101 lines
3.2 KiB
C++
101 lines
3.2 KiB
C++
#include "voxel_stream.h"
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#include "../voxel_string_names.h"
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#include <core/script_language.h>
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VoxelStream::VoxelStream() {
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_parameters_lock = RWLock::create();
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}
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VoxelStream::~VoxelStream() {
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memdelete(_parameters_lock);
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}
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VoxelStream::Result VoxelStream::emerge_block(Ref<VoxelBuffer> out_buffer, Vector3i origin_in_voxels, int lod) {
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ERR_FAIL_COND_V(out_buffer.is_null(), RESULT_ERROR);
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// Can be implemented in subclasses
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return RESULT_BLOCK_NOT_FOUND;
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}
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void VoxelStream::immerge_block(Ref<VoxelBuffer> buffer, Vector3i origin_in_voxels, int lod) {
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ERR_FAIL_COND(buffer.is_null());
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// Can be implemented in subclasses
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}
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void VoxelStream::emerge_blocks(Vector<VoxelBlockRequest> &p_blocks, Vector<Result> &out_results) {
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// Default implementation. May matter for some stream types to optimize loading.
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for (int i = 0; i < p_blocks.size(); ++i) {
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VoxelBlockRequest &r = p_blocks.write[i];
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const Result res = emerge_block(r.voxel_buffer, r.origin_in_voxels, r.lod);
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out_results.push_back(res);
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}
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}
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void VoxelStream::immerge_blocks(const Vector<VoxelBlockRequest> &p_blocks) {
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for (int i = 0; i < p_blocks.size(); ++i) {
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const VoxelBlockRequest &r = p_blocks[i];
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immerge_block(r.voxel_buffer, r.origin_in_voxels, r.lod);
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}
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}
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int VoxelStream::get_used_channels_mask() const {
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return 0;
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}
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void VoxelStream::set_save_generator_output(bool enabled) {
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RWLockWrite wlock(_parameters_lock);
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_parameters.save_generator_output = enabled;
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}
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bool VoxelStream::get_save_generator_output() const {
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RWLockRead rlock(_parameters_lock);
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return _parameters.save_generator_output;
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}
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int VoxelStream::get_block_size_po2() const {
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return 4;
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}
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int VoxelStream::get_lod_count() const {
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return 1;
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}
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// Binding land
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void VoxelStream::_b_emerge_block(Ref<VoxelBuffer> out_buffer, Vector3 origin_in_voxels, int lod) {
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ERR_FAIL_COND(lod < 0);
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emerge_block(out_buffer, Vector3i(origin_in_voxels), lod);
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}
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void VoxelStream::_b_immerge_block(Ref<VoxelBuffer> buffer, Vector3 origin_in_voxels, int lod) {
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ERR_FAIL_COND(lod < 0);
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immerge_block(buffer, Vector3i(origin_in_voxels), lod);
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}
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int VoxelStream::_b_get_used_channels_mask() const {
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return get_used_channels_mask();
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}
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Vector3 VoxelStream::_b_get_block_size() const {
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return Vector3i(1 << get_block_size_po2()).to_vec3();
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}
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void VoxelStream::_bind_methods() {
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ClassDB::bind_method(D_METHOD("emerge_block", "out_buffer", "origin_in_voxels", "lod"),
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&VoxelStream::_b_emerge_block);
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ClassDB::bind_method(D_METHOD("immerge_block", "buffer", "origin_in_voxels", "lod"),
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&VoxelStream::_b_immerge_block);
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ClassDB::bind_method(D_METHOD("get_used_channels_mask"), &VoxelStream::_b_get_used_channels_mask);
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ClassDB::bind_method(D_METHOD("set_save_generator_output", "enabled"), &VoxelStream::set_save_generator_output);
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ClassDB::bind_method(D_METHOD("get_save_generator_output"), &VoxelStream::get_save_generator_output);
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ClassDB::bind_method(D_METHOD("get_block_size"), &VoxelStream::_b_get_block_size);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "save_generator_output"),
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"set_save_generator_output", "get_save_generator_output");
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BIND_ENUM_CONSTANT(RESULT_ERROR);
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BIND_ENUM_CONSTANT(RESULT_BLOCK_FOUND);
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BIND_ENUM_CONSTANT(RESULT_BLOCK_NOT_FOUND);
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}
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