Update readme to explain it's multiple tests and demo scenes

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Marc Gilleron 2019-06-01 20:09:40 +01:00
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Voxel Game Prototype (Godot)
===============================
This is a prototype of voxel world made with Godot Engine.
Just experimenting how to reproduce and optimize a generated terrain like Minecraft does, nothing serious planned.
![Screenshot](screenshots/2016_04_27_2037_half.png)
Dependencies
---------------
This project uses two C++ modules:
- [OpenSimplex](https://github.com/Zylann/godot_opensimplex)
- [Voxel](https://github.com/Zylann/godot_voxel)
For the old (unmaintained) pure-GDScript version, checkout the branch `full_gdscript`.
Voxel game demos (Godot Engine)
===============================
This project contains several scenes to test and demo the voxel module I'm developping for Godot Engine.
![Screenshot](screenshots/2016_04_27_2037_half.png)
Dependencies
---------------
This project uses a C++ module:
- [Voxel](https://github.com/Zylann/godot_voxel)
For the old (unmaintained) pure-GDScript version, checkout the branch `full_gdscript`.