Commit Graph

36 Commits (master)

Author SHA1 Message Date
ac-minetest 4d7f4c3156 better mesecon compatibility 2021-02-10 14:43:06 +01:00
rnd dbdaa585f8 bugfix 2018-07-22 09:31:12 +02:00
rnd eecdc8b608 ball spawn tweak 2018-06-23 08:42:37 +02:00
rnd1 a665e39d4e battery recharge tweak (if capacity allows will recharge now + waste excess charge)
enviro: needs machines privs to work
distributor: negative delay is now used for randomized activation with probability (-delay)/1000
2018-02-02 00:56:43 +01:00
rnd1 0bdc55c32c /clockgen command: requires just privs now
ball: damages entities now, so you can kill mobs for example( except basic_robots)
keypad:  PROBLEM: if player doesnt move it takes another punch at same block for this function to run again, and it works normally if player moved at least one block from his previous position. it is caused by minetest bad handling of punches.
2017-06-11 08:37:52 +02:00
rnd1 bde6493637 2017 2017-01-03 16:51:50 +01:00
rnd1 55eafde324 distributor: delayed activation improvement
ball: vanishes properly when objects deactivates
2016-12-25 12:52:29 +01:00
rnd1 24e66ea382 0.4.15 fixes: doors
tweaks
2016-12-24 12:34:02 +01:00
rnd1 392d8e6cbe ball spawner: solid option
constructor: recipe fixes
grinder: recipe cost fixes
mover: help tweaks
2016-12-10 10:34:54 +01:00
rnd1 7cbfcad2d6 - machines are now constructed with constructor machine
- grinder can grind ingots into dusts too
- disable recycling of some items to prevent unrealistic abuses; like no recycle ingots to get ores
- tweaked mover fuel cost : object teleport costs normally even if starting node is basic_machine, which can itself be moved for no costs
2016-12-04 23:37:57 +01:00
rnd1 f028f7d91d enviro: getting punched by player restores 50% of gravity 2016-07-13 10:07:17 +02:00
rnd1 d49f6ad867 fix ball spawner crash: when ball used but empty meta 2016-07-12 07:34:09 +02:00
rnd1 1e87defeee ball_spawner: max damage setting ( default 10 ), visual types ( sprite and cube), visual scale ( limited to 500 if non admin) 2016-07-09 08:35:49 +02:00
rnd1 bc55797013 ball: no damage near spawn: [-32,32]^3 2016-07-03 09:39:27 +02:00
rnd1 74fa0590ff ball tweak
keypad: extract words delimited by spaces
2016-06-30 17:33:11 +02:00
rnd1 1993c4318c ball spawner: can now be digged and used as personal ball weapon 2016-06-27 19:57:45 +02:00
rnd1 6d0eca38eb .. 2016-06-13 19:57:56 +02:00
rnd1 76dd502534 new "machines" privilege: players without it can only spawn 2 balls simultaneously and their clock generator stops working when they leave server
mover: can harvest trees up to 16 high now
new event handler: protection violation and chat, upon triggering position ( coordinates math.floor(coordinates/20)*20+10 ) are checked for presence of distributor with disabled first target
    protection violation: if x1~0 then distributor is activated and name of digger is written on distributor
    chat: if y1~0 then distributor is activated and chat message is written on distributor, if y1<0 then chat message is not displayed to others
2016-06-12 20:30:32 +02:00
rnd1 e7e113c551 clock generator: fixed error when accessing active block without action_on
ball bounce: added new materials to bounce definitions
2016-06-07 07:51:00 +02:00
rnd1 42e12a54f2 ball: custom textures and other settings 2016-05-26 21:12:05 +02:00
rnd1 b887b6b899 ball: better bounce algorithm, can hurt player when hit (optional) 2016-05-26 16:35:43 +02:00
rnd1 301936982b ball: bounce mode 2 with exact bouncing for select materials, ball lifetime setting for admins 2016-05-24 19:49:24 +02:00
rnd1 63836d9607 .. 2016-05-23 23:34:41 +02:00
rnd1 450ce19f4c ball: bounce mode 2 for extra reliable bounce even with lag.. dirt_with grass and glass will now bounce in y-direction, default:wood in x direction and default:junglewood in z direction 2016-05-23 23:26:02 +02:00
rnd1 7141a657e0 mover: when placed by admin it can be used in inventory mode to insert unlimited amounts of items in other node inventories 2016-05-23 19:32:21 +02:00
rnd1 e9b7d8accb mover: when accelerating ball no longer make a sound, can accelerate more balls now at once
ball spawner: configurable settings for spawning balls: direction of velocity, velocity, bounce settings, gravity, ball energy, punchability by players
2016-05-21 20:01:14 +02:00
rnd1 3dc5ce5268 ball rendering: disabled "liquid" -> allfaces 2016-05-14 23:08:34 +02:00
rnd1 464c0f91c2 enviro: upon activation it sets balls gravity
balls: make sound when bouncing
keypad: plays sound when text is $sound_name
2016-05-13 19:11:55 +02:00
rnd1 133cc61987 .. 2016-05-12 21:03:19 +02:00
rnd1 c6cd09ffae ball: bounce 2016-05-12 20:37:16 +02:00
rnd1 d65d3e06de improved bouncing algorithm 2016-05-12 18:07:45 +02:00
rnd1 2e1c4e02f6 ball: proper bounce on blocks 2016-05-12 15:42:02 +02:00
rnd1 eeae123541 ball: simplified bounce 2016-05-12 13:48:22 +02:00
rnd1 eecf346d7e ball with negative energy gets different color 2016-05-12 13:07:46 +02:00
rnd1 a6270cd958 ball_spawner: ball can deactivate target too if spawner activated with off 2016-05-12 12:46:39 +02:00
rnd1 ba4ab93c49 new machine: basic_machines:ball_spawner: when activated spawns a ball. ball can be moved with mover and will disappear when hitting solid node, flying more than 20 blocks away or flying too long. On node hit it will attempt to activate target node. 2016-05-12 12:23:42 +02:00