Re-added some info to debug GUI in blocky_terrain demo

master
Marc Gilleron 2019-06-02 02:03:16 +01:00
parent 2bbac76e7d
commit 89619d9dd7
1 changed files with 7 additions and 4 deletions

View File

@ -13,10 +13,13 @@ func _process(delta):
var stats = terrain.get_statistics()
var s = str("Dynamic memory: ", _format_memory(dm), \
"\nStatic memory: ", _format_memory(sm), \
"\nUpdater (main thread): ", stats.updater.remaining_main_thread_blocks)
#"\nProvider: ", stats.provider.remaining_blocks, \
#"\nUpdater (thread): ", stats.updater.remaining_blocks, \
"\nStatic memory: ", _format_memory(sm))
for i in len(stats.stream.remaining_blocks_per_thread):
s += str("\nStream[", i, "]: ", stats.stream.remaining_blocks_per_thread[i])
for i in len(stats.updater.remaining_blocks_per_thread):
s += str("\nUpdater[", i, "]: ", stats.updater.remaining_blocks_per_thread[i])
set_text(s)