501 lines
15 KiB
C++
501 lines
15 KiB
C++
#include "voxel_buffer.h"
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#include "voxel_tool_buffer.h"
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#include <core/math/math_funcs.h>
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#include <string.h>
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const char *VoxelBuffer::CHANNEL_ID_HINT_STRING = "Type,Sdf,Data2,Data3,Data4,Data5,Data6,Data7";
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VoxelBuffer::VoxelBuffer() {
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_channels[CHANNEL_ISOLEVEL].defval = 255;
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}
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VoxelBuffer::~VoxelBuffer() {
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clear();
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}
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void VoxelBuffer::create(int sx, int sy, int sz) {
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if (sx <= 0 || sy <= 0 || sz <= 0) {
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return;
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}
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Vector3i new_size(sx, sy, sz);
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if (new_size != _size) {
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for (unsigned int i = 0; i < MAX_CHANNELS; ++i) {
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Channel &channel = _channels[i];
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if (channel.data) {
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// Channel already contained data
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// TODO Optimize with realloc
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delete_channel(i);
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create_channel(i, new_size, channel.defval);
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}
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}
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_size = new_size;
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}
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}
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void VoxelBuffer::create(Vector3i size) {
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create(size.x, size.y, size.z);
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}
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void VoxelBuffer::clear() {
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for (unsigned int i = 0; i < MAX_CHANNELS; ++i) {
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Channel &channel = _channels[i];
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if (channel.data) {
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delete_channel(i);
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}
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}
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}
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void VoxelBuffer::clear_channel(unsigned int channel_index, int clear_value) {
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ERR_FAIL_INDEX(channel_index, MAX_CHANNELS);
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if (_channels[channel_index].data) {
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delete_channel(channel_index);
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}
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_channels[channel_index].defval = clear_value;
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}
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void VoxelBuffer::set_default_values(uint8_t values[VoxelBuffer::MAX_CHANNELS]) {
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for (unsigned int i = 0; i < MAX_CHANNELS; ++i) {
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_channels[i].defval = values[i];
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}
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}
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int VoxelBuffer::get_voxel(int x, int y, int z, unsigned int channel_index) const {
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ERR_FAIL_INDEX_V(channel_index, MAX_CHANNELS, 0);
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const Channel &channel = _channels[channel_index];
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if (validate_pos(x, y, z) && channel.data) {
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return channel.data[index(x, y, z)];
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} else {
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return channel.defval;
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}
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}
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void VoxelBuffer::set_voxel(int value, int x, int y, int z, unsigned int channel_index) {
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ERR_FAIL_INDEX(channel_index, MAX_CHANNELS);
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ERR_FAIL_COND(!validate_pos(x, y, z));
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Channel &channel = _channels[channel_index];
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if (channel.data == NULL) {
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if (channel.defval != value) {
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// Allocate channel with same initial values as defval
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create_channel(channel_index, _size, channel.defval);
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channel.data[index(x, y, z)] = value;
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}
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} else {
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channel.data[index(x, y, z)] = value;
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}
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}
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// This version does not cause errors if out of bounds. Use only if it's okay to be outside.
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void VoxelBuffer::try_set_voxel(int x, int y, int z, int value, unsigned int channel_index) {
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ERR_FAIL_INDEX(channel_index, MAX_CHANNELS);
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if (!validate_pos(x, y, z)) {
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return;
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}
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Channel &channel = _channels[channel_index];
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if (channel.data == NULL) {
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if (channel.defval != value) {
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create_channel(channel_index, _size, channel.defval);
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channel.data[index(x, y, z)] = value;
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}
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} else {
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channel.data[index(x, y, z)] = value;
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}
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}
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void VoxelBuffer::fill(int defval, unsigned int channel_index) {
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ERR_FAIL_INDEX(channel_index, MAX_CHANNELS);
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Channel &channel = _channels[channel_index];
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if (channel.data == NULL) {
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// Channel is already optimized and uniform
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if (channel.defval == defval) {
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// No change
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return;
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} else {
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// Just change default value
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channel.defval = defval;
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return;
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}
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} else {
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create_channel_noinit(channel_index, _size);
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}
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unsigned int volume = get_volume();
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memset(channel.data, defval, volume);
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}
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void VoxelBuffer::fill_area(int defval, Vector3i min, Vector3i max, unsigned int channel_index) {
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ERR_FAIL_INDEX(channel_index, MAX_CHANNELS);
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Vector3i::sort_min_max(min, max);
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min.clamp_to(Vector3i(0, 0, 0), _size + Vector3i(1, 1, 1));
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max.clamp_to(Vector3i(0, 0, 0), _size + Vector3i(1, 1, 1));
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Vector3i area_size = max - min;
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if (area_size.x == 0 || area_size.y == 0 || area_size.z == 0) {
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return;
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}
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Channel &channel = _channels[channel_index];
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if (channel.data == NULL) {
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if (channel.defval == defval) {
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return;
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} else {
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create_channel(channel_index, _size, channel.defval);
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}
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}
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Vector3i pos;
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unsigned int volume = get_volume();
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for (pos.z = min.z; pos.z < max.z; ++pos.z) {
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for (pos.x = min.x; pos.x < max.x; ++pos.x) {
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unsigned int dst_ri = index(pos.x, pos.y + min.y, pos.z);
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CRASH_COND(dst_ri >= volume);
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memset(&channel.data[dst_ri], defval, area_size.y * sizeof(uint8_t));
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}
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}
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}
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bool VoxelBuffer::is_uniform(unsigned int channel_index) const {
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ERR_FAIL_INDEX_V(channel_index, MAX_CHANNELS, true);
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const Channel &channel = _channels[channel_index];
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if (channel.data == NULL) {
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// Channel has been optimized
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return true;
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}
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// Channel isn't optimized, so must look at each voxel
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uint8_t voxel = channel.data[0];
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unsigned int volume = get_volume();
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for (unsigned int i = 1; i < volume; ++i) {
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if (channel.data[i] != voxel) {
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return false;
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}
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}
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return true;
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}
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void VoxelBuffer::compress_uniform_channels() {
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for (unsigned int i = 0; i < MAX_CHANNELS; ++i) {
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if (_channels[i].data && is_uniform(i)) {
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clear_channel(i, _channels[i].data[0]);
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}
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}
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}
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void VoxelBuffer::decompress_channel(unsigned int channel_index) {
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ERR_FAIL_INDEX(channel_index, MAX_CHANNELS);
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Channel &channel = _channels[channel_index];
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if (channel.data == nullptr) {
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create_channel(channel_index, _size, channel.defval);
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}
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}
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VoxelBuffer::Compression VoxelBuffer::get_channel_compression(unsigned int channel_index) const {
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ERR_FAIL_INDEX_V(channel_index, MAX_CHANNELS, VoxelBuffer::COMPRESSION_NONE);
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const Channel &channel = _channels[channel_index];
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if (channel.data == nullptr) {
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return COMPRESSION_UNIFORM;
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}
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return COMPRESSION_NONE;
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}
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void VoxelBuffer::grab_channel_data(uint8_t *in_buffer, unsigned int channel_index, Compression compression) {
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CRASH_COND(channel_index >= MAX_CHANNELS);
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// Only case supported at the moment
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CRASH_COND(in_buffer == nullptr);
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CRASH_COND(compression != COMPRESSION_NONE);
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Channel &channel = _channels[channel_index];
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if (channel.data) {
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delete_channel(channel_index);
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}
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// Takes ownership of the provided buffer
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channel.data = in_buffer;
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}
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void VoxelBuffer::copy_from(const VoxelBuffer &other, unsigned int channel_index) {
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ERR_FAIL_INDEX(channel_index, MAX_CHANNELS);
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ERR_FAIL_COND(other._size != _size);
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Channel &channel = _channels[channel_index];
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const Channel &other_channel = other._channels[channel_index];
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if (other_channel.data) {
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if (channel.data == NULL) {
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create_channel_noinit(channel_index, _size);
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}
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memcpy(channel.data, other_channel.data, get_volume() * sizeof(uint8_t));
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} else if (channel.data) {
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delete_channel(channel_index);
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}
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channel.defval = other_channel.defval;
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}
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void VoxelBuffer::copy_from(const VoxelBuffer &other, Vector3i src_min, Vector3i src_max, Vector3i dst_min, unsigned int channel_index) {
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ERR_FAIL_INDEX(channel_index, MAX_CHANNELS);
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Channel &channel = _channels[channel_index];
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const Channel &other_channel = other._channels[channel_index];
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if (channel.data == nullptr && other_channel.data == nullptr && channel.defval == other_channel.defval) {
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// No action needed
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return;
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}
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Vector3i::sort_min_max(src_min, src_max);
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src_min.clamp_to(Vector3i(0, 0, 0), other._size);
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src_max.clamp_to(Vector3i(0, 0, 0), other._size + Vector3i(1, 1, 1));
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dst_min.clamp_to(Vector3i(0, 0, 0), _size);
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Vector3i area_size = src_max - src_min;
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//Vector3i dst_max = dst_min + area_size;
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if (area_size == _size && area_size == other._size) {
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// Equivalent of full copy between two blocks of same size
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copy_from(other, channel_index);
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} else {
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if (other_channel.data) {
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if (channel.data == NULL) {
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create_channel(channel_index, _size, channel.defval);
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}
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// Copy row by row
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Vector3i pos;
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for (pos.z = 0; pos.z < area_size.z; ++pos.z) {
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for (pos.x = 0; pos.x < area_size.x; ++pos.x) {
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// Row direction is Y
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unsigned int src_ri = other.index(pos.x + src_min.x, pos.y + src_min.y, pos.z + src_min.z);
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unsigned int dst_ri = index(pos.x + dst_min.x, pos.y + dst_min.y, pos.z + dst_min.z);
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memcpy(&channel.data[dst_ri], &other_channel.data[src_ri], area_size.y * sizeof(uint8_t));
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}
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}
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} else if (channel.defval != other_channel.defval) {
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if (channel.data == NULL) {
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create_channel(channel_index, _size, channel.defval);
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}
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// Set row by row
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Vector3i pos;
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for (pos.z = 0; pos.z < area_size.z; ++pos.z) {
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for (pos.x = 0; pos.x < area_size.x; ++pos.x) {
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unsigned int dst_ri = index(pos.x + dst_min.x, pos.y + dst_min.y, pos.z + dst_min.z);
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memset(&channel.data[dst_ri], other_channel.defval, area_size.y * sizeof(uint8_t));
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}
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}
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}
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}
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}
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Ref<VoxelBuffer> VoxelBuffer::duplicate() const {
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VoxelBuffer *d = memnew(VoxelBuffer);
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d->create(_size);
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d->copy_from(*this);
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return Ref<VoxelBuffer>(d);
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}
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uint8_t *VoxelBuffer::get_channel_raw(unsigned int channel_index) const {
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ERR_FAIL_INDEX_V(channel_index, MAX_CHANNELS, NULL);
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const Channel &channel = _channels[channel_index];
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return channel.data;
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}
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void VoxelBuffer::create_channel(int i, Vector3i size, uint8_t defval) {
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create_channel_noinit(i, size);
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memset(_channels[i].data, defval, get_volume() * sizeof(uint8_t));
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}
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void VoxelBuffer::create_channel_noinit(int i, Vector3i size) {
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Channel &channel = _channels[i];
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unsigned int volume = size.x * size.y * size.z;
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channel.data = (uint8_t *)memalloc(volume * sizeof(uint8_t));
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}
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void VoxelBuffer::delete_channel(int i) {
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Channel &channel = _channels[i];
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ERR_FAIL_COND(channel.data == NULL);
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memfree(channel.data);
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channel.data = NULL;
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}
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void VoxelBuffer::downscale_to(VoxelBuffer &dst, Vector3i src_min, Vector3i src_max, Vector3i dst_min) const {
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// TODO Align input to multiple of two
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src_min.clamp_to(Vector3i(), _size);
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src_max.clamp_to(Vector3i(), _size + Vector3i(1));
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Vector3i dst_max = dst_min + ((src_max - src_min) >> 1);
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dst_min.clamp_to(Vector3i(), dst._size);
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dst_max.clamp_to(Vector3i(), dst._size + Vector3i(1));
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for (int channel_index = 0; channel_index < MAX_CHANNELS; ++channel_index) {
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const Channel &src_channel = _channels[channel_index];
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const Channel &dst_channel = dst._channels[channel_index];
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if (src_channel.data == nullptr && dst_channel.data == nullptr && src_channel.defval == dst_channel.defval) {
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// No action needed
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continue;
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}
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// Nearest-neighbor downscaling
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Vector3i pos;
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for (pos.z = dst_min.z; pos.z < dst_max.z; ++pos.z) {
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for (pos.x = dst_min.x; pos.x < dst_max.x; ++pos.x) {
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for (pos.y = dst_min.y; pos.y < dst_max.y; ++pos.y) {
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Vector3i src_pos = src_min + ((pos - dst_min) << 1);
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// TODO Remove check once it works
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CRASH_COND(!validate_pos(src_pos.x, src_pos.y, src_pos.z));
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int v;
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if (src_channel.data) {
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v = src_channel.data[index(src_pos.x, src_pos.y, src_pos.z)];
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} else {
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v = src_channel.defval;
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}
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dst.set_voxel(v, pos, channel_index);
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}
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}
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}
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}
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}
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Ref<VoxelTool> VoxelBuffer::get_voxel_tool() {
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// I can't make this function `const`, because `Ref<T>` has no constructor taking a `const T*`.
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// The compiler would then choose Ref<T>(const Variant&), which fumbles `this` into a null pointer
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Ref<VoxelBuffer> vb(this);
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return Ref<VoxelTool>(memnew(VoxelToolBuffer(vb)));
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}
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bool VoxelBuffer::equals(const VoxelBuffer *p_other) const {
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CRASH_COND(p_other == nullptr);
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if (p_other->_size != _size) {
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return false;
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}
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for (int channel_index = 0; channel_index < MAX_CHANNELS; ++channel_index) {
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const Channel &channel = _channels[channel_index];
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const Channel &other_channel = p_other->_channels[channel_index];
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if ((channel.data == nullptr) != (other_channel.data == nullptr)) {
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// Note: they could still logically be equal if one channel contains uniform voxel memory
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return false;
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}
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if (channel.data == nullptr) {
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if (channel.defval != other_channel.defval) {
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return false;
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}
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} else {
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unsigned int volume = _size.volume();
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for (unsigned int i = 0; i < volume; ++i) {
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if (channel.data[i] != other_channel.data[i]) {
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return false;
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}
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}
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}
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}
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return true;
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}
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#ifdef TOOLS_ENABLED
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Ref<Image> VoxelBuffer::debug_print_sdf_to_image_top_down() {
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Image *im = memnew(Image);
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im->create(_size.x, _size.z, false, Image::FORMAT_RGB8);
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im->lock();
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Vector3i pos;
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for (pos.z = 0; pos.z < _size.z; ++pos.z) {
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for (pos.x = 0; pos.x < _size.x; ++pos.x) {
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for (pos.y = _size.y - 1; pos.y >= 0; --pos.y) {
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float v = get_voxel_f(pos.x, pos.y, pos.z, CHANNEL_ISOLEVEL);
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if (v < 0.0) {
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break;
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}
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}
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float h = pos.y;
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float c = h / _size.y;
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im->set_pixel(pos.x, pos.z, Color(c, c, c));
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}
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}
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im->unlock();
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return Ref<Image>(im);
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}
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#endif
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void VoxelBuffer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("create", "sx", "sy", "sz"), &VoxelBuffer::_b_create);
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ClassDB::bind_method(D_METHOD("clear"), &VoxelBuffer::clear);
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ClassDB::bind_method(D_METHOD("get_size"), &VoxelBuffer::_b_get_size);
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ClassDB::bind_method(D_METHOD("get_size_x"), &VoxelBuffer::get_size_x);
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ClassDB::bind_method(D_METHOD("get_size_y"), &VoxelBuffer::get_size_y);
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ClassDB::bind_method(D_METHOD("get_size_z"), &VoxelBuffer::get_size_z);
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ClassDB::bind_method(D_METHOD("set_voxel", "value", "x", "y", "z", "channel"), &VoxelBuffer::_b_set_voxel, DEFVAL(0));
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ClassDB::bind_method(D_METHOD("set_voxel_f", "value", "x", "y", "z", "channel"), &VoxelBuffer::_b_set_voxel_f, DEFVAL(0));
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ClassDB::bind_method(D_METHOD("set_voxel_v", "value", "pos", "channel"), &VoxelBuffer::_b_set_voxel_v, DEFVAL(0));
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ClassDB::bind_method(D_METHOD("get_voxel", "x", "y", "z", "channel"), &VoxelBuffer::_b_get_voxel, DEFVAL(0));
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ClassDB::bind_method(D_METHOD("get_voxel_f", "x", "y", "z", "channel"), &VoxelBuffer::get_voxel_f, DEFVAL(0));
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ClassDB::bind_method(D_METHOD("get_voxel_tool"), &VoxelBuffer::get_voxel_tool);
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ClassDB::bind_method(D_METHOD("fill", "value", "channel"), &VoxelBuffer::fill, DEFVAL(0));
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ClassDB::bind_method(D_METHOD("fill_f", "value", "channel"), &VoxelBuffer::fill_f, DEFVAL(0));
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ClassDB::bind_method(D_METHOD("fill_area", "value", "min", "max", "channel"), &VoxelBuffer::_b_fill_area, DEFVAL(0));
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ClassDB::bind_method(D_METHOD("copy_from", "other", "channel"), &VoxelBuffer::_b_copy_from, DEFVAL(0));
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ClassDB::bind_method(D_METHOD("copy_from_area", "other", "src_min", "src_max", "dst_min", "channel"), &VoxelBuffer::_b_copy_from_area, DEFVAL(0));
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ClassDB::bind_method(D_METHOD("downscale_to", "dst", "src_min", "src_max", "dst_min"), &VoxelBuffer::_b_downscale_to);
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|
|
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ClassDB::bind_method(D_METHOD("is_uniform", "channel"), &VoxelBuffer::is_uniform);
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|
ClassDB::bind_method(D_METHOD("optimize"), &VoxelBuffer::compress_uniform_channels);
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|
|
|
BIND_ENUM_CONSTANT(CHANNEL_TYPE);
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BIND_ENUM_CONSTANT(CHANNEL_ISOLEVEL);
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|
BIND_ENUM_CONSTANT(CHANNEL_DATA2);
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|
BIND_ENUM_CONSTANT(CHANNEL_DATA3);
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|
BIND_ENUM_CONSTANT(CHANNEL_DATA4);
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|
BIND_ENUM_CONSTANT(CHANNEL_DATA5);
|
|
BIND_ENUM_CONSTANT(CHANNEL_DATA6);
|
|
BIND_ENUM_CONSTANT(CHANNEL_DATA7);
|
|
BIND_ENUM_CONSTANT(MAX_CHANNELS);
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|
}
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|
|
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void VoxelBuffer::_b_copy_from(Ref<VoxelBuffer> other, unsigned int channel) {
|
|
ERR_FAIL_COND(other.is_null());
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|
copy_from(**other, channel);
|
|
}
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|
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void VoxelBuffer::_b_copy_from_area(Ref<VoxelBuffer> other, Vector3 src_min, Vector3 src_max, Vector3 dst_min, unsigned int channel) {
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|
ERR_FAIL_COND(other.is_null());
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|
copy_from(**other, Vector3i(src_min), Vector3i(src_max), Vector3i(dst_min), channel);
|
|
}
|
|
|
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void VoxelBuffer::_b_downscale_to(Ref<VoxelBuffer> dst, Vector3 src_min, Vector3 src_max, Vector3 dst_min) const {
|
|
ERR_FAIL_COND(dst.is_null());
|
|
downscale_to(**dst, Vector3i(src_min), Vector3i(src_max), Vector3i(dst_min));
|
|
}
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