Update character_controller.gd
parent
8b83f794ac
commit
8eeb339c41
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@ -35,7 +35,7 @@ func _input(event):
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print("Vsync: ", OS.is_vsync_enabled())
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func _fixed_process(delta):
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func _physics_process(delta):
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var forward = _head.get_transform().basis.z.normalized()
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forward = Plane(Vector3(0, 1, 0), 0).project(forward)
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@ -121,7 +121,7 @@ func move_with_box_physics(motion):
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var voxel_type = voxels.get_voxel(x,y,z, 0)
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if voxel_type != 0:
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var voxel_box = Rect3(Vector3(x,y,z), Vector3(1,1,1))
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var voxel_box = AABB(Vector3(x,y,z), Vector3(1,1,1))
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potential_boxes.append(voxel_box)
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#debug3d.draw_wire_box(voxel_box)
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