godot_voxel/tests/tests.cpp
2021-05-08 20:37:54 +01:00

162 lines
4.4 KiB
C++

#include "tests.h"
#include "../terrain/voxel_data_map.h"
#include "../util/math/rect3i.h"
#include <core/hash_map.h>
#include <core/print_string.h>
void test_rect3i_for_inner_outline() {
const Rect3i box(-1, 2, 3, 8, 6, 5);
HashMap<Vector3i, bool, Vector3iHasher> expected_coords;
const Rect3i inner_box = box.padded(-1);
box.for_each_cell([&expected_coords, inner_box](Vector3i pos) {
if (!inner_box.contains(pos)) {
expected_coords.set(pos, false);
}
});
box.for_inner_outline([&expected_coords](Vector3i pos) {
bool *b = expected_coords.getptr(pos);
if (b == nullptr) {
ERR_FAIL_MSG("Unexpected position");
}
if (*b) {
ERR_FAIL_MSG("Duplicate position");
}
*b = true;
});
const Vector3i *key = nullptr;
while ((key = expected_coords.next(key))) {
bool v = expected_coords[*key];
if (!v) {
ERR_FAIL_MSG("Missing position");
}
}
}
void test_voxel_data_map_paste_fill() {
static const int voxel_value = 1;
static const int default_value = 0;
static const int channel = VoxelBuffer::CHANNEL_TYPE;
Ref<VoxelBuffer> buffer;
buffer.instance();
buffer->create(32, 16, 32);
buffer->fill(voxel_value, channel);
VoxelDataMap map;
map.create(4, 0);
const Rect3i box(Vector3i(10, 10, 10), buffer->get_size());
map.paste(box.pos, **buffer, (1 << channel), std::numeric_limits<uint64_t>::max(), true);
// All voxels in the area must be as pasted
const bool is_match = box.all_cells_match([&map](const Vector3i &pos) {
return map.get_voxel(pos, channel) == voxel_value;
});
ERR_FAIL_COND(!is_match);
// Check neighbor voxels to make sure they were not changed
const Rect3i padded_box = box.padded(1);
bool outside_is_ok = true;
padded_box.for_inner_outline([&map, &outside_is_ok](const Vector3i &pos) {
if (map.get_voxel(pos, channel) != default_value) {
outside_is_ok = false;
}
});
ERR_FAIL_COND(!outside_is_ok);
}
void test_voxel_data_map_paste_mask() {
static const int voxel_value = 1;
static const int masked_value = 2;
static const int default_value = 0;
static const int channel = VoxelBuffer::CHANNEL_TYPE;
Ref<VoxelBuffer> buffer;
buffer.instance();
buffer->create(32, 16, 32);
// Fill the inside of the buffer with a value, and outline it with another value, which we'll use as mask
buffer->fill(masked_value, channel);
for (int z = 1; z < buffer->get_size().z - 1; ++z) {
for (int x = 1; x < buffer->get_size().x - 1; ++x) {
for (int y = 1; y < buffer->get_size().y - 1; ++y) {
buffer->set_voxel(voxel_value, x, y, z, channel);
}
}
}
VoxelDataMap map;
map.create(4, 0);
const Rect3i box(Vector3i(10, 10, 10), buffer->get_size());
map.paste(box.pos, **buffer, (1 << channel), masked_value, true);
// All voxels in the area must be as pasted. Ignoring the outline.
const bool is_match = box.padded(-1).all_cells_match([&map](const Vector3i &pos) {
return map.get_voxel(pos, channel) == voxel_value;
});
/*for (int y = 0; y < buffer->get_size().y; ++y) {
String line = String("y={0} | ").format(varray(y));
for (int x = 0; x < buffer->get_size().x; ++x) {
const int v = buffer->get_voxel(Vector3i(x, y, box.pos.z + 5), channel);
if (v == default_value) {
line += "- ";
} else if (v == voxel_value) {
line += "O ";
} else if (v == masked_value) {
line += "M ";
}
}
print_line(line);
}
for (int y = 0; y < 64; ++y) {
String line = String("y={0} | ").format(varray(y));
for (int x = 0; x < 64; ++x) {
const int v = map.get_voxel(Vector3i(x, y, box.pos.z + 5), channel);
if (v == default_value) {
line += "- ";
} else if (v == voxel_value) {
line += "O ";
} else if (v == masked_value) {
line += "M ";
}
}
print_line(line);
}*/
ERR_FAIL_COND(!is_match);
// Now check the outline voxels, they should be the same as before
bool outside_is_ok = true;
box.for_inner_outline([&map, &outside_is_ok](const Vector3i &pos) {
if (map.get_voxel(pos, channel) != default_value) {
outside_is_ok = false;
}
});
ERR_FAIL_COND(!outside_is_ok);
}
#define VOXEL_TEST(fname) \
print_line(String("Running {0}").format(varray(#fname))); \
fname()
void run_voxel_tests() {
print_line("------------ Voxel tests begin -------------");
VOXEL_TEST(test_rect3i_for_inner_outline);
VOXEL_TEST(test_voxel_data_map_paste_fill);
VOXEL_TEST(test_voxel_data_map_paste_mask);
print_line("------------ Voxel tests end -------------");
}