Remove some obsolete code

master
Marc Gilleron 2017-08-15 23:44:15 +02:00
parent 0690b1a3f8
commit 1f58edfe9b
1 changed files with 1 additions and 30 deletions

View File

@ -1,37 +1,8 @@
extends VoxelTerrain
#const CustomProvider = preload("provider.gd")
func _ready():
var lib = VoxelLibrary.new()
lib.set_atlas_size(4)
lib.create_voxel(0, "air").set_transparent()
lib.create_voxel(1, "grass_dirt") \
.set_cube_geometry() \
.set_cube_uv_tbs_sides(Vector2(0,0), Vector2(0,1), Vector2(1,0))
lib.create_voxel(2, "dirt") \
.set_cube_geometry() \
.set_cube_uv_all_sides(Vector2(1,0))
lib.create_voxel(3, "log") \
.set_cube_geometry() \
.set_cube_uv_tbs_sides(Vector2(3,0), Vector2(3,0), Vector2(2,0))
lib.create_voxel(4, "water") \
.set_transparent() \
.set_cube_geometry(15.0/16.0) \
.set_cube_uv_all_sides(Vector2(2,1)) \
.set_material_id(1)
#set_voxel_library(lib)
# TODO Should be in editor
var mesher = get_mesher()
mesher.set_occlusion_enabled(true)
mesher.set_occlusion_darkness(1.0)