godot_voxel/server/save_block_data_request.h
2022-02-02 23:12:59 +00:00

44 lines
1.3 KiB
C++

#ifndef SAVE_BLOCK_DATA_REQUEST_H
#define SAVE_BLOCK_DATA_REQUEST_H
#include "../util/tasks/threaded_task.h"
#include "streaming_dependency.h"
namespace zylann::voxel {
class SaveBlockDataRequest : public IThreadedTask {
public:
// For saving voxels only
SaveBlockDataRequest(uint32_t p_volume_id, Vector3i p_block_pos, uint8_t p_lod, uint8_t p_block_size,
std::shared_ptr<VoxelBufferInternal> p_voxels, std::shared_ptr<StreamingDependency> p_stream_dependency);
// For saving instances only
SaveBlockDataRequest(uint32_t p_volume_id, Vector3i p_block_pos, uint8_t p_lod, uint8_t p_block_size,
std::unique_ptr<InstanceBlockData> p_instances, std::shared_ptr<StreamingDependency> p_stream_dependency);
~SaveBlockDataRequest();
void run(ThreadedTaskContext ctx) override;
int get_priority() override;
bool is_cancelled() override;
void apply_result() override;
static int debug_get_running_count();
private:
std::shared_ptr<VoxelBufferInternal> _voxels;
std::unique_ptr<InstanceBlockData> _instances;
Vector3i _position; // In data blocks of the specified lod
uint32_t _volume_id;
uint8_t _lod;
uint8_t _block_size;
bool _has_run = false;
bool _save_instances = false;
bool _save_voxels = false;
std::shared_ptr<StreamingDependency> _stream_dependency;
};
} // namespace zylann::voxel
#endif // SAVE_BLOCK_DATA_REQUEST_H