rnd1
ec4509f96b
..
2016-06-14 09:41:47 +02:00
rnd1
f232616822
..
2016-06-14 08:32:02 +02:00
rnd1
6d0eca38eb
..
2016-06-13 19:57:56 +02:00
rnd1
3ef3909aee
version
2016-06-12 20:44:58 +02:00
rnd1
76dd502534
new "machines" privilege: players without it can only spawn 2 balls simultaneously and their clock generator stops working when they leave server
...
mover: can harvest trees up to 16 high now
new event handler: protection violation and chat, upon triggering position ( coordinates math.floor(coordinates/20)*20+10 ) are checked for presence of distributor with disabled first target
protection violation: if x1~0 then distributor is activated and name of digger is written on distributor
chat: if y1~0 then distributor is activated and chat message is written on distributor, if y1<0 then chat message is not displayed to others
2016-06-12 20:30:32 +02:00
rnd1
2eeaaa2f68
power cell generator: cell generation time changed from 20 to 19 ( 19 is prime number )
2016-06-09 19:29:23 +02:00
rnd1
0ebfc123b6
mover: now its possible to restrict taking from certain node inventories to prevent gameplay abuses
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autocrafter : restricted inventory operations
2016-06-09 18:52:30 +02:00
rnd1
e7e113c551
clock generator: fixed error when accessing active block without action_on
...
ball bounce: added new materials to bounce definitions
2016-06-07 07:51:00 +02:00
rnd1
42e12a54f2
ball: custom textures and other settings
2016-05-26 21:12:05 +02:00
rnd1
b887b6b899
ball: better bounce algorithm, can hurt player when hit (optional)
2016-05-26 16:35:43 +02:00
rnd1
301936982b
ball: bounce mode 2 with exact bouncing for select materials, ball lifetime setting for admins
2016-05-24 19:49:24 +02:00
rnd1
63836d9607
..
2016-05-23 23:34:41 +02:00
rnd1
450ce19f4c
ball: bounce mode 2 for extra reliable bounce even with lag.. dirt_with grass and glass will now bounce in y-direction, default:wood in x direction and default:junglewood in z direction
2016-05-23 23:26:02 +02:00
rnd1
7141a657e0
mover: when placed by admin it can be used in inventory mode to insert unlimited amounts of items in other node inventories
2016-05-23 19:32:21 +02:00
rnd1
5b431fd081
version update
2016-05-21 21:53:28 +02:00
rnd1
e9b7d8accb
mover: when accelerating ball no longer make a sound, can accelerate more balls now at once
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ball spawner: configurable settings for spawning balls: direction of velocity, velocity, bounce settings, gravity, ball energy, punchability by players
2016-05-21 20:01:14 +02:00
rnd1
1e06961cd8
grinder: grind 1 dirt to 4 clay lumps
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less bright dust colors, disable tin/silver/mithril dusts if tin not present
2016-05-15 13:56:13 +02:00
rnd1
3dc5ce5268
ball rendering: disabled "liquid" -> allfaces
2016-05-14 23:08:34 +02:00
rnd1
94851d752b
dust textures: uses one image with colorize instead of different images
2016-05-14 22:01:07 +02:00
rnd1
464c0f91c2
enviro: upon activation it sets balls gravity
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balls: make sound when bouncing
keypad: plays sound when text is $sound_name
2016-05-13 19:11:55 +02:00
rnd1
133cc61987
..
2016-05-12 21:03:19 +02:00
rnd1
c6cd09ffae
ball: bounce
2016-05-12 20:37:16 +02:00
rnd1
a66e6e58ac
dust compatibility
2016-05-12 18:28:58 +02:00
rnd1
d65d3e06de
improved bouncing algorithm
2016-05-12 18:07:45 +02:00
rnd1
2e1c4e02f6
ball: proper bounce on blocks
2016-05-12 15:42:02 +02:00
rnd1
eeae123541
ball: simplified bounce
2016-05-12 13:48:22 +02:00
rnd1
eecf346d7e
ball with negative energy gets different color
2016-05-12 13:07:46 +02:00
rnd1
a6270cd958
ball_spawner: ball can deactivate target too if spawner activated with off
2016-05-12 12:46:39 +02:00
rnd1
ba4ab93c49
new machine: basic_machines:ball_spawner: when activated spawns a ball. ball can be moved with mover and will disappear when hitting solid node, flying more than 20 blocks away or flying too long. On node hit it will attempt to activate target node.
2016-05-12 12:23:42 +02:00
rnd1
6cb13f8fa4
burn time tweaks for dusts
2016-05-12 08:30:08 +02:00
rnd1
420220fec7
grinder: added several dust grades, adjusted smelting times
2016-05-11 23:41:18 +02:00
rnd1
86e02ae2cd
mover: transport mode can now use parallel transport with reverse 0/1, and normal transport if reverse 2/3
2016-05-10 18:43:39 +02:00
rnd1
1bc4104641
mover: in transport move when using reverse disable paralell transport, allowing to plant exact copies from one source to many targets (before was just parallel transport in reverse)
2016-05-10 18:12:38 +02:00
rnd1
7df4aaa853
mesecon_lights lua
2016-05-07 18:03:11 +02:00
rnd1
7b146ef614
optional: make other light blocks togleable ( only ones that dont already have this option )
2016-05-07 10:40:25 +02:00
rnd1
6876bbc95e
bug fix
2016-05-05 22:59:59 +02:00
rnd1
7e1f09966b
mover: removed "dig basalt and get cobble"
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grinder:
-added ability to have recipes require more than 1 ingredients for grinding (i.e. grind 9 leaves into 1 dirt)
-grind basalt into cobble
recycler: all recipes can be reversed now, but you need to insert enough materials ( for example you need 4 torches for recycling to produce one coal with 75% probability)
2016-05-05 17:54:49 +02:00
rnd1
d1f07c267e
light_on: when activated counter increases, counter is displayed as infotext and can be simply set by keypad changing infotext on light
2016-05-05 11:29:23 +02:00
rnd1
5ef9887963
mover: in object mode, when working as elevator, used wrong checks for elevator upgrades
2016-05-05 10:34:05 +02:00
rnd1
3dadee3871
keypad: keyboard rewrite, more consistent
2016-05-04 18:15:37 +02:00
rnd1
a8c471a848
..
2016-05-04 15:11:48 +02:00
rnd1
bb42551228
keypad: works as text input device now. Just set its "text" to @ and set any password. Target will be activated on submit and its
...
infotext will be changed to entered text.
2016-05-04 13:32:26 +02:00
rnd1
723be5d449
..
2016-05-04 10:46:35 +02:00
rnd1
f84783ee57
keypad: if text starts with @ and target is keypad, clear target keypad text
2016-05-04 08:33:54 +02:00
rnd1
5b520819b8
..
2016-05-04 07:58:13 +02:00
rnd1
51de69b55e
keypad:
...
-when text set just set targets text, dont activate target
-when target is mover, detector: set its filter, when keypad, set its text
2016-05-04 07:53:29 +02:00
rnd1
d4de92f610
keypad: replaced special text character # with @
2016-05-03 20:01:28 +02:00
rnd1
5631371fa2
keypad:
...
-if text begins with !, it will be displayed in chat to all players in radius 5 around target position
-if text begins with # and keypad A is activated by another keypad B, they keypad A's target infotext will be set to keypad A's text with occurences of # replaced by keypad B's text
2016-05-03 17:55:22 +02:00
rnd1
e1e7057312
signs_lib signs update text with keypad
2016-05-03 17:05:58 +02:00
rnd1
e432ef2439
..
2016-05-03 12:00:23 +02:00