92 lines
2.1 KiB
C++
92 lines
2.1 KiB
C++
#ifndef CUBE_TABLES_H
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#define CUBE_TABLES_H
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#include "../util/math/vector3i.h"
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#include <core/math/vector3.h>
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namespace Cube {
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// Index convention used in some lookup tables
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enum Side {
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SIDE_LEFT = 0,
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SIDE_RIGHT,
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SIDE_BOTTOM,
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SIDE_TOP,
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// TODO I would like to swap the Z ones because it's inconsistent with coordinates...
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SIDE_BACK,
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SIDE_FRONT,
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SIDE_COUNT
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};
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// Alias to the above for clarity, fixing some interpretation problems regarding the side_normals table...
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enum SideAxis {
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SIDE_POSITIVE_X = 0,
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SIDE_NEGATIVE_X,
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SIDE_NEGATIVE_Y,
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SIDE_POSITIVE_Y,
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SIDE_NEGATIVE_Z,
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SIDE_POSITIVE_Z
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};
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// Index convention used in some lookup tables
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enum Edge {
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EDGE_BOTTOM_BACK = 0,
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EDGE_BOTTOM_RIGHT,
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EDGE_BOTTOM_FRONT,
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EDGE_BOTTOM_LEFT,
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EDGE_BACK_LEFT,
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EDGE_BACK_RIGHT,
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EDGE_FRONT_RIGHT,
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EDGE_FRONT_LEFT,
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EDGE_TOP_BACK,
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EDGE_TOP_RIGHT,
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EDGE_TOP_FRONT,
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EDGE_TOP_LEFT,
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EDGE_COUNT
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};
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// Index convention used in some lookup tables
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enum Corner {
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CORNER_BOTTOM_BACK_LEFT = 0,
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CORNER_BOTTOM_BACK_RIGHT,
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CORNER_BOTTOM_FRONT_RIGHT,
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CORNER_BOTTOM_FRONT_LEFT,
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CORNER_TOP_BACK_LEFT,
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CORNER_TOP_BACK_RIGHT,
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CORNER_TOP_FRONT_RIGHT,
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CORNER_TOP_FRONT_LEFT,
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CORNER_COUNT
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};
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extern const Vector3 g_corner_position[CORNER_COUNT];
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extern const int g_side_quad_triangles[SIDE_COUNT][6];
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//extern const unsigned int g_side_coord[SIDE_COUNT];
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//extern const unsigned int g_side_sign[SIDE_COUNT];
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extern const Vector3i g_side_normals[SIDE_COUNT];
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extern const float g_side_tangents[SIDE_COUNT][4];
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extern const unsigned int g_side_corners[SIDE_COUNT][4];
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extern const unsigned int g_side_edges[SIDE_COUNT][4];
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extern const Vector3i g_corner_inormals[CORNER_COUNT];
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extern const Vector3i g_edge_inormals[EDGE_COUNT];
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extern const unsigned int g_edge_corners[EDGE_COUNT][2];
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const unsigned int MOORE_NEIGHBORING_3D_COUNT = 26;
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extern const Vector3i g_moore_neighboring_3d[MOORE_NEIGHBORING_3D_COUNT];
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const unsigned int MOORE_AREA_3D_COUNT = 27;
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const unsigned int MOORE_AREA_3D_CENTRAL_INDEX = 13;
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extern const Vector3i g_ordered_moore_area_3d[MOORE_AREA_3D_COUNT];
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} // namespace Cube
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#endif // CUBE_TABLES_H
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