voxelgame/project/blocky_terrain
Marc Gilleron 9359f84345 Use _unhandled_input to control character so it won't interfere with UI coming on top 2020-07-23 19:34:30 +01:00
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avatar_interaction.gd Use _unhandled_input to control character so it won't interfere with UI coming on top 2020-07-23 19:34:30 +01:00
center.gd Reorganized project, added dual marching cubes test 2019-04-24 01:20:15 +01:00
character_avatar.tscn Use _unhandled_input to control character so it won't interfere with UI coming on top 2020-07-23 19:34:30 +01:00
character_controller.gd Cleaned up and updated project 2020-05-07 20:57:03 +01:00
crosshair.png Reorganized project, added dual marching cubes test 2019-04-24 01:20:15 +01:00
crosshair.png.import Reorganized project, added dual marching cubes test 2019-04-24 01:20:15 +01:00
custom_mesh.obj Cleaned up and updated project 2020-05-07 20:57:03 +01:00
custom_mesh.obj.import Cleaned up and updated project 2020-05-07 20:57:03 +01:00
debug_info.gd Cleaned up and updated project 2020-05-07 20:57:03 +01:00
generator_waves_blocky.tres Cleaned up and updated project 2020-05-07 20:57:03 +01:00
main.gd Cleaned up and updated project 2020-05-07 20:57:03 +01:00
main.tscn Cleaned up and updated project 2020-05-07 20:57:03 +01:00
terrain.png Cleaned up and updated project 2020-05-07 20:57:03 +01:00
terrain.png.import Reorganized project, added dual marching cubes test 2019-04-24 01:20:15 +01:00
terrain_material.tres Reorganized project, added dual marching cubes test 2019-04-24 01:20:15 +01:00
terrain_material_transparent.tres Cleaned up and updated project 2020-05-07 20:57:03 +01:00
voxel_generator_noise_2d_blocky.tres Cleaned up and updated project 2020-05-07 20:57:03 +01:00
voxel_library.tres Cleaned up and updated project 2020-05-07 20:57:03 +01:00