d5a69003c3
VoxelGeneratorHeightmap.height_range is wrong in the doc. VoxelTool lost all default values in doc. These are likely Godot bugs...
25 lines
835 B
XML
25 lines
835 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelRaycastResult" inherits="Reference" version="3.5">
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<brief_description>
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Result of a raycast performed with [method VoxelTool.raycast]
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="distance" type="float" setter="" getter="get_distance" default="2.94273e-44">
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</member>
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<member name="position" type="Vector3" setter="" getter="get_position" default="Vector3( 0, 0, 0 )">
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Integer position of the voxel that was hit.
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</member>
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<member name="previous_position" type="Vector3" setter="" getter="get_previous_position" default="Vector3( 0, 0, 0 )">
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Integer position of the previous voxel along the ray before the final hit.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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