Fix: Code beautification.
parent
231c0c2c77
commit
40a487cc10
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@ -1,8 +1,11 @@
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if minetest_wadsprint.HIDE_HUD_BARS == true then
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function minetest_wadsprint.initialize_hudbar(player) end
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function minetest_wadsprint.hudbar_update_stamina(player) end
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function minetest_wadsprint.hudbar_update_ready_to_sprint(player) end
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elseif minetest.get_modpath("hudbars") ~= nil then
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-- @see http://repo.or.cz/minetest_hudbars.git/blob_plain/HEAD:/API.md
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function minetest_wadsprint.register_hudbar()
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-- This function registers a new custom HUD bar definition to the HUD bars mod, so it can be later used to be displayed, changed, hidden and unhidden on a per-player basis. Note this does not yet display the HUD bar.
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@ -81,7 +84,9 @@ elseif minetest.get_modpath("hudbars") ~= nil then
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minetest_wadsprint.STAMINA_MAX_VALUE -- `new_max_value`: The new maximum value of the HUD bar
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)
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end
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elseif minetest.get_modpath("hud") ~= nil then
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-- @see https://github.com/BlockMen/hud_hunger/blob/master/API.txt
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function minetest_wadsprint.register_hudbar()
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hud.register(
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@ -139,7 +144,9 @@ elseif minetest.get_modpath("hud") ~= nil then
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}
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)
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end
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else
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-- @see http://dev.minetest.net/HUD
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function minetest_wadsprint.initialize_hudbar(player)
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player.hud = player.obj:hud_add(
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@ -163,4 +170,5 @@ else
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player.obj:hud_change(player.hud, "text", minetest_wadsprint.MINETESTHUD_IS_NOT_SPRINTING_ICON)
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end
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end
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end
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@ -1,8 +1,9 @@
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if minetest_wadsprint.BAD_PHYSICS_OVERRIDE_MODE == true then
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function minetest_wadsprint.set_sprinting_physics(player,is_on)
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if player.is_sprinting_physics_on ~= is_on then
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function minetest_wadsprint.set_sprinting_physics(player,is_on_val)
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if player.is_sprinting_physics_on ~= is_on_val then
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local physics = player.obj:get_physics_override()
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if is_on == true then
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if is_on_val == true then
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player.obj:set_physics_override(
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{
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jump = (round(physics.jump,0.01) - 1 + minetest_wadsprint.SPRINT_JUMP_HEIGHT_BOOST_COEFFICIENT),
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@ -15,13 +16,15 @@ if minetest_wadsprint.BAD_PHYSICS_OVERRIDE_MODE == true then
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speed = 1,
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})
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end
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player.is_sprinting_physics_on = is_on
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player.is_sprinting_physics_on = is_on_val
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end
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end
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elseif minetest.get_modpath("player_monoids") ~= nil then
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function minetest_wadsprint.set_sprinting_physics(player,is_on)
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if player.is_sprinting_physics_on ~= is_on then
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if is_on == true then
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function minetest_wadsprint.set_sprinting_physics(player,is_on_val)
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if player.is_sprinting_physics_on ~= is_on_val then
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if is_on_val == true then
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player_monoids.jump:add_change(
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player.obj,
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minetest_wadsprint.SPRINT_JUMP_HEIGHT_BOOST_COEFFICIENT,
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@ -36,14 +39,16 @@ elseif minetest.get_modpath("player_monoids") ~= nil then
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player_monoids.jump:del_change(player.obj, "minetest_wadsprint:jump")
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player_monoids.speed:del_change(player.obj, "minetest_wadsprint:speed")
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end
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player.is_sprinting_physics_on = is_on
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player.is_sprinting_physics_on = is_on_val
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end
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end
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else
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function minetest_wadsprint.set_sprinting_physics(player,is_on)
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if player.is_sprinting_physics_on ~= is_on then
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function minetest_wadsprint.set_sprinting_physics(player,is_on_val)
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if player.is_sprinting_physics_on ~= is_on_val then
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local physics = player.obj:get_physics_override()
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if is_on == true then
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if is_on_val == true then
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player.obj:set_physics_override(
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{
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jump = (round(physics.jump,0.01) - 1 + minetest_wadsprint.SPRINT_JUMP_HEIGHT_BOOST_COEFFICIENT),
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@ -56,7 +61,8 @@ else
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speed = (round(physics.speed,0.01) + 1 - minetest_wadsprint.SPRINT_RUN_SPEED_BOOST_COEFFICIENT),
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})
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end
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player.is_sprinting_physics_on = is_on
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player.is_sprinting_physics_on = is_on_val
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end
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end
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end
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util/version.png
BIN
util/version.png
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