Fix: Move config loading code to init_config.lua.
parent
a0f68e63f5
commit
4c25bf9273
1
init.lua
1
init.lua
|
@ -28,7 +28,6 @@ minetest_wadsprint =
|
|||
savepath = minetest.get_worldpath().."/mod_minetest_wadsprint_saved_players_stats.dat",
|
||||
worldconfig = minetest.get_worldpath().."/mod_minetest_wadsprint_config.lua",
|
||||
}
|
||||
dofile(minetest.get_modpath(minetest.get_current_modname()).."/config.lua")
|
||||
dofile(minetest.get_modpath(minetest.get_current_modname()).."/init_config.lua")
|
||||
dofile(minetest.get_modpath(minetest.get_current_modname()).."/init_hudbars.lua")
|
||||
----------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -1,3 +1,6 @@
|
|||
-- Loading global config.
|
||||
dofile(minetest.get_modpath(minetest.get_current_modname()).."/config.lua")
|
||||
|
||||
-- Processing in-game settings. In-game settings are preferrable
|
||||
-- over global config.lua values.
|
||||
function minetest_wadsprint.load_minetest_settings_key(key,type)
|
||||
|
|
BIN
util/version.png
BIN
util/version.png
Binary file not shown.
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.4 KiB |
Loading…
Reference in New Issue