godot_voxel/generators/simple/voxel_generator_noise_2d.cpp

153 lines
4.8 KiB
C++

#include "voxel_generator_noise_2d.h"
#include <core/config/engine.h>
#include <core/core_string_names.h>
#include <modules/noise/fastnoise_lite.h>
#include <scene/resources/curve.h>
namespace zylann::voxel {
VoxelGeneratorNoise2D::VoxelGeneratorNoise2D() {}
VoxelGeneratorNoise2D::~VoxelGeneratorNoise2D() {}
void VoxelGeneratorNoise2D::set_noise(Ref<Noise> noise) {
if (_noise == noise) {
return;
}
if (_noise.is_valid()) {
_noise->disconnect(CoreStringNames::get_singleton()->changed,
callable_mp(this, &VoxelGeneratorNoise2D::_on_noise_changed));
}
_noise = noise;
Ref<Noise> copy;
if (_noise.is_valid()) {
_noise->connect(CoreStringNames::get_singleton()->changed,
callable_mp(this, &VoxelGeneratorNoise2D::_on_noise_changed));
// The OpenSimplexNoise resource is not thread-safe so we make a copy of it for use in threads
copy = _noise->duplicate();
}
RWLockWrite wlock(_parameters_lock);
_parameters.noise = copy;
}
Ref<Noise> VoxelGeneratorNoise2D::get_noise() const {
return _noise;
}
void VoxelGeneratorNoise2D::set_curve(Ref<Curve> curve) {
if (_curve == curve) {
return;
}
if (_curve.is_valid()) {
_curve->disconnect(CoreStringNames::get_singleton()->changed,
callable_mp(this, &VoxelGeneratorNoise2D::_on_curve_changed));
}
_curve = curve;
RWLockWrite wlock(_parameters_lock);
if (_curve.is_valid()) {
_curve->connect(CoreStringNames::get_singleton()->changed,
callable_mp(this, &VoxelGeneratorNoise2D::_on_curve_changed));
// The Curve resource is not thread-safe so we make a copy of it for use in threads
_parameters.curve = _curve->duplicate();
_parameters.curve->bake();
} else {
_parameters.curve.unref();
}
}
Ref<Curve> VoxelGeneratorNoise2D::get_curve() const {
return _curve;
}
VoxelGenerator::Result VoxelGeneratorNoise2D::generate_block(VoxelGenerator::VoxelQueryData &input) {
Parameters params;
{
RWLockRead rlock(_parameters_lock);
params = _parameters;
}
Result result;
ERR_FAIL_COND_V(params.noise.is_null(), result);
Noise &noise = **params.noise;
VoxelBufferInternal &out_buffer = input.voxel_buffer;
if (_curve.is_null()) {
result = VoxelGeneratorHeightmap::generate(
out_buffer, [&noise](int x, int z) { return 0.5 + 0.5 * noise.get_noise_2d(x, z); },
input.origin_in_voxels, input.lod);
} else {
Curve &curve = **params.curve;
result = VoxelGeneratorHeightmap::generate(
out_buffer,
[&noise, &curve](int x, int z) { return curve.sample_baked(0.5 + 0.5 * noise.get_noise_2d(x, z)); },
input.origin_in_voxels, input.lod);
}
out_buffer.compress_uniform_channels();
return result;
}
void VoxelGeneratorNoise2D::generate_series(Span<const float> positions_x, Span<const float> positions_y,
Span<const float> positions_z, unsigned int channel, Span<float> out_values, Vector3f min_pos,
Vector3f max_pos) {
Parameters params;
{
RWLockRead rlock(_parameters_lock);
params = _parameters;
}
Result result;
ERR_FAIL_COND(params.noise.is_null());
Noise &noise = **params.noise;
if (_curve.is_null()) {
generate_series_template(
[&noise](float x, float z) { //
return 0.5 + 0.5 * noise.get_noise_2d(x, z);
},
positions_x, positions_y, positions_z, channel, out_values, min_pos, max_pos);
} else {
Curve &curve = **params.curve;
generate_series_template(
[&noise, &curve](float x, float z) { //
return curve.sample_baked(0.5 + 0.5 * noise.get_noise_2d(x, z));
},
positions_x, positions_y, positions_z, channel, out_values, min_pos, max_pos);
}
}
void VoxelGeneratorNoise2D::_on_noise_changed() {
ERR_FAIL_COND(_noise.is_null());
RWLockWrite wlock(_parameters_lock);
_parameters.noise = _noise->duplicate();
}
void VoxelGeneratorNoise2D::_on_curve_changed() {
ERR_FAIL_COND(_curve.is_null());
RWLockWrite wlock(_parameters_lock);
_parameters.curve = _curve->duplicate();
_parameters.curve->bake();
}
void VoxelGeneratorNoise2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_noise", "noise"), &VoxelGeneratorNoise2D::set_noise);
ClassDB::bind_method(D_METHOD("get_noise"), &VoxelGeneratorNoise2D::get_noise);
ClassDB::bind_method(D_METHOD("set_curve", "curve"), &VoxelGeneratorNoise2D::set_curve);
ClassDB::bind_method(D_METHOD("get_curve"), &VoxelGeneratorNoise2D::get_curve);
// ClassDB::bind_method(D_METHOD("_on_noise_changed"), &VoxelGeneratorNoise2D::_on_noise_changed);
// ClassDB::bind_method(D_METHOD("_on_curve_changed"), &VoxelGeneratorNoise2D::_on_curve_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, FastNoiseLite::get_class_static(),
PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT),
"set_noise", "get_noise");
ADD_PROPERTY(
PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
}
} // namespace zylann::voxel