- added farming:seed_rice to automated farming
- fixed lights turning off after being placed (when mesecons installed it forces lights off)master
parent
d92bebc869
commit
097b379feb
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@ -4,9 +4,7 @@ local function enable_toggle_light(name)
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local table = minetest.registered_nodes[name]; if not table then return end
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local table2 = {}
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for i,v in pairs(table) do
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table2[i] = v
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end
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for i,v in pairs(table) do table2[i] = v end
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if table2.mesecons then return end -- we dont want to overwrite existing stuff!
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@ -18,6 +16,17 @@ local table = minetest.registered_nodes[name]; if not table then return end
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end
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}
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};
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table2.after_place_node = function(pos, placer)
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minetest.after(5, -- fixes mesecons turning light off after place
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function()
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if minetest.get_node(pos).name == offname then
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minetest.swap_node(pos,{name = name})
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end
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end
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)
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end
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minetest.register_node(":"..name, table2) -- redefine item
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-- STRANGE BUG1: if you dont make new table table3 and reuse table2 definition original node (definition one line above) is changed by below code too!???
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12
mover.lua
12
mover.lua
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@ -13,7 +13,7 @@ basic_machines.max_range = 10 -- machines normal range of operation
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basic_machines.machines_operations = 10 -- 1 coal will provide 10 mover basic operations ( moving dirt 1 block distance)
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basic_machines.machines_TTL = 16 -- time to live for signals, how many hops before signal dissipates
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basic_machines.version = "05/21/2019a";
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basic_machines.version = "05/27/2019a";
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basic_machines.clockgen = 1; -- if 0 all background continuously running activity (clockgen/keypad) repeating is disabled
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-- how hard it is to move blocks, default factor 1, note fuel cost is this multiplied by distance and divided by machine_operations..
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@ -69,7 +69,7 @@ basic_machines.plant_table = {["farming:seed_barley"]="farming:barley_1",["farm
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["farming:seed_cotton"]="farming:cotton_1",["farming:cucumber"]="farming:cucumber_1",["farming:grapes"]="farming:grapes_1",
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["farming:melon_slice"]="farming:melon_1",["farming:potato"]="farming:potato_1",["farming:pumpkin_slice"]="farming:pumpkin_1",
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["farming:raspberries"]="farming:raspberry_1",["farming:rhubarb"]="farming:rhubarb_1",["farming:tomato"]="farming:tomato_1",
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["farming:seed_wheat"]="farming:wheat_1"}
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["farming:seed_wheat"]="farming:wheat_1",["farming:seed_rice"]="farming:rice_1"}
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-- list of objects that cant be teleported with mover
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basic_machines.no_teleport_table = {
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@ -1749,6 +1749,14 @@ minetest.register_node("basic_machines:light_on", {
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local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
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local deactivate = meta:get_int("deactivate");
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local form = "size[2,2] field[0.25,0.5;2,1;deactivate;deactivate after ;"..deactivate.."]".."button_exit[0.,1;1,1;OK;OK]";
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minetest.after(5, -- fixes mesecons turning light off
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function()
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if minetest.get_node(pos).name == "basic_machines:light_off" then
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minetest.swap_node(pos,{name = "basic_machines:light_on"})
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end
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end
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)
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meta:set_string("formspec", form);
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end,
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on_receive_fields = function(pos, formname, fields, player)
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