2018-10-17 18:41:12 +02:00

47 lines
1.3 KiB
Lua

local modpath = minetest.get_modpath(minetest.get_current_modname())
local cbox = {
type = "fixed",
fixed = { -0.3125, -0.5, -0.3125, 0.3125, 0.5, 0.3125 },
}
local nbox = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5 },
{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
}
}
minetest.register_node("barchairs:barchairs_round_padded",
{
description = "Round Barchair padded",
drawtype = "mesh",
mesh = "barchairs_barchair_round_padded.obj",
tiles = {
"default_wood",
"wool_white.png"
},
inventory_image = "barchairs_barchair_round_padded_inv.png",
parmtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
sunlight_propagates = true,
--walkable = false,
node_box = nbox,
selection_box = cbox,
collision_box = cbox,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
--on_rightclick = function(pos, node, player, itemstack, pointed_thing)
--end,
})
dofile(modpath .. "/recipes.lua")