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#ifndef VOXEL_BLOCK_REQUEST_H
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#define VOXEL_BLOCK_REQUEST_H
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#include "../math/vector3i.h"
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#include "../voxel_buffer.h"
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class VoxelBuffer;
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struct VoxelBlockRequest {
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Ref<VoxelBuffer> voxel_buffer;
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Vector3i origin_in_voxels;
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int lod;
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};
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#endif // VOXEL_BLOCK_REQUEST_H
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