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godot_voxel
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godot_voxel
/
meshers
/
blocky
History
Rathma
8d42c84e1a
Added 3x the number of tangents we actually needed
2020-12-14 03:25:28 -05:00
..
voxel_library.cpp
Switched tangents to on by default & changed to a passed value to the
2020-11-11 21:58:50 -05:00
voxel_library.h
Switched tangents to on by default & changed to a passed value to the
2020-11-11 21:58:50 -05:00
voxel_mesher_blocky.cpp
Tangent baking now optional by toggling in editor under VoxelLibrary
2020-11-09 20:45:56 -05:00
voxel_mesher_blocky.h
Changed real_t => float for all tangent related variables(for real this time)
2020-11-09 01:07:59 -05:00
voxel.cpp
Added 3x the number of tangents we actually needed
2020-12-14 03:25:28 -05:00
voxel.h
Switched tangents to on by default & changed to a passed value to the
2020-11-11 21:58:50 -05:00