godot_voxel/meshers
Marc Gilleron 55a38957b5 Added SDF scale to VoxelTool. Default value should work best with default bit depth. 2021-01-24 13:54:38 +00:00
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blocky Fix normalmaps in blocky mesher 2021-01-22 19:18:26 +00:00
cubes Meshers are now resources assigned on terrain nodes 2020-12-18 21:01:50 +00:00
dmc Meshers are now resources assigned on terrain nodes 2020-12-18 21:01:50 +00:00
transvoxel Added SDF scale to VoxelTool. Default value should work best with default bit depth. 2021-01-24 13:54:38 +00:00
voxel_mesher.cpp Meshers are now resources assigned on terrain nodes 2020-12-18 21:01:50 +00:00
voxel_mesher.h Comments 2021-01-18 18:47:37 +00:00