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godot_voxel
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godot_voxel
/
util
/
godot
History
Marc Gilleron
8c17a1cf20
Added property to configure collision margin
2021-07-10 22:14:17 +01:00
..
direct_mesh_instance.cpp
Reorganized some utility files
2021-02-17 20:34:35 +00:00
direct_mesh_instance.h
Reorganized some utility files
2021-02-17 20:34:35 +00:00
direct_multimesh_instance.cpp
Renamed ArraySlice -> Span
2021-05-31 16:48:49 +01:00
direct_multimesh_instance.h
Renamed ArraySlice -> Span
2021-05-31 16:48:49 +01:00
direct_static_body.cpp
Added property to configure collision margin
2021-07-10 22:14:17 +01:00
direct_static_body.h
Added property to configure collision margin
2021-07-10 22:14:17 +01:00
funcs.cpp
Merge branch 'master' into smooth_texturing
2021-05-22 19:43:39 +01:00
funcs.h
Merge branch 'master' into smooth_texturing
2021-05-22 19:43:39 +01:00