godot_voxel/constants
Marc Gilleron 758e3bd227 Allow to use block size 32 for mesh blocks while using 16 for data blocks
Still hardcoded but a config should be added
2021-04-03 20:39:37 +01:00
..
cube_tables.cpp Moved constants and tables under a folder 2021-02-21 23:58:00 +00:00
cube_tables.h Moved constants and tables under a folder 2021-02-21 23:58:00 +00:00
octree_tables.h Moved constants and tables under a folder 2021-02-21 23:58:00 +00:00
voxel_constants.h Allow to use block size 32 for mesh blocks while using 16 for data blocks 2021-04-03 20:39:37 +01:00
voxel_string_names.cpp Re-implemented lod fade 2021-03-02 22:49:42 +00:00
voxel_string_names.h Re-implemented lod fade 2021-03-02 22:49:42 +00:00