Re-added some info to debug GUI in blocky_terrain demo
parent
2bbac76e7d
commit
89619d9dd7
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@ -13,10 +13,13 @@ func _process(delta):
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var stats = terrain.get_statistics()
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var stats = terrain.get_statistics()
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var s = str("Dynamic memory: ", _format_memory(dm), \
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var s = str("Dynamic memory: ", _format_memory(dm), \
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"\nStatic memory: ", _format_memory(sm), \
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"\nStatic memory: ", _format_memory(sm))
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"\nUpdater (main thread): ", stats.updater.remaining_main_thread_blocks)
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#"\nProvider: ", stats.provider.remaining_blocks, \
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for i in len(stats.stream.remaining_blocks_per_thread):
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#"\nUpdater (thread): ", stats.updater.remaining_blocks, \
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s += str("\nStream[", i, "]: ", stats.stream.remaining_blocks_per_thread[i])
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for i in len(stats.updater.remaining_blocks_per_thread):
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s += str("\nUpdater[", i, "]: ", stats.updater.remaining_blocks_per_thread[i])
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set_text(s)
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set_text(s)
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