- added farming:seed_rice to automated farming

- fixed lights turning off after being placed (when mesecons installed it forces lights off)
master
rnd 2019-05-27 20:41:32 +02:00
parent d92bebc869
commit 097b379feb
2 changed files with 22 additions and 5 deletions

View File

@ -4,9 +4,7 @@ local function enable_toggle_light(name)
local table = minetest.registered_nodes[name]; if not table then return end
local table2 = {}
for i,v in pairs(table) do
table2[i] = v
end
for i,v in pairs(table) do table2[i] = v end
if table2.mesecons then return end -- we dont want to overwrite existing stuff!
@ -18,6 +16,17 @@ local table = minetest.registered_nodes[name]; if not table then return end
end
}
};
table2.after_place_node = function(pos, placer)
minetest.after(5, -- fixes mesecons turning light off after place
function()
if minetest.get_node(pos).name == offname then
minetest.swap_node(pos,{name = name})
end
end
)
end
minetest.register_node(":"..name, table2) -- redefine item
-- STRANGE BUG1: if you dont make new table table3 and reuse table2 definition original node (definition one line above) is changed by below code too!???

View File

@ -13,7 +13,7 @@ basic_machines.max_range = 10 -- machines normal range of operation
basic_machines.machines_operations = 10 -- 1 coal will provide 10 mover basic operations ( moving dirt 1 block distance)
basic_machines.machines_TTL = 16 -- time to live for signals, how many hops before signal dissipates
basic_machines.version = "05/21/2019a";
basic_machines.version = "05/27/2019a";
basic_machines.clockgen = 1; -- if 0 all background continuously running activity (clockgen/keypad) repeating is disabled
-- how hard it is to move blocks, default factor 1, note fuel cost is this multiplied by distance and divided by machine_operations..
@ -69,7 +69,7 @@ basic_machines.plant_table = {["farming:seed_barley"]="farming:barley_1",["farm
["farming:seed_cotton"]="farming:cotton_1",["farming:cucumber"]="farming:cucumber_1",["farming:grapes"]="farming:grapes_1",
["farming:melon_slice"]="farming:melon_1",["farming:potato"]="farming:potato_1",["farming:pumpkin_slice"]="farming:pumpkin_1",
["farming:raspberries"]="farming:raspberry_1",["farming:rhubarb"]="farming:rhubarb_1",["farming:tomato"]="farming:tomato_1",
["farming:seed_wheat"]="farming:wheat_1"}
["farming:seed_wheat"]="farming:wheat_1",["farming:seed_rice"]="farming:rice_1"}
-- list of objects that cant be teleported with mover
basic_machines.no_teleport_table = {
@ -1749,6 +1749,14 @@ minetest.register_node("basic_machines:light_on", {
local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
local deactivate = meta:get_int("deactivate");
local form = "size[2,2] field[0.25,0.5;2,1;deactivate;deactivate after ;"..deactivate.."]".."button_exit[0.,1;1,1;OK;OK]";
minetest.after(5, -- fixes mesecons turning light off
function()
if minetest.get_node(pos).name == "basic_machines:light_off" then
minetest.swap_node(pos,{name = "basic_machines:light_on"})
end
end
)
meta:set_string("formspec", form);
end,
on_receive_fields = function(pos, formname, fields, player)