godot_voxel/doc/classes/VoxelMesher.xml

36 lines
802 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VoxelMesher" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="build_mesh">
<return type="Mesh">
</return>
<argument index="0" name="voxel_buffer" type="VoxelBuffer">
</argument>
<argument index="1" name="materials" type="Array">
</argument>
<description>
</description>
</method>
<method name="get_maximum_padding" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_minimum_padding" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>