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godot_voxel
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godot_voxel
/
constants
History
Marc Gilleron
758e3bd227
Allow to use block size 32 for mesh blocks while using 16 for data blocks
...
Still hardcoded but a config should be added
2021-04-03 20:39:37 +01:00
..
cube_tables.cpp
Moved constants and tables under a folder
2021-02-21 23:58:00 +00:00
cube_tables.h
Moved constants and tables under a folder
2021-02-21 23:58:00 +00:00
octree_tables.h
Moved constants and tables under a folder
2021-02-21 23:58:00 +00:00
voxel_constants.h
Allow to use block size 32 for mesh blocks while using 16 for data blocks
2021-04-03 20:39:37 +01:00
voxel_string_names.cpp
Re-implemented lod fade
2021-03-02 22:49:42 +00:00
voxel_string_names.h
Re-implemented lod fade
2021-03-02 22:49:42 +00:00