godot_voxel/edition
Marc Gilleron 791bdafff1 Meshers are now resources assigned on terrain nodes 2020-12-18 21:01:50 +00:00
..
voxel_tool.cpp Moved VoxelBuffer and VoxelMemoryPool under storage/ directory 2020-09-14 19:33:02 +01:00
voxel_tool.h VoxelTerrain can be transformed 2020-10-25 00:55:57 +01:00
voxel_tool_buffer.cpp Moved VoxelBuffer and VoxelMemoryPool under storage/ directory 2020-09-14 19:33:02 +01:00
voxel_tool_buffer.h Added support for per-voxel and per-block metadata 2020-08-10 19:03:01 +01:00
voxel_tool_lod_terrain.cpp VoxelMap is no longer bound, it had no use in the API 2020-11-21 18:31:11 +00:00
voxel_tool_lod_terrain.h VoxelMap is no longer bound, it had no use in the API 2020-11-21 18:31:11 +00:00
voxel_tool_terrain.cpp Meshers are now resources assigned on terrain nodes 2020-12-18 21:01:50 +00:00
voxel_tool_terrain.h VoxelMap is no longer bound, it had no use in the API 2020-11-21 18:31:11 +00:00