godot_voxel/server
Marc Gilleron c6b169b978 Upgraded block serialized format, added some error handling 2021-01-30 01:36:37 +00:00
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struct_db.h Fix viewer not being unpaired when destroyed 2020-09-06 19:29:56 +01:00
voxel_server.cpp Upgraded block serialized format, added some error handling 2021-01-30 01:36:37 +00:00
voxel_server.h Request saving of generated blocks if the option is enabled in VoxelStream 2021-01-17 22:22:10 +00:00
voxel_thread_pool.cpp Cancel block tasks if they are too far away 2020-09-06 23:57:41 +01:00
voxel_thread_pool.h Made all simple generators thread-safe 2021-01-16 13:41:46 +00:00