d5a69003c3
VoxelGeneratorHeightmap.height_range is wrong in the doc. VoxelTool lost all default values in doc. These are likely Godot bugs...
24 lines
774 B
XML
24 lines
774 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelGeneratorNoise" inherits="VoxelGenerator" version="3.5">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="channel" type="int" setter="set_channel" getter="get_channel" enum="VoxelBuffer.ChannelId" default="1">
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</member>
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<member name="height_range" type="float" setter="set_height_range" getter="get_height_range" default="300.0">
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</member>
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<member name="height_start" type="float" setter="set_height_start" getter="get_height_start" default="0.0">
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</member>
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<member name="noise" type="OpenSimplexNoise" setter="set_noise" getter="get_noise">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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