Commit Graph

334 Commits (master)

Author SHA1 Message Date
rnd1 ec4509f96b .. 2016-06-14 09:41:47 +02:00
rnd1 f232616822 .. 2016-06-14 08:32:02 +02:00
rnd1 6d0eca38eb .. 2016-06-13 19:57:56 +02:00
rnd1 3ef3909aee version 2016-06-12 20:44:58 +02:00
rnd1 76dd502534 new "machines" privilege: players without it can only spawn 2 balls simultaneously and their clock generator stops working when they leave server
mover: can harvest trees up to 16 high now
new event handler: protection violation and chat, upon triggering position ( coordinates math.floor(coordinates/20)*20+10 ) are checked for presence of distributor with disabled first target
    protection violation: if x1~0 then distributor is activated and name of digger is written on distributor
    chat: if y1~0 then distributor is activated and chat message is written on distributor, if y1<0 then chat message is not displayed to others
2016-06-12 20:30:32 +02:00
rnd1 2eeaaa2f68 power cell generator: cell generation time changed from 20 to 19 ( 19 is prime number ) 2016-06-09 19:29:23 +02:00
rnd1 0ebfc123b6 mover: now its possible to restrict taking from certain node inventories to prevent gameplay abuses
autocrafter : restricted inventory operations
2016-06-09 18:52:30 +02:00
rnd1 e7e113c551 clock generator: fixed error when accessing active block without action_on
ball bounce: added new materials to bounce definitions
2016-06-07 07:51:00 +02:00
rnd1 42e12a54f2 ball: custom textures and other settings 2016-05-26 21:12:05 +02:00
rnd1 b887b6b899 ball: better bounce algorithm, can hurt player when hit (optional) 2016-05-26 16:35:43 +02:00
rnd1 301936982b ball: bounce mode 2 with exact bouncing for select materials, ball lifetime setting for admins 2016-05-24 19:49:24 +02:00
rnd1 63836d9607 .. 2016-05-23 23:34:41 +02:00
rnd1 450ce19f4c ball: bounce mode 2 for extra reliable bounce even with lag.. dirt_with grass and glass will now bounce in y-direction, default:wood in x direction and default:junglewood in z direction 2016-05-23 23:26:02 +02:00
rnd1 7141a657e0 mover: when placed by admin it can be used in inventory mode to insert unlimited amounts of items in other node inventories 2016-05-23 19:32:21 +02:00
rnd1 5b431fd081 version update 2016-05-21 21:53:28 +02:00
rnd1 e9b7d8accb mover: when accelerating ball no longer make a sound, can accelerate more balls now at once
ball spawner: configurable settings for spawning balls: direction of velocity, velocity, bounce settings, gravity, ball energy, punchability by players
2016-05-21 20:01:14 +02:00
rnd1 1e06961cd8 grinder: grind 1 dirt to 4 clay lumps
less bright dust colors, disable tin/silver/mithril dusts if tin not present
2016-05-15 13:56:13 +02:00
rnd1 3dc5ce5268 ball rendering: disabled "liquid" -> allfaces 2016-05-14 23:08:34 +02:00
rnd1 94851d752b dust textures: uses one image with colorize instead of different images 2016-05-14 22:01:07 +02:00
rnd1 464c0f91c2 enviro: upon activation it sets balls gravity
balls: make sound when bouncing
keypad: plays sound when text is $sound_name
2016-05-13 19:11:55 +02:00
rnd1 133cc61987 .. 2016-05-12 21:03:19 +02:00
rnd1 c6cd09ffae ball: bounce 2016-05-12 20:37:16 +02:00
rnd1 a66e6e58ac dust compatibility 2016-05-12 18:28:58 +02:00
rnd1 d65d3e06de improved bouncing algorithm 2016-05-12 18:07:45 +02:00
rnd1 2e1c4e02f6 ball: proper bounce on blocks 2016-05-12 15:42:02 +02:00
rnd1 eeae123541 ball: simplified bounce 2016-05-12 13:48:22 +02:00
rnd1 eecf346d7e ball with negative energy gets different color 2016-05-12 13:07:46 +02:00
rnd1 a6270cd958 ball_spawner: ball can deactivate target too if spawner activated with off 2016-05-12 12:46:39 +02:00
rnd1 ba4ab93c49 new machine: basic_machines:ball_spawner: when activated spawns a ball. ball can be moved with mover and will disappear when hitting solid node, flying more than 20 blocks away or flying too long. On node hit it will attempt to activate target node. 2016-05-12 12:23:42 +02:00
rnd1 6cb13f8fa4 burn time tweaks for dusts 2016-05-12 08:30:08 +02:00
rnd1 420220fec7 grinder: added several dust grades, adjusted smelting times 2016-05-11 23:41:18 +02:00
rnd1 86e02ae2cd mover: transport mode can now use parallel transport with reverse 0/1, and normal transport if reverse 2/3 2016-05-10 18:43:39 +02:00
rnd1 1bc4104641 mover: in transport move when using reverse disable paralell transport, allowing to plant exact copies from one source to many targets (before was just parallel transport in reverse) 2016-05-10 18:12:38 +02:00
rnd1 7df4aaa853 mesecon_lights lua 2016-05-07 18:03:11 +02:00
rnd1 7b146ef614 optional: make other light blocks togleable ( only ones that dont already have this option ) 2016-05-07 10:40:25 +02:00
rnd1 6876bbc95e bug fix 2016-05-05 22:59:59 +02:00
rnd1 7e1f09966b mover: removed "dig basalt and get cobble"
grinder:
-added ability to have recipes require more than 1 ingredients for grinding (i.e. grind 9 leaves into 1 dirt)
-grind basalt into cobble
recycler: all recipes can be reversed now, but you need to insert enough materials ( for example you need 4 torches for recycling to produce one coal with 75% probability)
2016-05-05 17:54:49 +02:00
rnd1 d1f07c267e light_on: when activated counter increases, counter is displayed as infotext and can be simply set by keypad changing infotext on light 2016-05-05 11:29:23 +02:00
rnd1 5ef9887963 mover: in object mode, when working as elevator, used wrong checks for elevator upgrades 2016-05-05 10:34:05 +02:00
rnd1 3dadee3871 keypad: keyboard rewrite, more consistent 2016-05-04 18:15:37 +02:00
rnd1 a8c471a848 .. 2016-05-04 15:11:48 +02:00
rnd1 bb42551228 keypad: works as text input device now. Just set its "text" to @ and set any password. Target will be activated on submit and its
infotext will be changed to entered text.
2016-05-04 13:32:26 +02:00
rnd1 723be5d449 .. 2016-05-04 10:46:35 +02:00
rnd1 f84783ee57 keypad: if text starts with @ and target is keypad, clear target keypad text 2016-05-04 08:33:54 +02:00
rnd1 5b520819b8 .. 2016-05-04 07:58:13 +02:00
rnd1 51de69b55e keypad:
-when text set just set targets text, dont activate target
-when target is mover, detector: set its filter, when keypad, set its text
2016-05-04 07:53:29 +02:00
rnd1 d4de92f610 keypad: replaced special text character # with @ 2016-05-03 20:01:28 +02:00
rnd1 5631371fa2 keypad:
-if text begins with !, it will be displayed in chat to all players in radius 5 around target position
-if text begins with # and keypad A is activated by another keypad B,  they keypad A's target infotext will be set to keypad A's text with occurences of # replaced by keypad B's text
2016-05-03 17:55:22 +02:00
rnd1 e1e7057312 signs_lib signs update text with keypad 2016-05-03 17:05:58 +02:00
rnd1 e432ef2439 .. 2016-05-03 12:00:23 +02:00