usage = "/c toggle",
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Description = S("Turn's the permanent public Chat on or off."),
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Parameter = "<>",
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Shortcut = "/c t",
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}
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)
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sc["toggle"] = function(player)
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local status = sc.public[player]
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if(status == nil) then
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sc.public[player] = player
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minetest.chat_send_player(player, sc.green .. S("The permanent public chat is now on."))
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else
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sc.public[player] = nil
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minetest.chat_send_player(player, sc.orange .. S("The permanent public chat is now off."))
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end
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end -- sc["toggle"
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sc["t"] = function(player, parameter)
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sc["toggle"](player, parameter)
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end -- sc["t"
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50
cmd_where.lua
Normal file
50
cmd_where.lua
Normal file
@ -0,0 +1,50 @@
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local sc = smart_chat
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local S = sc.S
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sc.register_help({
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Name = "where",
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Usage = "/c where <name>",
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Description = S("Show's the room, where <name> is."),
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Parameter = "<>",
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Shortcut = "/c w <name>",
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}
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)
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sc["where"] = function(player, parameter)
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if(parameter[2] == "" or parameter[2] == nil) then
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sc.print(sc.red .. S("Error: No name given."))
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else
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local pname = parameter[2]
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local channel = sc.player[pname]
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if(minetest.get_player_by_name(pname)) then
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local room = sc.player[pname]
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if(room ~= nil) then
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sc.print(player, sc.green .. S("Player [") .. sc.orange .. pname
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.. sc.green .. S(" is in Channel {")
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.. sc.yellow .. channel .. sc.green .. "}.")
|
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else
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sc.print(player, sc.green .. S("Player [") .. sc.orange .. pname
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.. sc.green .. S("] is in the public Chat."))
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end -- if(room ~= nil)
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else -- if(minetest.get_player_by_name
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sc.print(player, sc.red .. S("Error: Player is not online."))
|
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end -- if(minetest.get_player_by_name
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end -- if(paramter[2]
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end -- sc["where"
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sc["w"] = function(player, parameter)
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|
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sc["where"](player, parameter)
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|
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end -- sc["w"
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33
core.lua
Normal file
33
core.lua
Normal file
@ -0,0 +1,33 @@
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local sc = smart_chat
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minetest.register_on_chat_message(function(player, message)
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if(player ~= "" or player ~= nil) then
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|
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--local playername = minetest.get_player_by_name(player)
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return sc.chat(player, message)
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else
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return false -- Systemmessage, no processing for us.
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|
||||
end
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|
||||
end) -- register_on_chatmessage()
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|
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|
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minetest.register_on_joinplayer(function(player)
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|
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local playername = player:get_player_name()
|
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sc.player[playername] = nil -- the public Chat
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sc.public[playername] = nil
|
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|
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end) -- register_on_joinplayer()
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minetest.register_on_leaveplayer(function(player)
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local playername = player:get_player_name()
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sc.player[playername] = nil
|
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sc.public[playername] = nil
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|
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end)
|
426
i18n.py
Executable file
426
i18n.py
Executable file
@ -0,0 +1,426 @@
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
|
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#
|
||||
# Script to generate the template file and update the translation files.
|
||||
# Copy the script into the mod or modpack root folder and run it there.
|
||||
#
|
||||
# Copyright (C) 2019 Joachim Stolberg, 2020 FaceDeer, 2020 Louis Royer
|
||||
# LGPLv2.1+
|
||||
#
|
||||
# See https://github.com/minetest-tools/update_translations for
|
||||
# potential future updates to this script.
|
||||
|
||||
from __future__ import print_function
|
||||
import os, fnmatch, re, shutil, errno
|
||||
from sys import argv as _argv
|
||||
|
||||
# Running params
|
||||
params = {"recursive": False,
|
||||
"help": False,
|
||||
"mods": False,
|
||||
"verbose": False,
|
||||
"folders": [],
|
||||
"no-old-file": False
|
||||
}
|
||||
# Available CLI options
|
||||
options = {"recursive": ['--recursive', '-r'],
|
||||
"help": ['--help', '-h'],
|
||||
"mods": ['--installed-mods'],
|
||||
"verbose": ['--verbose', '-v'],
|
||||
"no-old-file": ['--no-old-file']
|
||||
}
|
||||
|
||||
# Strings longer than this will have extra space added between
|
||||
# them in the translation files to make it easier to distinguish their
|
||||
# beginnings and endings at a glance
|
||||
doublespace_threshold = 60
|
||||
|
||||
def set_params_folders(tab: list):
|
||||
'''Initialize params["folders"] from CLI arguments.'''
|
||||
# Discarding argument 0 (tool name)
|
||||
for param in tab[1:]:
|
||||
stop_param = False
|
||||
for option in options:
|
||||
if param in options[option]:
|
||||
stop_param = True
|
||||
break
|
||||
if not stop_param:
|
||||
params["folders"].append(os.path.abspath(param))
|
||||
|
||||
def set_params(tab: list):
|
||||
'''Initialize params from CLI arguments.'''
|
||||
for option in options:
|
||||
for option_name in options[option]:
|
||||
if option_name in tab:
|
||||
params[option] = True
|
||||
break
|
||||
|
||||
def print_help(name):
|
||||
'''Prints some help message.'''
|
||||
print(f'''SYNOPSIS
|
||||
{name} [OPTIONS] [PATHS...]
|
||||
DESCRIPTION
|
||||
{', '.join(options["help"])}
|
||||
prints this help message
|
||||
{', '.join(options["recursive"])}
|
||||
run on all subfolders of paths given
|
||||
{', '.join(options["mods"])}
|
||||
run on locally installed modules
|
||||
{', '.join(options["no-old-file"])}
|
||||
do not create *.old files
|
||||
{', '.join(options["verbose"])}
|
||||
add output information
|
||||
''')
|
||||
|
||||
|
||||
def main():
|
||||
'''Main function'''
|
||||
set_params(_argv)
|
||||
set_params_folders(_argv)
|
||||
if params["help"]:
|
||||
print_help(_argv[0])
|
||||
elif params["recursive"] and params["mods"]:
|
||||
print("Option --installed-mods is incompatible with --recursive")
|
||||
else:
|
||||
# Add recursivity message
|
||||
print("Running ", end='')
|
||||
if params["recursive"]:
|
||||
print("recursively ", end='')
|
||||
# Running
|
||||
if params["mods"]:
|
||||
print(f"on all locally installed modules in {os.path.abspath('~/.minetest/mods/')}")
|
||||
run_all_subfolders("~/.minetest/mods")
|
||||
elif len(params["folders"]) >= 2:
|
||||
print("on folder list:", params["folders"])
|
||||
for f in params["folders"]:
|
||||
if params["recursive"]:
|
||||
run_all_subfolders(f)
|
||||
else:
|
||||
update_folder(f)
|
||||
elif len(params["folders"]) == 1:
|
||||
print("on folder", params["folders"][0])
|
||||
if params["recursive"]:
|
||||
run_all_subfolders(params["folders"][0])
|
||||
else:
|
||||
update_folder(params["folders"][0])
|
||||
else:
|
||||
print("on folder", os.path.abspath("./"))
|
||||
if params["recursive"]:
|
||||
run_all_subfolders(os.path.abspath("./"))
|
||||
else:
|
||||
update_folder(os.path.abspath("./"))
|
||||
|
||||
#group 2 will be the string, groups 1 and 3 will be the delimiters (" or ')
|
||||
#See https://stackoverflow.com/questions/46967465/regex-match-text-in-either-single-or-double-quote
|
||||
pattern_lua = re.compile(r'[\.=^\t,{\(\s]N?S\(\s*(["\'])((?:\\\1|(?:(?!\1)).)*)(\1)[\s,\)]', re.DOTALL)
|
||||
pattern_lua_bracketed = re.compile(r'[\.=^\t,{\(\s]N?S\(\s*\[\[(.*?)\]\][\s,\)]', re.DOTALL)
|
||||
|
||||
# Handles "concatenation" .. " of strings"
|
||||
pattern_concat = re.compile(r'["\'][\s]*\.\.[\s]*["\']', re.DOTALL)
|
||||
|
||||
pattern_tr = re.compile(r'(.+?[^@])=(.*)')
|
||||
pattern_name = re.compile(r'^name[ ]*=[ ]*([^ \n]*)')
|
||||
pattern_tr_filename = re.compile(r'\.tr$')
|
||||
pattern_po_language_code = re.compile(r'(.*)\.po$')
|
||||
|
||||
#attempt to read the mod's name from the mod.conf file. Returns None on failure
|
||||
def get_modname(folder):
|
||||
try:
|
||||
with open(os.path.join(folder, "mod.conf"), "r", encoding='utf-8') as mod_conf:
|
||||
for line in mod_conf:
|
||||
match = pattern_name.match(line)
|
||||
if match:
|
||||
return match.group(1)
|
||||
except FileNotFoundError:
|
||||
pass
|
||||
return None
|
||||
|
||||
#If there are already .tr files in /locale, returns a list of their names
|
||||
def get_existing_tr_files(folder):
|
||||
out = []
|
||||
for root, dirs, files in os.walk(os.path.join(folder, 'locale/')):
|
||||
for name in files:
|
||||
if pattern_tr_filename.search(name):
|
||||
out.append(name)
|
||||
return out
|
||||
|
||||
# A series of search and replaces that massage a .po file's contents into
|
||||
# a .tr file's equivalent
|
||||
def process_po_file(text):
|
||||
# The first three items are for unused matches
|
||||
text = re.sub(r'#~ msgid "', "", text)
|
||||
text = re.sub(r'"\n#~ msgstr ""\n"', "=", text)
|
||||
text = re.sub(r'"\n#~ msgstr "', "=", text)
|
||||
# comment lines
|
||||
text = re.sub(r'#.*\n', "", text)
|
||||
# converting msg pairs into "=" pairs
|
||||
text = re.sub(r'msgid "', "", text)
|
||||
text = re.sub(r'"\nmsgstr ""\n"', "=", text)
|
||||
text = re.sub(r'"\nmsgstr "', "=", text)
|
||||
# various line breaks and escape codes
|
||||
text = re.sub(r'"\n"', "", text)
|
||||
text = re.sub(r'"\n', "\n", text)
|
||||
text = re.sub(r'\\"', '"', text)
|
||||
text = re.sub(r'\\n', '@n', text)
|
||||
# remove header text
|
||||
text = re.sub(r'=Project-Id-Version:.*\n', "", text)
|
||||
# remove double-spaced lines
|
||||
text = re.sub(r'\n\n', '\n', text)
|
||||
return text
|
||||
|
||||
# Go through existing .po files and, if a .tr file for that language
|
||||
# *doesn't* exist, convert it and create it.
|
||||
# The .tr file that results will subsequently be reprocessed so
|
||||
# any "no longer used" strings will be preserved.
|
||||
# Note that "fuzzy" tags will be lost in this process.
|
||||
def process_po_files(folder, modname):
|
||||
for root, dirs, files in os.walk(os.path.join(folder, 'locale/')):
|
||||
for name in files:
|
||||
code_match = pattern_po_language_code.match(name)
|
||||
if code_match == None:
|
||||
continue
|
||||
language_code = code_match.group(1)
|
||||
tr_name = modname + "." + language_code + ".tr"
|
||||
tr_file = os.path.join(root, tr_name)
|
||||
if os.path.exists(tr_file):
|
||||
if params["verbose"]:
|
||||
print(f"{tr_name} already exists, ignoring {name}")
|
||||
continue
|
||||
fname = os.path.join(root, name)
|
||||
with open(fname, "r", encoding='utf-8') as po_file:
|
||||
if params["verbose"]:
|
||||
print(f"Importing translations from {name}")
|
||||
text = process_po_file(po_file.read())
|
||||
with open(tr_file, "wt", encoding='utf-8') as tr_out:
|
||||
tr_out.write(text)
|
||||
|
||||
# from https://stackoverflow.com/questions/600268/mkdir-p-functionality-in-python/600612#600612
|
||||
# Creates a directory if it doesn't exist, silently does
|
||||
# nothing if it already exists
|
||||
def mkdir_p(path):
|
||||
try:
|
||||
os.makedirs(path)
|
||||
except OSError as exc: # Python >2.5
|
||||
if exc.errno == errno.EEXIST and os.path.isdir(path):
|
||||
pass
|
||||
else: raise
|
||||
|
||||
# Converts the template dictionary to a text to be written as a file
|
||||
# dKeyStrings is a dictionary of localized string to source file sets
|
||||
# dOld is a dictionary of existing translations and comments from
|
||||
# the previous version of this text
|
||||
def strings_to_text(dkeyStrings, dOld, mod_name):
|
||||
lOut = [f"# textdomain: {mod_name}\n"]
|
||||
|
||||
dGroupedBySource = {}
|
||||
|
||||
for key in dkeyStrings:
|
||||
sourceList = list(dkeyStrings[key])
|
||||
sourceList.sort()
|
||||
sourceString = "\n".join(sourceList)
|
||||
listForSource = dGroupedBySource.get(sourceString, [])
|
||||
listForSource.append(key)
|
||||
dGroupedBySource[sourceString] = listForSource
|
||||
|
||||
lSourceKeys = list(dGroupedBySource.keys())
|
||||
lSourceKeys.sort()
|
||||
for source in lSourceKeys:
|
||||
localizedStrings = dGroupedBySource[source]
|
||||
localizedStrings.sort()
|
||||
lOut.append("")
|
||||
lOut.append(source)
|
||||
lOut.append("")
|
||||
for localizedString in localizedStrings:
|
||||
val = dOld.get(localizedString, {})
|
||||
translation = val.get("translation", "")
|
||||
comment = val.get("comment")
|
||||
if len(localizedString) > doublespace_threshold and not lOut[-1] == "":
|
||||
lOut.append("")
|
||||
if comment != None:
|
||||
lOut.append(comment)
|
||||
lOut.append(f"{localizedString}={translation}")
|
||||
if len(localizedString) > doublespace_threshold:
|
||||
lOut.append("")
|
||||
|
||||
|
||||
unusedExist = False
|
||||
for key in dOld:
|
||||
if key not in dkeyStrings:
|
||||
val = dOld[key]
|
||||
translation = val.get("translation")
|
||||
comment = val.get("comment")
|
||||
# only keep an unused translation if there was translated
|
||||
# text or a comment associated with it
|
||||
if translation != None and (translation != "" or comment):
|
||||
if not unusedExist:
|
||||
unusedExist = True
|
||||
lOut.append("\n\n##### not used anymore #####\n")
|
||||
if len(key) > doublespace_threshold and not lOut[-1] == "":
|
||||
lOut.append("")
|
||||
if comment != None:
|
||||
lOut.append(comment)
|
||||
lOut.append(f"{key}={translation}")
|
||||
if len(key) > doublespace_threshold:
|
||||
lOut.append("")
|
||||
return "\n".join(lOut) + '\n'
|
||||
|
||||
# Writes a template.txt file
|
||||
# dkeyStrings is the dictionary returned by generate_template
|
||||
def write_template(templ_file, dkeyStrings, mod_name):
|
||||
# read existing template file to preserve comments
|
||||
existing_template = import_tr_file(templ_file)
|
||||
|
||||
text = strings_to_text(dkeyStrings, existing_template[0], mod_name)
|
||||
mkdir_p(os.path.dirname(templ_file))
|
||||
with open(templ_file, "wt", encoding='utf-8') as template_file:
|
||||
template_file.write(text)
|
||||
|
||||
|
||||
# Gets all translatable strings from a lua file
|
||||
def read_lua_file_strings(lua_file):
|
||||
lOut = []
|
||||
with open(lua_file, encoding='utf-8') as text_file:
|
||||
text = text_file.read()
|
||||
#TODO remove comments here
|
||||
|
||||
text = re.sub(pattern_concat, "", text)
|
||||
|
||||
strings = []
|
||||
for s in pattern_lua.findall(text):
|
||||
strings.append(s[1])
|
||||
for s in pattern_lua_bracketed.findall(text):
|
||||
strings.append(s)
|
||||
|
||||
for s in strings:
|
||||
s = re.sub(r'"\.\.\s+"', "", s)
|
||||
s = re.sub("@[^@=0-9]", "@@", s)
|
||||
s = s.replace('\\"', '"')
|
||||
s = s.replace("\\'", "'")
|
||||
s = s.replace("\n", "@n")
|
||||
s = s.replace("\\n", "@n")
|
||||
s = s.replace("=", "@=")
|
||||
lOut.append(s)
|
||||
return lOut
|
||||
|
||||
# Gets strings from an existing translation file
|
||||
# returns both a dictionary of translations
|
||||
# and the full original source text so that the new text
|
||||
# can be compared to it for changes.
|
||||
def import_tr_file(tr_file):
|
||||
dOut = {}
|
||||
text = None
|
||||
if os.path.exists(tr_file):
|
||||
with open(tr_file, "r", encoding='utf-8') as existing_file :
|
||||
# save the full text to allow for comparison
|
||||
# of the old version with the new output
|
||||
text = existing_file.read()
|
||||
existing_file.seek(0)
|
||||
# a running record of the current comment block
|
||||
# we're inside, to allow preceeding multi-line comments
|
||||
# to be retained for a translation line
|
||||
latest_comment_block = None
|
||||
for line in existing_file.readlines():
|
||||
line = line.rstrip('\n')
|
||||
if line[:3] == "###":
|
||||
# Reset comment block if we hit a header
|
||||
latest_comment_block = None
|
||||
continue
|
||||
if line[:1] == "#":
|
||||
# Save the comment we're inside
|
||||
if not latest_comment_block:
|
||||
latest_comment_block = line
|
||||
else:
|
||||
latest_comment_block = latest_comment_block + "\n" + line
|
||||
continue
|
||||
match = pattern_tr.match(line)
|
||||
if match:
|
||||
# this line is a translated line
|
||||
outval = {}
|
||||
outval["translation"] = match.group(2)
|
||||
if latest_comment_block:
|
||||
# if there was a comment, record that.
|
||||
outval["comment"] = latest_comment_block
|
||||
latest_comment_block = None
|
||||
dOut[match.group(1)] = outval
|
||||
return (dOut, text)
|
||||
|
||||
# Walks all lua files in the mod folder, collects translatable strings,
|
||||
# and writes it to a template.txt file
|
||||
# Returns a dictionary of localized strings to source file sets
|
||||
# that can be used with the strings_to_text function.
|
||||
def generate_template(folder, mod_name):
|
||||
dOut = {}
|
||||
for root, dirs, files in os.walk(folder):
|
||||
for name in files:
|
||||
if fnmatch.fnmatch(name, "*.lua"):
|
||||
fname = os.path.join(root, name)
|
||||
found = read_lua_file_strings(fname)
|
||||
if params["verbose"]:
|
||||
print(f"{fname}: {str(len(found))} translatable strings")
|
||||
|
||||
for s in found:
|
||||
sources = dOut.get(s, set())
|
||||
sources.add(f"### {os.path.basename(fname)} ###")
|
||||
dOut[s] = sources
|
||||
|
||||
if len(dOut) == 0:
|
||||
return None
|
||||
templ_file = os.path.join(folder, "locale/template.txt")
|
||||
write_template(templ_file, dOut, mod_name)
|
||||
return dOut
|
||||
|
||||
# Updates an existing .tr file, copying the old one to a ".old" file
|
||||
# if any changes have happened
|
||||
# dNew is the data used to generate the template, it has all the
|
||||
# currently-existing localized strings
|
||||
def update_tr_file(dNew, mod_name, tr_file):
|
||||
if params["verbose"]:
|
||||
print(f"updating {tr_file}")
|
||||
|
||||
tr_import = import_tr_file(tr_file)
|
||||
dOld = tr_import[0]
|
||||
textOld = tr_import[1]
|
||||
|
||||
textNew = strings_to_text(dNew, dOld, mod_name)
|
||||
|
||||
if textOld and textOld != textNew:
|
||||
print(f"{tr_file} has changed.")
|
||||
if not params["no-old-file"]:
|
||||
shutil.copyfile(tr_file, f"{tr_file}.old")
|
||||
|
||||
with open(tr_file, "w", encoding='utf-8') as new_tr_file:
|
||||
new_tr_file.write(textNew)
|
||||
|
||||
# Updates translation files for the mod in the given folder
|
||||
def update_mod(folder):
|
||||
modname = get_modname(folder)
|
||||
if modname is not None:
|
||||
process_po_files(folder, modname)
|
||||
print(f"Updating translations for {modname}")
|
||||
data = generate_template(folder, modname)
|
||||
if data == None:
|
||||
print(f"No translatable strings found in {modname}")
|
||||
else:
|
||||
for tr_file in get_existing_tr_files(folder):
|
||||
update_tr_file(data, modname, os.path.join(folder, "locale/", tr_file))
|
||||
else:
|
||||
print("Unable to find modname in folder " + folder)
|
||||
|
||||
# Determines if the folder being pointed to is a mod or a mod pack
|
||||
# and then runs update_mod accordingly
|
||||
def update_folder(folder):
|
||||
is_modpack = os.path.exists(os.path.join(folder, "modpack.txt")) or os.path.exists(os.path.join(folder, "modpack.conf"))
|
||||
if is_modpack:
|
||||
subfolders = [f.path for f in os.scandir(folder) if f.is_dir()]
|
||||
for subfolder in subfolders:
|
||||
update_mod(subfolder + "/")
|
||||
else:
|
||||
update_mod(folder)
|
||||
print("Done.")
|
||||
|
||||
def run_all_subfolders(folder):
|
||||
for modfolder in [f.path for f in os.scandir(folder) if f.is_dir()]:
|
||||
update_folder(modfolder + "/")
|
||||
|
||||
|
||||
main()
|
89
init.lua
Normal file
89
init.lua
Normal file
@ -0,0 +1,89 @@
|
||||
--[[
|
||||
****************************************************************
|
||||
******* Simple Chat ******
|
||||
******* A Mod to manage the Chat in Minetest ******
|
||||
******* License: GPL 3.0 ******
|
||||
******* by A.C.M. ******
|
||||
****************************************************************
|
||||
--]]
|
||||
|
||||
|
||||
smart_chat = {}
|
||||
|
||||
local sc = smart_chat
|
||||
sc.player = {}
|
||||
sc.public = {}
|
||||
|
||||
sc.version = 1
|
||||
sc.revision = 0
|
||||
|
||||
sc.modname = minetest.get_current_modname()
|
||||
sc.modpath = minetest.get_modpath(sc.modname)
|
||||
|
||||
local path = sc.modpath
|
||||
|
||||
sc.helpsystem = {}
|
||||
|
||||
-- Colors for Chat
|
||||
sc.green = minetest.get_color_escape_sequence('#00FF00')
|
||||
sc.red = minetest.get_color_escape_sequence('#FF0000')
|
||||
sc.orange = minetest.get_color_escape_sequence('#FF6700')
|
||||
sc.blue = minetest.get_color_escape_sequence('#0000FF')
|
||||
sc.yellow = minetest.get_color_escape_sequence('#FFFF00')
|
||||
sc.purple = minetest.get_color_escape_sequence('#FF00FF')
|
||||
sc.pink = minetest.get_color_escape_sequence('#FFAAFF')
|
||||
sc.white = minetest.get_color_escape_sequence('#FFFFFF')
|
||||
sc.black = minetest.get_color_escape_sequence('#000000')
|
||||
sc.grey = minetest.get_color_escape_sequence('#888888')
|
||||
sc.light_blue = minetest.get_color_escape_sequence('#8888FF')
|
||||
sc.light_green = minetest.get_color_escape_sequence('#88FF88')
|
||||
sc.light_red = minetest.get_color_escape_sequence('#FF8888')
|
||||
|
||||
sc.S = nil
|
||||
local S
|
||||
|
||||
if(minetest.get_translator ~= nil) then
|
||||
S = minetest.get_translator(sc.modname)
|
||||
|
||||
else
|
||||
S = function ( s ) return s end
|
||||
|
||||
end
|
||||
|
||||
sc.S = S
|
||||
|
||||
dofile(path .. "/lib.lua")
|
||||
dofile(path .. "/cmd_help.lua")
|
||||
dofile(path .. "/core.lua")
|
||||
dofile(path .. "/cmd_join.lua")
|
||||
dofile(path .. "/cmd_leave.lua")
|
||||
dofile(path .. "/cmd_list.lua")
|
||||
dofile(path .. "/cmd_channels.lua")
|
||||
dofile(path .. "/cmd_all.lua")
|
||||
dofile(path .. "/cmd_invite.lua")
|
||||
dofile(path .. "/cmd_toggle.lua")
|
||||
dofile(path .. "/cmd_where.lua")
|
||||
|
||||
--[[
|
||||
****************************************************************
|
||||
******* Registered Chatcommands ******
|
||||
****************************************************************
|
||||
--]]
|
||||
|
||||
minetest.register_chatcommand("c",{
|
||||
param = "<command> <parameter>",
|
||||
privs = {
|
||||
interact = true,
|
||||
shout = true
|
||||
},
|
||||
description = S("Gives Simple_Chat a command with or without Parameter.") .. "\n",
|
||||
func = function(player, cmd)
|
||||
if(cmd.type == "string") then
|
||||
cmd = cmd:lower()
|
||||
end
|
||||
local command = sc.split(cmd)
|
||||
sc.check(player, command)
|
||||
|
||||
end -- function
|
||||
|
||||
}) -- minetest.register_chatcommand
|
185
lib.lua
Normal file
185
lib.lua
Normal file
@ -0,0 +1,185 @@
|
||||
local lib = smart_chat
|
||||
local mn = lib.modname
|
||||
--[[
|
||||
****************************************************************
|
||||
******* Function split(parameter) ******
|
||||
****************************************************************
|
||||
Split Command and Parameter and write it to a table
|
||||
--]]
|
||||
function lib.split(parameter)
|
||||
local cmd = {}
|
||||
for word in string.gmatch(parameter, "[%w%-%:%.2f%_]+") do
|
||||
table.insert(cmd, word)
|
||||
|
||||
end -- for word
|
||||
|
||||
return cmd
|
||||
|
||||
end -- function lib.split
|
||||
|
||||
--[[
|
||||
****************************************************************
|
||||
******* Function check(command) ******
|
||||
****************************************************************
|
||||
Check if the command is valid
|
||||
--]]
|
||||
function lib.check(player, cmd)
|
||||
|
||||
if(cmd ~= nil and cmd[1] ~= nil) then
|
||||
if(lib[cmd[1]] ~= nil) then
|
||||
-- Command is valid, execute it with parameter
|
||||
lib[cmd[1]](player, cmd)
|
||||
|
||||
else -- A command is given, but
|
||||
-- Command not found, report it.
|
||||
if(cmd[1] ~= nil) then
|
||||
lib.print(player, lib.red .. mn ..": Unknown Command \"" ..
|
||||
lib.orange .. cmd[1] .. lib.red .. "\".")
|
||||
|
||||
else
|
||||
if(lib["help"]) then
|
||||
lib["help"](player, cmd)
|
||||
|
||||
else
|
||||
lib.print(player, lib.red .. "Unknown Command. No helpsystem available.")
|
||||
|
||||
end --if(distancer["help"]
|
||||
|
||||
end -- if(cmd[1]
|
||||
|
||||
end -- if(distancer[cmd[1
|
||||
|
||||
else
|
||||
lib.print(player, lib.red .. "No Command for " .. mn .. " given.")
|
||||
lib.print(player, lib.red .. "Try /c help.")
|
||||
|
||||
end -- if(not cmd)
|
||||
|
||||
end -- function lib.check(cmd
|
||||
|
||||
--[[
|
||||
****************************************************************
|
||||
******* Function register_help() ******
|
||||
****************************************************************
|
||||
Registers a new Entry in the Helpsystem for an Command.
|
||||
]]--
|
||||
function lib.register_help(entry)
|
||||
|
||||
lib.helpsystem[entry.Name] = {
|
||||
Name = entry.Name,
|
||||
Usage = entry.Usage,
|
||||
Description = entry.Description,
|
||||
Parameter = entry.Parameter,
|
||||
Shortcut = entry.Shortcut,
|
||||
}
|
||||
|
||||
end
|
||||
|
||||
--[[
|
||||
****************************************************************
|
||||
******* Function display_chat_message(message) ******
|
||||
****************************************************************
|
||||
]]--
|
||||
|
||||
function lib.print(player, text)
|
||||
local lprint = minetest.chat_send_player
|
||||
--local playername = minetest.get_player_by_name(player)
|
||||
lprint(player, text)
|
||||
|
||||
end -- function distancer.print(
|
||||
|
||||
function lib.check_global(cplayer)
|
||||
if(lib.player[cplayer] == nil) then
|
||||
return true
|
||||
|
||||
else
|
||||
return false
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function lib.check_channel(cplayer, channel)
|
||||
|
||||
if(lib.player[cplayer] == channel) then
|
||||
return true
|
||||
|
||||
else
|
||||
return false
|
||||
|
||||
end -- if(sc.player[
|
||||
|
||||
end -- lib.check_channel
|
||||
|
||||
--[[
|
||||
****************************************************************
|
||||
******* Function report() ******
|
||||
****************************************************************
|
||||
]]--
|
||||
function lib.report(player, message)
|
||||
local all_player = minetest.get_connected_players()
|
||||
local channel = lib.player[player]
|
||||
|
||||
for _,players in pairs(all_player) do
|
||||
local pname = players:get_player_name()
|
||||
|
||||
if(lib.check_channel(pname, channel)) then
|
||||
lib.print(pname, lib.orange .. "<" .. lib.yellow .. player .. lib.orange .. "> " .. message)
|
||||
|
||||
end -- if(check_channel
|
||||
|
||||
end -- for _,players
|
||||
|
||||
end -- lib.report(
|
||||
|
||||
--[[
|
||||
****************************************************************
|
||||
******* Function print_all() ******
|
||||
****************************************************************
|
||||
]]--
|
||||
function lib.chat(playername, text)
|
||||
local all_player = minetest.get_connected_players()
|
||||
local channel = lib.player[playername] -- Get the Channel of the player
|
||||
|
||||
for _,players in pairs(all_player) do
|
||||
local pname = players:get_player_name()
|
||||
|
||||
if(channel == nil) then
|
||||
if(lib.check_global(pname)) then
|
||||
minetest.chat_send_player(pname, "<" .. playername .. ">" .. text)
|
||||
minetest.log("action", "CHAT: # <" .. playername .. ">" .. text)
|
||||
|
||||
end -- if(lib.check_global(
|
||||
|
||||
elseif(lib.check_channel(pname, channel)) then
|
||||
minetest.chat_send_player(pname, lib.yellow .. "<" .. lib.orange .. playername .. "@"
|
||||
.. channel .. lib.yellow .. ">" .. text)
|
||||
minetest.log("action", "CHAT: # <" .. playername .. "@" .. channel .. ">" .. text)
|
||||
|
||||
end -- if(channel == nil
|
||||
|
||||
end -- for _,players
|
||||
|
||||
-- Send's the message to all public Players too
|
||||
for _,players in pairs(lib.public) do
|
||||
if(players ~= playername) then
|
||||
minetest.chat_send_player(players, "<" .. playername .. ">" .. text)
|
||||
|
||||
end -- if(players ~= playername
|
||||
|
||||
end -- for _,players
|
||||
|
||||
return true
|
||||
|
||||
end -- function chat
|
||||
|
||||
--[[
|
||||
****************************************************************
|
||||
******* Function show_version() ******
|
||||
****************************************************************
|
||||
]]--
|
||||
|
||||
function lib.show_version()
|
||||
print("[MOD]" .. lib.modname .. " v " .. lib.version .. "." .. lib.revision .. " loaded. \n")
|
||||
|
||||
end -- lib.show_version
|
80
locale/smart_chat.de.tr
Normal file
80
locale/smart_chat.de.tr
Normal file
@ -0,0 +1,80 @@
|
||||
# textdomain: smart_chat
|
||||
|
||||
|
||||
### cmd_all.lua ###
|
||||
|
||||
Error - require 'basic_privs' privilege.=Fehler - 'basic_privs' benötigt.
|
||||
Error: No Message given.=Fehler: Keine Nachricht angebeben.
|
||||
Send's a message on all.=Sendet eine Nachricht an alle.
|
||||
|
||||
### cmd_channels.lua ###
|
||||
|
||||
Channels on Server:=Kanäle am Server:
|
||||
Lists all channels on the Server.=Listet alle Kanäle auf dem Server.
|
||||
|
||||
### cmd_help.lua ###
|
||||
|
||||
<command>=<Kommando>
|
||||
Commands for =Kommanden für
|
||||
Description: =Beschreibung:
|
||||
Helpsystem for =Hilfssystem für
|
||||
Name: =Name:
|
||||
No entry in help for command=Kein Eintrag in der Hilfe für Kommando
|
||||
Parameter: =Parameter:
|
||||
Shortcut: =Kurzbefehl:
|
||||
Shows you the entire help for =Zeigt dir die gesamte Hilfe für
|
||||
Shows you the help for =Zeigt dir die Hilfe für
|
||||
Usage: =Benutzung:
|
||||
command=Kommando
|
||||
found.=gefunden.
|
||||
|
||||
### cmd_invite.lua ###
|
||||
|
||||
to join the Channel.= ein, um den Kanal zu betreten.
|
||||
Enter /c j =Gib /c j
|
||||
Error: No Player with the name found.=Fehler: Kein Spieler mit dem Namen gefunden.
|
||||
Error: No playername given.=Fehler: Kein Spielernamen angegeben.
|
||||
Error: You can not invite a player in the public chat.=Fehler: Du kannst keinen Spieler in den öffentlichen Chat einladen.
|
||||
Invites a <player> to your Channel.=Lädt einen <Spieler> in deinen Kanal ein.
|
||||
Invites you in the channel: =Lädt dich ein in den Kanal:
|
||||
|
||||
### cmd_join.lua ###
|
||||
|
||||
Enter the Channel.=Betritt den Kanal.
|
||||
Error: No channel to join given.=Fehler: Kein Kanal zum Betreten angegeben.
|
||||
Join or change a channel to <channel>.=Betritt oder wechselt den Kanal zu <Kanal>.
|
||||
|
||||
### cmd_join.lua ###
|
||||
### cmd_leave.lua ###
|
||||
|
||||
Leaves the Channel.=Verlässt den Kanal.
|
||||
|
||||
### cmd_leave.lua ###
|
||||
|
||||
Enter the public Chat.=Betritt den öffentlichen Chat.
|
||||
Error: You're already in the public chat.=Fehler: Du bist schon im öffentlichem Chat.
|
||||
Leaves a channel=Verlässt einen Kanal
|
||||
|
||||
### cmd_list.lua ###
|
||||
|
||||
Lists all player in the channel.=Zeigt alle Spieler in dem Kanal.
|
||||
Player in Channel=Spieler im Kanal
|
||||
|
||||
### cmd_toggle.lua ###
|
||||
|
||||
The permanent public chat is now off.=Der permanente öffentliche Chat ist nun aus.
|
||||
The permanent public chat is now on.=Der permanente öffentliche Chat ist nun ein.
|
||||
Turn's the permanent public Chat on or off.=Schaltet den permanent öffentlichen Chat ein oder aus.
|
||||
|
||||
### cmd_where.lua ###
|
||||
|
||||
is in Channel {= ist im Kanal {
|
||||
Error: No name given.=Fehler: Keinen Namen angegeben.
|
||||
Error: Player is not online.=Fehler: Spieler ist nicht online.
|
||||
Player [=Spieler [
|
||||
Show's the room, where <name> is.=Zeigt den Raum, wo sich <Name> aufhält.
|
||||
] is in the public Chat.=] ist im öffentlichem Chat.
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Gives Simple_Chat a command with or without Parameter.=Gibt Simple_Chat ein Kommando mit oder ohne Parameter.
|
80
locale/template.txt
Normal file
80
locale/template.txt
Normal file
@ -0,0 +1,80 @@
|
||||
# textdomain: smart_chat
|
||||
|
||||
|
||||
### cmd_all.lua ###
|
||||
|
||||
Error - require 'basic_privs' privilege.=
|
||||
Error: No Message given.=
|
||||
Send's a message on all.=
|
||||
|
||||
### cmd_channels.lua ###
|
||||
|
||||
Channels on Server:=
|
||||
Lists all channels on the Server.=
|
||||
|
||||
### cmd_help.lua ###
|
||||
|
||||
<command>=
|
||||
Commands for =
|
||||
Description: =
|
||||
Helpsystem for =
|
||||
Name: =
|
||||
No entry in help for command=
|
||||
Parameter: =
|
||||
Shortcut: =
|
||||
Shows you the entire help for =
|
||||
Shows you the help for =
|
||||
Usage: =
|
||||
command=
|
||||
found.=
|
||||
|
||||
### cmd_invite.lua ###
|
||||
|
||||
to join the Channel.=
|
||||
Enter /c j =
|
||||
Error: No Player with the name found.=
|
||||
Error: No playername given.=
|
||||
Error: You can not invite a player in the public chat.=
|
||||
Invites a <player> to your Channel.=
|
||||
Invites you in the channel: =
|
||||
|
||||
### cmd_join.lua ###
|
||||
|
||||
Enter the Channel.=
|
||||
Error: No channel to join given.=
|
||||
Join or change a channel to <channel>.=
|
||||
|
||||
### cmd_join.lua ###
|
||||
### cmd_leave.lua ###
|
||||
|
||||
Leaves the Channel.=
|
||||
|
||||
### cmd_leave.lua ###
|
||||
|
||||
Enter the public Chat.=
|
||||
Error: You're already in the public chat.=
|
||||
Leaves a channel=
|
||||
|
||||
### cmd_list.lua ###
|
||||
|
||||
Lists all player in the channel.=
|
||||
Player in Channel=
|
||||
|
||||
### cmd_toggle.lua ###
|
||||
|
||||
The permanent public chat is now off.=
|
||||
The permanent public chat is now on.=
|
||||
Turn's the permanent public Chat on or off.=
|
||||
|
||||
### cmd_where.lua ###
|
||||
|
||||
is in Channel {=
|
||||
Error: No name given.=
|
||||
Error: Player is not online.=
|
||||
Player [=
|
||||
Show's the room, where <name> is.=
|
||||
] is in the public Chat.=
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Gives Simple_Chat a command with or without Parameter.=
|
Loading…
x
Reference in New Issue
Block a user