godot_voxel/util/noise/gd_noise_range.h
Marc Gilleron e0008d3335 Fix compilation now Godot comes with its own FastNoiseLite.
The version shipped with the module is now prefixed.
Removed usages of OpenSimplexNoise.
2022-04-03 20:07:17 +01:00

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#ifndef VOXEL_GD_NOISE_RANGE_H
#define VOXEL_GD_NOISE_RANGE_H
#include "../math/interval.h"
class Noise;
namespace zylann {
math::Interval get_range_2d(const Noise &noise, math::Interval x, math::Interval y);
math::Interval get_range_3d(const Noise &noise, math::Interval x, math::Interval y, math::Interval z);
} // namespace zylann
#endif // VOXEL_GD_NOISE_RANGE_H