.. |
distance_normalmaps.cpp
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Moved VirtualTextureOutput out of VoxelMesher
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2022-08-14 22:34:27 +01:00 |
distance_normalmaps.h
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Moved VirtualTextureOutput out of VoxelMesher
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2022-08-14 22:34:27 +01:00 |
generate_block_task.cpp
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
generate_block_task.h
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
generate_distance_normalmap_task.cpp
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
generate_distance_normalmap_task.h
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
load_all_blocks_data_task.cpp
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
load_all_blocks_data_task.h
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
load_block_data_task.cpp
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
load_block_data_task.h
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
mesh_block_task.cpp
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
mesh_block_task.h
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
meshing_dependency.h
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Renamed VoxelServer => VoxelEngine
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2022-07-16 23:59:06 +01:00 |
priority_dependency.cpp
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
priority_dependency.h
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
save_block_data_task.cpp
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
save_block_data_task.h
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Use band-based task priorities, where higher means higher
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2022-08-16 21:12:10 +01:00 |
streaming_dependency.h
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Renamed VoxelServer => VoxelEngine
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2022-07-16 23:59:06 +01:00 |
voxel_engine.cpp
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Renamed VoxelServer => VoxelEngine
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2022-07-16 23:59:06 +01:00 |
voxel_engine.h
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Moved VirtualTextureOutput out of VoxelMesher
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2022-08-14 22:34:27 +01:00 |
voxel_engine_gd.cpp
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Renamed VoxelServer => VoxelEngine
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2022-07-16 23:59:06 +01:00 |
voxel_engine_gd.h
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Renamed VoxelServer => VoxelEngine
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2022-07-16 23:59:06 +01:00 |
voxel_engine_updater.cpp
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Renamed VoxelServer => VoxelEngine
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2022-07-16 23:59:06 +01:00 |
voxel_engine_updater.h
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Renamed VoxelServer => VoxelEngine
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2022-07-16 23:59:06 +01:00 |